@ -232,7 +232,8 @@ impl SelectScreenCharacter {
#[derive(PSOPacketData, Default, Copy, Clone)]
pub struct InventoryItem {
pub equipped: u16,
pub tech: u16,
pub tech: u8,
pub material_count: u8, // in items 8 - 13 material usage values are stored here
pub flags: u32,
pub data1: [u8; 12],
pub item_id: u32,