add some defaults
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e0e0ad8ec7
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@ -248,7 +248,7 @@ pub struct BankItem {
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pub flags: u16,
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}
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#[derive(PSOPacketData, Copy, Clone)]
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#[derive(PSOPacketData, Default, Copy, Clone)]
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pub struct Inventory {
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pub item_count: u8,
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pub hp_mats_used: u8,
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@ -279,6 +279,12 @@ pub struct KeyTeamConfig {
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pub team_rewards: [u32; 2],
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}
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impl std::default::Default for KeyTeamConfig {
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fn default() -> KeyTeamConfig {
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KeyTeamConfig::from_bytes(&mut std::io::Cursor::new([0; 0xAF4].to_vec())).unwrap()
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}
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}
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#[derive(PSOPacketData, Copy, Clone)]
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pub struct Player {
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pub inventory: Inventory,
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