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@ -256,9 +256,14 @@ pub struct PlayerUsedMoonAtomizer { |
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}
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#[pso_message(0x36)]
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pub struct PlayerPBDonation {
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#[pso_message(0x37)]
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pub struct PlayerPBUsed {
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energy: u32,
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}
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#[pso_message(0x38)]
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pub struct PlayerDonatedPB {
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recipient: u32,
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}
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#[pso_message(0x37)]
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@ -266,6 +271,10 @@ pub struct PlayerInitiatedPB { |
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pb_amount: u8,
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unknown1: [u8; 4],
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}
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#[pso_message(0x39)]
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pub struct PlayerPBReady {
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player: u16,
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}
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#[pso_message(0x3A)]
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pub struct PlayerLeftArea {
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@ -358,11 +367,9 @@ pub struct PlayerTechDone { // this packet gets sent once the tech is actually c |
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}
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#[pso_message(0x49)]
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pub struct PlayerPBUsed {
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pb: u8,
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unknown1: u32,
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amount: u8,
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unknown2: u32,
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pub struct PlayerInitiatedPB {
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pb: u32,
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energy: u32,
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}
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#[pso_message(0x4A)]
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@ -1015,7 +1022,7 @@ pub enum GameMessage { |
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PlayerResurrected(PlayerResurrected),
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PlayerResurrectedMedicalCenter(PlayerResurrectedMedicalCenter),
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PlayerUsedMoonAtomizer(PlayerUsedMoonAtomizer),
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PlayerPBDonation(PlayerPBDonation),
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// PlayerPBDonation(PlayerPBDonation),
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PlayerInitiatedPB(PlayerInitiatedPB),
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PlayerLeftArea(PlayerLeftArea),
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PlayerSpawnedIntoArea(PlayerSpawnedIntoArea),
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@ -1030,6 +1037,7 @@ pub enum GameMessage { |
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PlayerTechCast(PlayerTechCast),
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PlayerTechDone(PlayerTechDone),
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PlayerPBUsed(PlayerPBUsed),
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PlayerDonatedPB(PlayerDonatedPB),
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PlayerBlockedDamage(PlayerBlockedDamage),
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PlayerReceivedDamage(PlayerReceivedDamage),
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PlayerReceivedDamage2(PlayerReceivedDamage2),
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@ -1180,7 +1188,7 @@ impl PSOPacketData for GameMessage { |
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PlayerResurrected::CMD => Ok(GameMessage::PlayerResurrected(PlayerResurrected::from_bytes(&mut cur)?)),
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PlayerResurrectedMedicalCenter::CMD => Ok(GameMessage::PlayerResurrectedMedicalCenter(PlayerResurrectedMedicalCenter::from_bytes(&mut cur)?)),
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PlayerUsedMoonAtomizer::CMD => Ok(GameMessage::PlayerUsedMoonAtomizer(PlayerUsedMoonAtomizer::from_bytes(&mut cur)?)),
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PlayerPBDonation::CMD => Ok(GameMessage::PlayerPBDonation(PlayerPBDonation::from_bytes(&mut cur)?)),
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// PlayerPBDonation::CMD => Ok(GameMessage::PlayerPBDonation(PlayerPBDonation::from_bytes(&mut cur)?)),
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PlayerInitiatedPB::CMD => Ok(GameMessage::PlayerInitiatedPB(PlayerInitiatedPB::from_bytes(&mut cur)?)),
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PlayerLeftArea::CMD => Ok(GameMessage::PlayerLeftArea(PlayerLeftArea::from_bytes(&mut cur)?)),
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PlayerSpawnedIntoArea::CMD => Ok(GameMessage::PlayerSpawnedIntoArea(PlayerSpawnedIntoArea::from_bytes(&mut cur)?)),
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@ -1195,6 +1203,7 @@ impl PSOPacketData for GameMessage { |
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PlayerTechCast::CMD => Ok(GameMessage::PlayerTechCast(PlayerTechCast::from_bytes(&mut cur)?)),
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PlayerTechDone::CMD => Ok(GameMessage::PlayerTechDone(PlayerTechDone::from_bytes(&mut cur)?)),
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PlayerPBUsed::CMD => Ok(GameMessage::PlayerPBUsed(PlayerPBUsed::from_bytes(&mut cur)?)),
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PlayerDonatedPB::CMD => Ok(GameMessage::PlayerDonatedPB(PlayerDonatedPB::from_bytes(&mut cur)?)),
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PlayerBlockedDamage::CMD => Ok(GameMessage::PlayerBlockedDamage(PlayerBlockedDamage::from_bytes(&mut cur)?)),
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PlayerReceivedDamage::CMD => Ok(GameMessage::PlayerReceivedDamage(PlayerReceivedDamage::from_bytes(&mut cur)?)),
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PlayerReceivedDamage2::CMD => Ok(GameMessage::PlayerReceivedDamage2(PlayerReceivedDamage2::from_bytes(&mut cur)?)),
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@ -1347,7 +1356,7 @@ impl PSOPacketData for GameMessage { |
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GameMessage::PlayerResurrected(data) => data.as_bytes(),
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GameMessage::PlayerResurrectedMedicalCenter(data) => data.as_bytes(),
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GameMessage::PlayerUsedMoonAtomizer(data) => data.as_bytes(),
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GameMessage::PlayerPBDonation(data) => data.as_bytes(),
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// GameMessage::PlayerPBDonation(data) => data.as_bytes(),
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GameMessage::PlayerInitiatedPB(data) => data.as_bytes(),
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GameMessage::PlayerLeftArea(data) => data.as_bytes(),
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GameMessage::PlayerSpawnedIntoArea(data) => data.as_bytes(),
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@ -1362,6 +1371,7 @@ impl PSOPacketData for GameMessage { |
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GameMessage::PlayerTechCast(data) => data.as_bytes(),
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GameMessage::PlayerTechDone(data) => data.as_bytes(),
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GameMessage::PlayerPBUsed(data) => data.as_bytes(),
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GameMessage::PlayerDonatedPB(data) => data.as_bytes(),
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GameMessage::PlayerBlockedDamage(data) => data.as_bytes(),
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GameMessage::PlayerReceivedDamage(data) => data.as_bytes(),
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GameMessage::PlayerReceivedDamage2(data) => data.as_bytes(),
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