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@ -944,7 +944,7 @@ pub enum GameMessage { |
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PlayerUseItem(PlayerUseItem),
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PlayerUseItem(PlayerUseItem),
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PlayerFeedMag(PlayerFeedMag),
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PlayerFeedMag(PlayerFeedMag),
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PlayerDropItem(PlayerDropItem),
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PlayerDropItem(PlayerDropItem),
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PlayerDropItem2(PlayerDropItem2),
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PlayerSplitItemStack(PlayerSplitItemStack),
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AddItemToInventory(AddItemToInventory),
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AddItemToInventory(AddItemToInventory),
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InitializeSpeechNpc(InitializeSpeechNpc),
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InitializeSpeechNpc(InitializeSpeechNpc),
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FinishSpeechNpc(FinishSpeechNpc),
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FinishSpeechNpc(FinishSpeechNpc),
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@ -1106,7 +1106,7 @@ impl PSOPacketData for GameMessage { |
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PlayerUseItem::CMD => Ok(GameMessage::PlayerUseItem(PlayerUseItem::from_bytes(&mut cur)?)),
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PlayerUseItem::CMD => Ok(GameMessage::PlayerUseItem(PlayerUseItem::from_bytes(&mut cur)?)),
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PlayerFeedMag::CMD => Ok(GameMessage::PlayerFeedMag(PlayerFeedMag::from_bytes(&mut cur)?)),
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PlayerFeedMag::CMD => Ok(GameMessage::PlayerFeedMag(PlayerFeedMag::from_bytes(&mut cur)?)),
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PlayerDropItem::CMD => Ok(GameMessage::PlayerDropItem(PlayerDropItem::from_bytes(&mut cur)?)),
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PlayerDropItem::CMD => Ok(GameMessage::PlayerDropItem(PlayerDropItem::from_bytes(&mut cur)?)),
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PlayerDropItem2::CMD => Ok(GameMessage::PlayerDropItem2(PlayerDropItem2::from_bytes(&mut cur)?)),
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PlayerSplitItemStack::CMD => Ok(GameMessage::PlayerSplitItemStack(PlayerSplitItemStack::from_bytes(&mut cur)?)),
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AddItemToInventory::CMD => Ok(GameMessage::AddItemToInventory(AddItemToInventory::from_bytes(&mut cur)?)),
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AddItemToInventory::CMD => Ok(GameMessage::AddItemToInventory(AddItemToInventory::from_bytes(&mut cur)?)),
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InitializeSpeechNpc::CMD => Ok(GameMessage::InitializeSpeechNpc(InitializeSpeechNpc::from_bytes(&mut cur)?)),
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InitializeSpeechNpc::CMD => Ok(GameMessage::InitializeSpeechNpc(InitializeSpeechNpc::from_bytes(&mut cur)?)),
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FinishSpeechNpc::CMD => Ok(GameMessage::FinishSpeechNpc(FinishSpeechNpc::from_bytes(&mut cur)?)),
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FinishSpeechNpc::CMD => Ok(GameMessage::FinishSpeechNpc(FinishSpeechNpc::from_bytes(&mut cur)?)),
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@ -1270,7 +1270,7 @@ impl PSOPacketData for GameMessage { |
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GameMessage::PlayerUseItem(data) => data.as_bytes(),
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GameMessage::PlayerUseItem(data) => data.as_bytes(),
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GameMessage::PlayerFeedMag(data) => data.as_bytes(),
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GameMessage::PlayerFeedMag(data) => data.as_bytes(),
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GameMessage::PlayerDropItem(data) => data.as_bytes(),
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GameMessage::PlayerDropItem(data) => data.as_bytes(),
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GameMessage::PlayerDropItem2(data) => data.as_bytes(),
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GameMessage::PlayerSplitItemStack(data) => data.as_bytes(),
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GameMessage::AddItemToInventory(data) => data.as_bytes(),
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GameMessage::AddItemToInventory(data) => data.as_bytes(),
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GameMessage::InitializeSpeechNpc(data) => data.as_bytes(),
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GameMessage::InitializeSpeechNpc(data) => data.as_bytes(),
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GameMessage::FinishSpeechNpc(data) => data.as_bytes(),
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GameMessage::FinishSpeechNpc(data) => data.as_bytes(),
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