adding subcommand 0x3b. maybe it fixes the missing first packet on room create???
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2dbb662274
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@ -103,6 +103,10 @@ pub struct PhotonChairMove {
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unknown1: u32,
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unknown1: u32,
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}
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}
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#[pso_message(0x3B)]
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pub struct Unknown3B {
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}
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#[derive(Debug, Clone, PartialEq)]
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#[derive(Debug, Clone, PartialEq)]
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@ -121,6 +125,7 @@ pub enum GameMessage {
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PhotonChairSit(PhotonChairSit),
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PhotonChairSit(PhotonChairSit),
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PhotonChairTurn(PhotonChairTurn),
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PhotonChairTurn(PhotonChairTurn),
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PhotonChairMove(PhotonChairMove),
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PhotonChairMove(PhotonChairMove),
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Unknown3B(Unknown3B),
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}
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}
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impl PSOPacketData for GameMessage {
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impl PSOPacketData for GameMessage {
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@ -145,6 +150,7 @@ impl PSOPacketData for GameMessage {
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PhotonChairSit::CMD => Ok(GameMessage::PhotonChairSit(PhotonChairSit::from_bytes(&mut cur)?)),
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PhotonChairSit::CMD => Ok(GameMessage::PhotonChairSit(PhotonChairSit::from_bytes(&mut cur)?)),
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PhotonChairTurn::CMD => Ok(GameMessage::PhotonChairTurn(PhotonChairTurn::from_bytes(&mut cur)?)),
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PhotonChairTurn::CMD => Ok(GameMessage::PhotonChairTurn(PhotonChairTurn::from_bytes(&mut cur)?)),
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PhotonChairMove::CMD => Ok(GameMessage::PhotonChairMove(PhotonChairMove::from_bytes(&mut cur)?)),
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PhotonChairMove::CMD => Ok(GameMessage::PhotonChairMove(PhotonChairMove::from_bytes(&mut cur)?)),
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Unknown3B::CMD => Ok(GameMessage::Unknown3B(Unknown3B::from_bytes(&mut cur)?)),
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_ => Err(PacketParseError::UnknownMessage(byte[0],
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_ => Err(PacketParseError::UnknownMessage(byte[0],
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{
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{
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let mut b = vec![0; len[0] as usize * 4];
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let mut b = vec![0; len[0] as usize * 4];
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@ -170,6 +176,7 @@ impl PSOPacketData for GameMessage {
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GameMessage::PhotonChairSit(data) => data.as_bytes(),
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GameMessage::PhotonChairSit(data) => data.as_bytes(),
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GameMessage::PhotonChairTurn(data) => data.as_bytes(),
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GameMessage::PhotonChairTurn(data) => data.as_bytes(),
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GameMessage::PhotonChairMove(data) => data.as_bytes(),
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GameMessage::PhotonChairMove(data) => data.as_bytes(),
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GameMessage::Unknown3B(data) => data.as_bytes(),
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}
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}
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}
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}
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}
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}
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