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@ -742,19 +742,20 @@ pub struct TekPreview { |
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//}
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//#[pso_message(0xBB)]
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//pub struct BankRequest {
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//}
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#[pso_message(0xBB)]
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pub struct BankRequest {
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unknown: u32,
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}
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//#[pso_message(0xBD)]
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//pub struct BankInteraction {
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// item_id: u16,
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// amount: u8,
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// action: u8,
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// item_amount: u8,
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// unknown2: u8,
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//}
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#[pso_message(0xBD)]
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pub struct BankInteraction {
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item_id: u32,
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meseta_amount: u32,
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action: u8,
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item_amount: u8,
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unknown: u16,
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}
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@ -1055,8 +1056,8 @@ pub enum GameMessage { |
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TekRequest(TekRequest),
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TekPreview(TekPreview),
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//TekAccept(TekAccept),
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//BankRequest(BankRequest),
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//BankInteraction(BankInteraction),
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BankRequest(BankRequest),
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BankInteraction(BankInteraction),
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//PlayerSoldItem(PlayerSoldItem),
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//TeamInvite(TeamInvite),
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//AcceptTeamInvite(AcceptTeamInvite),
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@ -1219,8 +1220,8 @@ impl PSOPacketData for GameMessage { |
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TekRequest::CMD => Ok(GameMessage::TekRequest(TekRequest::from_bytes(&mut cur)?)),
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TekPreview::CMD => Ok(GameMessage::TekPreview(TekPreview::from_bytes(&mut cur)?)),
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//TekAccept::CMD => Ok(GameMessage::TekAccept(TekAccept::from_bytes(&mut cur)?)),
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//BankRequest::CMD => Ok(GameMessage::BankRequest(BankRequest::from_bytes(&mut cur)?)),
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//BankInteraction::CMD => Ok(GameMessage::BankInteraction(BankInteraction::from_bytes(&mut cur)?)),
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BankRequest::CMD => Ok(GameMessage::BankRequest(BankRequest::from_bytes(&mut cur)?)),
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BankInteraction::CMD => Ok(GameMessage::BankInteraction(BankInteraction::from_bytes(&mut cur)?)),
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//PlayerSoldItem::CMD => Ok(GameMessage::PlayerSoldItem(PlayerSoldItem::from_bytes(&mut cur)?)),
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//TeamInvite::CMD => Ok(GameMessage::TeamInvite(TeamInvite::from_bytes(&mut cur)?)),
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//AcceptTeamInvite::CMD => Ok(GameMessage::AcceptTeamInvite(AcceptTeamInvite::from_bytes(&mut cur)?)),
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@ -1385,8 +1386,8 @@ impl PSOPacketData for GameMessage { |
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GameMessage::TekRequest(data) => data.as_bytes(),
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GameMessage::TekPreview(data) => data.as_bytes(),
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// GameMessage::TekAccept(data) => data.as_bytes(),
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//GameMessage::BankRequest(data) => data.as_bytes(),
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//GameMessage::BankInteraction(data) => data.as_bytes(),
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GameMessage::BankRequest(data) => data.as_bytes(),
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GameMessage::BankInteraction(data) => data.as_bytes(),
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//GameMessage::PlayerSoldItem(data) => data.as_bytes(),
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//GameMessage::TeamInvite(data) => data.as_bytes(),
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//GameMessage::AcceptTeamInvite(data) => data.as_bytes(),
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