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@ -722,13 +722,23 @@ pub struct PhotonChairMove { |
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// unknown3: u8,
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//}
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//#[pso_message(0xB8)]
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//pub struct TechItem {
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//}
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#[pso_message(0xB8)]
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pub struct TekRequest {
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item_index: u8,
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_unknown1: u8,
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_unknown2: u8,
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_unknown3: u8,
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}
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#[pso_message(0xB9)]
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pub struct TekPreview {
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pub item_bytes: [u8; 12],
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pub item_id: u32,
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pub item_bytes2: [u8; 4],
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}
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//#[pso_message(0xBA)]
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//pub struct TechWeaponAccept {
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//pub struct TekAccept {
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//}
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@ -1037,8 +1047,9 @@ pub enum GameMessage { |
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PhotonChairMove(PhotonChairMove),
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//ShopRequest(ShopRequest),
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//BuyItem(BuyItem),
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//TechItem(TechItem),
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//TechWeaponAccept(TechWeaponAccept),
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TekRequest(TekRequest),
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TekPreview(TekPreview),
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//TekAccept(TekAccept),
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//BankRequest(BankRequest),
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//BankInteraction(BankInteraction),
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//PlayerSoldItem(PlayerSoldItem),
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@ -1199,8 +1210,9 @@ impl PSOPacketData for GameMessage { |
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PhotonChairMove::CMD => Ok(GameMessage::PhotonChairMove(PhotonChairMove::from_bytes(&mut cur)?)),
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//ShopRequest::CMD => Ok(GameMessage::ShopRequest(ShopRequest::from_bytes(&mut cur)?)),
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//BuyItem::CMD => Ok(GameMessage::BuyItem(BuyItem::from_bytes(&mut cur)?)),
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//TechItem::CMD => Ok(GameMessage::TechItem(TechItem::from_bytes(&mut cur)?)),
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//TechWeaponAccept::CMD => Ok(GameMessage::TechWeaponAccept(TechWeaponAccept::from_bytes(&mut cur)?)),
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TekRequest::CMD => Ok(GameMessage::TekRequest(TekRequest::from_bytes(&mut cur)?)),
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TekPreview::CMD => Ok(GameMessage::TekPreview(TekPreview::from_bytes(&mut cur)?)),
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//TekAccept::CMD => Ok(GameMessage::TekAccept(TekAccept::from_bytes(&mut cur)?)),
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//BankRequest::CMD => Ok(GameMessage::BankRequest(BankRequest::from_bytes(&mut cur)?)),
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//BankInteraction::CMD => Ok(GameMessage::BankInteraction(BankInteraction::from_bytes(&mut cur)?)),
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//PlayerSoldItem::CMD => Ok(GameMessage::PlayerSoldItem(PlayerSoldItem::from_bytes(&mut cur)?)),
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@ -1363,8 +1375,9 @@ impl PSOPacketData for GameMessage { |
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GameMessage::PhotonChairMove(data) => data.as_bytes(),
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//GameMessage::ShopRequest(data) => data.as_bytes(),
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//GameMessage::BuyItem(data) => data.as_bytes(),
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//GameMessage::TechItem(data) => data.as_bytes(),
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//GameMessage::TechWeaponAccept(data) => data.as_bytes(),
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GameMessage::TekRequest(data) => data.as_bytes(),
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GameMessage::TekPreview(data) => data.as_bytes(),
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// GameMessage::TekAccept(data) => data.as_bytes(),
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//GameMessage::BankRequest(data) => data.as_bytes(),
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//GameMessage::BankInteraction(data) => data.as_bytes(),
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//GameMessage::PlayerSoldItem(data) => data.as_bytes(),
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