libpso/src/packet/messages.rs
2020-03-27 14:09:24 -04:00

1121 lines
38 KiB
Rust

use std::io::{Seek, SeekFrom};
use psopacket::pso_message;
use crate::{PSOPacketData, PacketParseError};
pub trait PSOMessage {
const CMD: u8;
fn from_bytes<R: std::io::Read + std::io::Seek>(cur: &mut R) -> Result<Self, PacketParseError> where Self: Sized;
fn as_bytes(&self) -> Vec<u8>;
}
//#[pso_message(0x05)]
//pub struct PlayerActivatedSwitch {
//}
#[pso_message(0x06)]
pub struct GuildcardSend {
}
#[pso_message(0x06)]
pub struct GuildcardRecv {
guildcard: u32,
name: [u16; 0x18],
team: [u16; 0x10],
desc: [u16; 0x58],
one: u8,
language: u8,
section_id: u8,
class: u8,
}
//#[pso_message(0x07)]
//pub struct SymbolChat {
//}
#[pso_message(0x0A)]
pub struct MobAttack {
data: [u8; 8],
}
#[pso_message(0x0B)]
pub struct BoxAttack {
data: [u8; 8],
}
#[pso_message(0x0C)]
pub struct Unknown0C {
data: [u8; 8],
}
#[pso_message(0x0D)]
pub struct Unknown0D {
data: [u8; 8],
}
//#[pso_message(0x12)]
//pub struct BossInteractionDragon {
//}
//#[pso_message(0x13)]
//pub struct BossInteractionDeRolLe {
//}
//#[pso_message(0x14)]
//pub struct BossInteractionDeRolLe2 {
//}
//#[pso_message(0x15)]
//pub struct BossInteractionVolOpt {
//}
//#[pso_message(0x16)]
//pub struct BossInteractionVolOpt2 {
//}
#[pso_message(0x17)]
pub struct VolOptSecondPhase {
x: f32,
y: f32,
z: f32,
}
//#[pso_message(0x18)]
//pub struct VolOptSecondPhase2 {
//}
//#[pso_message(0x19)]
//pub struct BossInteractionDarkFalz {
//}
//#[pso_message(0x1B)]
//pub struct PlayerKillActivated {
//}
//#[pso_message(0x1C)]
//pub struct PlayerKillActivated2 {
//}
#[pso_message(0x1F)]
pub struct PlayerChangedMap {
unknown1: u32,
unknown2: u32,
x: f32,
y: f32,
z: f32,
}
#[pso_message(0x1F)]
pub struct PlayerChangedMap2 {
unknown1: u32,
}
#[pso_message(0x20)]
pub struct TellOtherPlayerMyLocation {
unknown1: u32,
unknown2: u32,
x: f32,
y: f32,
z: f32,
}
//#[pso_message(0x21)]
//pub struct PlayerWarpingToFloor {
//}
//#[pso_message(0x22)]
//pub struct PlayerWarping {
//}
//#[pso_message(0x23)]
//pub struct PlayerDoneChangingMap {
//}
#[pso_message(0x24)]
pub struct PlayerTeleported {
x: f32,
y: f32,
z: f32,
}
#[pso_message(0x25)]
pub struct PlayerEquipItem {
item_id: u32,
variety: [u8; 0x04],
unknown1: u32,
}
#[pso_message(0x26)]
pub struct PlayerUnequipItem {
item_id: u32,
unknown1: u32,
}
#[pso_message(0x27)]
pub struct PlayerUseItem {
item_id: u32,
}
#[pso_message(0x28)]
pub struct PlayerFeedMag {
mag_id: u32,
item_id: u32,
}
#[pso_message(0x29)]
pub struct PlayerDropItem {
item_id: u32,
amount: u32,
}
#[pso_message(0x2A)]
pub struct PlayerDropItem2 {
data: [u8; 20],
}
#[pso_message(0x2B)]
pub struct AddItemToInventory {
item_data: u32,
item_data2: u32,
item_data3: u32,
slot: u32,
item_data4: u32,
unknown1: u32,
}
//#[pso_message(0x2C)]
//pub struct InitializeSpeechNpc {
//}
//#[pso_message(0x2D)]
//pub struct FinishSpeechNpc {
//}
//#[pso_message(0x2F)]
//pub struct FinishSpeechNpcBPD {
//}
//#[pso_message(0x30)]
//pub struct PlayerLevelUp {
//}
#[pso_message(0x31)]
pub struct PlayerResurrected {
data: [u8; 4],
}
#[pso_message(0x32)]
pub struct PlayerResurrectedMedicalCenter {
data: [u8; 4],
}
#[pso_message(0x33)]
pub struct PlayerUsedMoonAtomizer {
data: [u8; 4],
}
#[pso_message(0x36)]
pub struct PlayerPBDonation {
data: [u8; 4],
}
#[pso_message(0x37)]
pub struct PlayerInitiatedPB {
pb_amount: u8,
unknown1: u32,
}
//#[pso_message(0x3A)]
//pub struct PlayerLeftArea {
//}
//#[pso_message(0x3B)]
//pub struct PlayerSpawnedIntoArea {
//}
#[pso_message(0x3E)]
pub struct PlayerStopped {
unknown1: u32,
unknown2: u32,
x: f32,
y: f32,
z: f32,
}
#[pso_message(0x3F)]
pub struct PlayerLoadedIn {
unknown1: u32,
unknown2: u32,
x: f32,
y: f32,
z: f32,
}
#[pso_message(0x40)]
pub struct PlayerWalking {
x: f32,
y: f32,
z: f32,
}
#[pso_message(0x42)]
pub struct PlayerRunning {
x: f32,
z: f32,
}
#[pso_message(0x43)]
pub struct ComboStep1 {
data: [u8; 4],
}
#[pso_message(0x44)]
pub struct ComboStep2 {
data: [u8; 4],
}
#[pso_message(0x45)]
pub struct ComboStep3 {
data: [u8; 4],
}
#[pso_message(0x46)]
pub struct ComboStepDone {
data: [u8; 8],
}
#[pso_message(0x47)]
pub struct PlayerTechCast {
technique: u8,
unknown1: u8,
unknown2: u8,
num_of_targets: u8,
}
#[pso_message(0x48)]
pub struct PlayerTechDone {
technique: u8,
unknown1: u8,
level: u8,
unknown2: u8,
}
#[pso_message(0x49)]
pub struct PlayerPBUsed {
pb: u8,
unknown1: u32,
amount: u8,
unknown2: u32,
}
#[pso_message(0x4A)]
pub struct PlayerBlockedDamage {
data: [u8; 4],
}
#[pso_message(0x4B)]
pub struct PlayerReceivedDamage {
data: [u8; 12],
}
#[pso_message(0x4C)]
pub struct PlayerReceivedDamage2 {
data: [u8; 12],
}
#[pso_message(0x4D)]
pub struct PlayerDeath {
data: [u8; 4],
}
#[pso_message(0x4E)]
pub struct PlayerPostDeathAnimation {
data: [u8; 4],
}
#[pso_message(0x4F)]
pub struct PlayerScapedollResurrection {
data: [u8; 4],
}
//#[pso_message(0x50)]
//pub struct PlayerActivatedSwitch2 {
//}
#[pso_message(0x52)]
pub struct TalkToNpc {
unknown1: u32,
unknown2: u32,
}
//#[pso_message(0x53)]
//pub struct Unknown53 {
//}
#[pso_message(0x55)]
pub struct PlayerWarped {
x: f32,
y: f32,
z: f32,
}
#[pso_message(0x58)]
pub struct LobbyEmote {
emote: u32,
}
#[pso_message(0x59)]
pub struct PickupItem {
client_id: u32,
item_id: u32,
}
//#[pso_message(0x5D)]
//pub struct SplittingStack {
//}
//#[pso_message(0x5F)]
//pub struct BoxDrops {
//}
#[pso_message(0x60)]
pub struct RequestItem {
area: u8,
pt_index: u8,
enemy_id: u16,
x: f32,
z: f32,
y: f32,
}
#[pso_message(0x61)]
pub struct PlayerPBParticle {
mag_id: u32,
effect: u8,
unknown1: u32,
}
#[pso_message(0x63)]
pub struct FloorItemLimitItemDeletion {
item_id: u32,
unknown1: u32,
}
//#[pso_message(0x66)]
//pub struct PlayerUsedStarAtomizer {
//}
#[pso_message(0x67)]
pub struct SpawningMonsters {
data: [u8; 12],
}
//#[pso_message(0x68)]
//pub struct PlayerTelepipe {
//}
#[pso_message(0x69)]
pub struct NpcSpawn {
data: [u8; 8],
}
#[pso_message(0x74)]
pub struct WordSelect {
data: [u8; 28],
}
#[pso_message(0x75)]
pub struct PlayerChangedFloor {
map: u32,
}
#[pso_message(0x76)]
pub struct KillMonster {
data: [u8; 4],
}
//#[pso_message(0x77)]
//pub struct SyncQuestRegister {
//}
//#[pso_message(0x79)]
//pub struct GoGoBall {
//}
//#[pso_message(0x7C)]
//pub struct CmodeData {
//}
//#[pso_message(0x7D)]
//pub struct BmodeData {
//}
#[pso_message(0x83)]
pub struct PlayerTrapSet {
trap_type: u16,
trap_count: u16,
}
//#[pso_message(0x84)]
//pub struct Unknown84 {
//}
//#[pso_message(0x80)]
//pub struct PlayerTrapActivate {
//}
//#[pso_message(0x87)]
//pub struct PlayerShrink {
//}
//#[pso_message(0x88)]
//pub struct PlayerUnshrink {
//}
#[pso_message(0x89)]
pub struct PlayerKilledByMonster {
data: [u8; 4],
}
//#[pso_message(0x8A)]
//pub struct CmodeStatistics {
//}
//#[pso_message(0x8D)]
//pub struct PlayerTechStart {
//}
//#[pso_message(0x94)]
//pub struct PlayerWarped2 {
//}
//#[pso_message(0x94)]
//pub struct CmodeTryAgain {
//}
#[pso_message(0x9A)]
pub struct ModifyPlayerStats {
unknown1: u8,
unknown2: u8,
stat: u8,
amount: u8,
}
//#[pso_message(0x9D)]
//pub struct CmodePartyWipe {
//}
//#[pso_message(0xA0)]
//pub struct BossInteractionGalGryphon {
//}
//#[pso_message(0xA1)]
//pub struct PlayerMoonAtomizerResurrection {
//}
//#[pso_message(0xA3)]
//pub struct BossInteractionOlgaFlow {
//}
//#[pso_message(0xA4)]
//pub struct BossInteractionOlgaFlow2 {
//}
//#[pso_message(0xA5)]
//pub struct BossInteractionOlgaFlow3 {
//}
//#[pso_message(0xA8)]
//pub struct BossInteractionGolDragon {
//}
//#[pso_message(0xA9)]
//pub struct BossInteractionBarbaRay {
//}
//#[pso_message(0xAA)]
//pub struct BossInteractionBarbaRay2 {
//}
#[pso_message(0xAB)]
pub struct PhotonChairSit {
unknown1: u32,
}
//#[pso_message(0xAD)]
//pub struct BossInteractionOlgaFlow4 {
//}
#[pso_message(0xAE)]
pub struct UnknownAE {
unknown1: u32,
unknown2: u32,
unknown3: u32,
}
#[pso_message(0xAF)]
pub struct PhotonChairTurn {
unknown1: u32,
}
#[pso_message(0xB0)]
pub struct PhotonChairMove {
unknown1: u32,
}
//#[pso_message(0xC0)]
//pub struct PlayerSoldItem {
//}
#[pso_message(0xC3)]
pub struct DropCoordinates {
drop_area: u32,
x: f32,
z: f32,
drop_ID: u32,
}
//#[pso_message(0xC4)]
//pub struct SortItems {
//}
//#[pso_message(0xC5)]
//pub struct PlayerUsedMedicalCenter {
//}
//#[pso_message(0xC6)]
//pub struct ExperienceSteal {
//}
//#[pso_message(0xC7)]
//pub struct ChargeAttack {
//}
#[pso_message(0xC8)]
pub struct RequestExp {
enemy_id: u16,
client_id: u8,
unused: u8,
last_hitter: u32,
}
//#[pso_message(0xCB)]
//pub struct TransferItemRequest {
//}
//#[pso_message(0xCC)]
//pub struct ExchangeItemForTeampoints {
//}
//#[pso_message(0xCF)]
//pub struct RestartBattle {
//}
//#[pso_message(0xD2)]
//pub struct WriteQuestFlag {
//}
//#[pso_message(0xD5)]
//pub struct QuestItemExchange {
//}
//#[pso_message(0xD7)]
//pub struct PaganiniPDExchange {
//}
//#[pso_message(0xD8)]
//pub struct SrankSpecialModification {
//}
//#[pso_message(0xD9)]
//pub struct MomokaItemShop {
//}
//#[pso_message(0xDA)]
//pub struct WeaponAttributeEnhancement {
//}
//#[pso_message(0xDC)]
//pub struct BossInteractionSaintMillion {
//}
//#[pso_message(0xDE)]
//pub struct GoodLuckQuest {
//}
//#[pso_message(0xE1)]
//pub struct GallonsPlanQuest {
//}
#[derive(Debug, Clone, PartialEq)]
pub enum GameMessage {
//PlayerActivatedSwitch(PlayerActivatedSwitch),
GuildcardSend(GuildcardSend),
GuildcardRecv(GuildcardRecv),
//SymbolChat(SymbolChat),
MobAttack(MobAttack),
BoxAttack(BoxAttack),
Unknown0C(Unknown0C),
Unknown0D(Unknown0D),
//BossInteractionDragon(BossInteractionDragon),
//BossInteractionDeRolLe(BossInteractionDeRolLe),
//BossInteractionDeRolLe2(BossInteractionDeRolLe2),
//BossInteractionVolOpt(BossInteractionVolOpt),
//BossInteractionVolOpt2(BossInteractionVolOpt2),
VolOptSecondPhase(VolOptSecondPhase),
//VolOptSecondPhase2(VolOptSecondPhase2),
//BossInteractionDarkFalz(BossInteractionDarkFalz),
//PlayerKillActivated(PlayerKillActivated),
//PlayerKillActivated2(PlayerKillActivated2),
PlayerChangedMap(PlayerChangedMap),
PlayerChangedMap2(PlayerChangedMap2),
TellOtherPlayerMyLocation(TellOtherPlayerMyLocation),
//PlayerWarpingToFloor(PlayerWarpingToFloor),
//PlayerWarping(PlayerWarping),
//PlayerDoneChangingMap(PlayerDoneChangingMap),
PlayerTeleported(PlayerTeleported),
PlayerEquipItem(PlayerEquipItem),
PlayerUnequipItem(PlayerUnequipItem),
PlayerUseItem(PlayerUseItem),
PlayerFeedMag(PlayerFeedMag),
PlayerDropItem(PlayerDropItem),
PlayerDropItem2(PlayerDropItem2),
AddItemToInventory(AddItemToInventory),
//InitializeSpeechNpc(InitializeSpeechNpc),
//FinishSpeechNpc(FinishSpeechNpc),
//FinishSpeechNpcBPD(FinishSpeechNpcBPD),
//PlayerLevelUp(PlayerLevelUp),
PlayerResurrected(PlayerResurrected),
PlayerResurrectedMedicalCenter(PlayerResurrectedMedicalCenter),
PlayerUsedMoonAtomizer(PlayerUsedMoonAtomizer),
PlayerPBDonation(PlayerPBDonation),
PlayerInitiatedPB(PlayerInitiatedPB),
//PlayerLeftArea(PlayerLeftArea),
//PlayerSpawnedIntoArea(PlayerSpawnedIntoArea),
PlayerStopped(PlayerStopped),
PlayerLoadedIn(PlayerLoadedIn),
PlayerWalking(PlayerWalking),
PlayerRunning(PlayerRunning),
ComboStep1(ComboStep1),
ComboStep2(ComboStep2),
ComboStep3(ComboStep3),
ComboStepDone(ComboStepDone),
PlayerTechCast(PlayerTechCast),
PlayerTechDone(PlayerTechDone),
PlayerPBUsed(PlayerPBUsed),
PlayerBlockedDamage(PlayerBlockedDamage),
PlayerReceivedDamage(PlayerReceivedDamage),
PlayerReceivedDamage2(PlayerReceivedDamage2),
PlayerDeath(PlayerDeath),
PlayerPostDeathAnimation(PlayerPostDeathAnimation),
PlayerScapedollResurrection(PlayerScapedollResurrection),
//PlayerActivatedSwitch2(PlayerActivatedSwitch2),
TalkToNpc(TalkToNpc),
//Unknown53(Unknown53),
PlayerWarped(PlayerWarped),
LobbyEmote(LobbyEmote),
PickupItem(PickupItem),
//SplittingStack(SplittingStack),
//BoxDrops(BoxDrops),
RequestItem(RequestItem),
PlayerPBParticle(PlayerPBParticle),
FloorItemLimitItemDeletion(FloorItemLimitItemDeletion),
//PlayerUsedStarAtomizer(PlayerUsedStarAtomizer),
SpawningMonsters(SpawningMonsters),
//PlayerTelepipe(PlayerTelepipe),
NpcSpawn(NpcSpawn),
WordSelect(WordSelect),
PlayerChangedFloor(PlayerChangedFloor),
KillMonster(KillMonster),
//SyncQuestRegister(SyncQuestRegister),
//GoGoBall(GoGoBall),
//CmodeData(CmodeData),
//BmodeData(BmodeData),
PlayerTrapSet(PlayerTrapSet),
//Unknown84(Unknown84),
//PlayerTrapActivate(PlayerTrapActivate),
//PlayerShrink(PlayerShrink),
//PlayerUnshrink(PlayerUnshrink),
PlayerKilledByMonster(PlayerKilledByMonster),
//CmodeStatistics(CmodeStatistics),
//PlayerTechStart(PlayerTechStart),
//PlayerWarped2(PlayerWarped2),
//CmodeTryAgain(CmodeTryAgain),
ModifyPlayerStats(ModifyPlayerStats),
//CmodePartyWipe(CmodePartyWipe),
//BossInteractionGalGryphon(BossInteractionGalGryphon),
//PlayerMoonAtomizerResurrection(PlayerMoonAtomizerResurrection),
//BossInteractionOlgaFlow(BossInteractionOlgaFlow),
//BossInteractionOlgaFlow2(BossInteractionOlgaFlow2),
//BossInteractionOlgaFlow3(BossInteractionOlgaFlow3),
//BossInteractionGolDragon(BossInteractionGolDragon),
//BossInteractionBarbaRay(BossInteractionBarbaRay),
//BossInteractionBarbaRay2(BossInteractionBarbaRay2),
PhotonChairSit(PhotonChairSit),
//BossInteractionOlgaFlow4(BossInteractionOlgaFlow4),
UnknownAE(UnknownAE),
PhotonChairTurn(PhotonChairTurn),
PhotonChairMove(PhotonChairMove),
//PlayerSoldItem(PlayerSoldItem),
DropCoordinates(DropCoordinates),
//SortItems(SortItems),
//PlayerUsedMedicalCenter(PlayerUsedMedicalCenter),
//ExperienceSteal(ExperienceSteal),
//ChargeAttack(ChargeAttack),
RequestExp(RequestExp),
//TransferItemRequest(TransferItemRequest),
//ExchangeItemForTeampoints(ExchangeItemForTeampoints),
//RestartBattle(RestartBattle),
//WriteQuestFlag(WriteQuestFlag),
//QuestItemExchange(QuestItemExchange),
//PaganiniPDExchange(PaganiniPDExchange),
//SrankSpecialModification(SrankSpecialModification),
//MomokaItemShop(MomokaItemShop),
//WeaponAttributeEnhancement(WeaponAttributeEnhancement),
//BossInteractionSaintMillion(BossInteractionSaintMillion),
//GoodLuckQuest(GoodLuckQuest),
//GallonsPlanQuest(GallonsPlanQuest),
}
impl PSOPacketData for GameMessage {
fn from_bytes<R: std::io::Read + std::io::Seek>(mut cur: &mut R) -> Result<Self, PacketParseError> {
let mut byte = [0u8; 1];
let mut len = [0u8; 1];
cur.read(&mut byte);
cur.read(&mut len);
cur.seek(SeekFrom::Current(-2)); // Cursor doesn't implement Peek?
match byte[0] {
//PlayerActivatedSwitch::CMD => Ok(GameMessage::PlayerActivatedSwitch(PlayerActivatedSwitch::from_bytes(&mut cur)?)),
GuildcardSend::CMD => Ok(GameMessage::GuildcardSend(GuildcardSend::from_bytes(&mut cur)?)),
GuildcardRecv::CMD => Ok(GameMessage::GuildcardRecv(GuildcardRecv::from_bytes(&mut cur)?)),
//SymbolChat::CMD => Ok(GameMessage::SymbolChat(SymbolChat::from_bytes(&mut cur)?)),
MobAttack::CMD => Ok(GameMessage::MobAttack(MobAttack::from_bytes(&mut cur)?)),
BoxAttack::CMD => Ok(GameMessage::BoxAttack(BoxAttack::from_bytes(&mut cur)?)),
Unknown0C::CMD => Ok(GameMessage::Unknown0C(Unknown0C::from_bytes(&mut cur)?)),
Unknown0D::CMD => Ok(GameMessage::Unknown0D(Unknown0D::from_bytes(&mut cur)?)),
//BossInteractionDragon::CMD => Ok(GameMessage::BossInteractionDragon(BossInteractionDragon::from_bytes(&mut cur)?)),
//BossInteractionDeRolLe::CMD => Ok(GameMessage::BossInteractionDeRolLe(BossInteractionDeRolLe::from_bytes(&mut cur)?)),
//BossInteractionDeRolLe2::CMD => Ok(GameMessage::BossInteractionDeRolLe2(BossInteractionDeRolLe2::from_bytes(&mut cur)?)),
//BossInteractionVolOpt::CMD => Ok(GameMessage::BossInteractionVolOpt(BossInteractionVolOpt::from_bytes(&mut cur)?)),
//BossInteractionVolOpt2::CMD => Ok(GameMessage::BossInteractionVolOpt2(BossInteractionVolOpt2::from_bytes(&mut cur)?)),
VolOptSecondPhase::CMD => Ok(GameMessage::VolOptSecondPhase(VolOptSecondPhase::from_bytes(&mut cur)?)),
//VolOptSecondPhase2::CMD => Ok(GameMessage::VolOptSecondPhase2(VolOptSecondPhase2::from_bytes(&mut cur)?)),
//BossInteractionDarkFalz::CMD => Ok(GameMessage::BossInteractionDarkFalz(BossInteractionDarkFalz::from_bytes(&mut cur)?)),
//PlayerKillActivated::CMD => Ok(GameMessage::PlayerKillActivated(PlayerKillActivated::from_bytes(&mut cur)?)),
//PlayerKillActivated2::CMD => Ok(GameMessage::PlayerKillActivated2(PlayerKillActivated2::from_bytes(&mut cur)?)),
PlayerChangedMap::CMD if len[0] == 6 => Ok(GameMessage::PlayerChangedMap(PlayerChangedMap::from_bytes(&mut cur)?)),
PlayerChangedMap2::CMD if len[0] == 2 => Ok(GameMessage::PlayerChangedMap2(PlayerChangedMap2::from_bytes(&mut cur)?)),
TellOtherPlayerMyLocation::CMD => Ok(GameMessage::TellOtherPlayerMyLocation(TellOtherPlayerMyLocation::from_bytes(&mut cur)?)),
//PlayerWarpingToFloor::CMD => Ok(GameMessage::PlayerWarpingToFloor(PlayerWarpingToFloor::from_bytes(&mut cur)?)),
//PlayerWarping::CMD => Ok(GameMessage::PlayerWarping(PlayerWarping::from_bytes(&mut cur)?)),
//PlayerDoneChangingMap::CMD => Ok(GameMessage::PlayerDoneChangingMap(PlayerDoneChangingMap::from_bytes(&mut cur)?)),
PlayerTeleported::CMD => Ok(GameMessage::PlayerTeleported(PlayerTeleported::from_bytes(&mut cur)?)),
PlayerEquipItem::CMD => Ok(GameMessage::PlayerEquipItem(PlayerEquipItem::from_bytes(&mut cur)?)),
PlayerUnequipItem::CMD => Ok(GameMessage::PlayerUnequipItem(PlayerUnequipItem::from_bytes(&mut cur)?)),
PlayerUseItem::CMD => Ok(GameMessage::PlayerUseItem(PlayerUseItem::from_bytes(&mut cur)?)),
PlayerFeedMag::CMD => Ok(GameMessage::PlayerFeedMag(PlayerFeedMag::from_bytes(&mut cur)?)),
PlayerDropItem::CMD => Ok(GameMessage::PlayerDropItem(PlayerDropItem::from_bytes(&mut cur)?)),
PlayerDropItem2::CMD => Ok(GameMessage::PlayerDropItem2(PlayerDropItem2::from_bytes(&mut cur)?)),
AddItemToInventory::CMD => Ok(GameMessage::AddItemToInventory(AddItemToInventory::from_bytes(&mut cur)?)),
//InitializeSpeechNpc::CMD => Ok(GameMessage::InitializeSpeechNpc(InitializeSpeechNpc::from_bytes(&mut cur)?)),
//FinishSpeechNpc::CMD => Ok(GameMessage::FinishSpeechNpc(FinishSpeechNpc::from_bytes(&mut cur)?)),
//FinishSpeechNpcBPD::CMD => Ok(GameMessage::FinishSpeechNpcBPD(FinishSpeechNpcBPD::from_bytes(&mut cur)?)),
//PlayerLevelUp::CMD => Ok(GameMessage::PlayerLevelUp(PlayerLevelUp::from_bytes(&mut cur)?)),
PlayerResurrected::CMD => Ok(GameMessage::PlayerResurrected(PlayerResurrected::from_bytes(&mut cur)?)),
PlayerResurrectedMedicalCenter::CMD => Ok(GameMessage::PlayerResurrectedMedicalCenter(PlayerResurrectedMedicalCenter::from_bytes(&mut cur)?)),
PlayerUsedMoonAtomizer::CMD => Ok(GameMessage::PlayerUsedMoonAtomizer(PlayerUsedMoonAtomizer::from_bytes(&mut cur)?)),
PlayerPBDonation::CMD => Ok(GameMessage::PlayerPBDonation(PlayerPBDonation::from_bytes(&mut cur)?)),
PlayerInitiatedPB::CMD => Ok(GameMessage::PlayerInitiatedPB(PlayerInitiatedPB::from_bytes(&mut cur)?)),
//PlayerLeftArea::CMD => Ok(GameMessage::PlayerLeftArea(PlayerLeftArea::from_bytes(&mut cur)?)),
//PlayerSpawnedIntoArea::CMD => Ok(GameMessage::PlayerSpawnedIntoArea(PlayerSpawnedIntoArea::from_bytes(&mut cur)?)),
PlayerStopped::CMD => Ok(GameMessage::PlayerStopped(PlayerStopped::from_bytes(&mut cur)?)),
PlayerLoadedIn::CMD => Ok(GameMessage::PlayerLoadedIn(PlayerLoadedIn::from_bytes(&mut cur)?)),
PlayerWalking::CMD => Ok(GameMessage::PlayerWalking(PlayerWalking::from_bytes(&mut cur)?)),
PlayerRunning::CMD => Ok(GameMessage::PlayerRunning(PlayerRunning::from_bytes(&mut cur)?)),
ComboStep1::CMD => Ok(GameMessage::ComboStep1(ComboStep1::from_bytes(&mut cur)?)),
ComboStep2::CMD => Ok(GameMessage::ComboStep2(ComboStep2::from_bytes(&mut cur)?)),
ComboStep3::CMD => Ok(GameMessage::ComboStep3(ComboStep3::from_bytes(&mut cur)?)),
ComboStepDone::CMD => Ok(GameMessage::ComboStepDone(ComboStepDone::from_bytes(&mut cur)?)),
PlayerTechCast::CMD => Ok(GameMessage::PlayerTechCast(PlayerTechCast::from_bytes(&mut cur)?)),
PlayerTechDone::CMD => Ok(GameMessage::PlayerTechDone(PlayerTechDone::from_bytes(&mut cur)?)),
PlayerPBUsed::CMD => Ok(GameMessage::PlayerPBUsed(PlayerPBUsed::from_bytes(&mut cur)?)),
PlayerBlockedDamage::CMD => Ok(GameMessage::PlayerBlockedDamage(PlayerBlockedDamage::from_bytes(&mut cur)?)),
PlayerReceivedDamage::CMD => Ok(GameMessage::PlayerReceivedDamage(PlayerReceivedDamage::from_bytes(&mut cur)?)),
PlayerReceivedDamage2::CMD => Ok(GameMessage::PlayerReceivedDamage2(PlayerReceivedDamage2::from_bytes(&mut cur)?)),
PlayerDeath::CMD => Ok(GameMessage::PlayerDeath(PlayerDeath::from_bytes(&mut cur)?)),
PlayerPostDeathAnimation::CMD => Ok(GameMessage::PlayerPostDeathAnimation(PlayerPostDeathAnimation::from_bytes(&mut cur)?)),
PlayerScapedollResurrection::CMD => Ok(GameMessage::PlayerScapedollResurrection(PlayerScapedollResurrection::from_bytes(&mut cur)?)),
//PlayerActivatedSwitch2::CMD => Ok(GameMessage::PlayerActivatedSwitch2(PlayerActivatedSwitch2::from_bytes(&mut cur)?)),
TalkToNpc::CMD => Ok(GameMessage::TalkToNpc(TalkToNpc::from_bytes(&mut cur)?)),
//Unknown53::CMD => Ok(GameMessage::Unknown53(Unknown53::from_bytes(&mut cur)?)),
PlayerWarped::CMD => Ok(GameMessage::PlayerWarped(PlayerWarped::from_bytes(&mut cur)?)),
LobbyEmote::CMD => Ok(GameMessage::LobbyEmote(LobbyEmote::from_bytes(&mut cur)?)),
PickupItem::CMD => Ok(GameMessage::PickupItem(PickupItem::from_bytes(&mut cur)?)),
//SplittingStack::CMD => Ok(GameMessage::SplittingStack(SplittingStack::from_bytes(&mut cur)?)),
//BoxDrops::CMD => Ok(GameMessage::BoxDrops(BoxDrops::from_bytes(&mut cur)?)),
RequestItem::CMD => Ok(GameMessage::RequestItem(RequestItem::from_bytes(&mut cur)?)),
PlayerPBParticle::CMD => Ok(GameMessage::PlayerPBParticle(PlayerPBParticle::from_bytes(&mut cur)?)),
FloorItemLimitItemDeletion::CMD => Ok(GameMessage::FloorItemLimitItemDeletion(FloorItemLimitItemDeletion::from_bytes(&mut cur)?)),
//PlayerUsedStarAtomizer::CMD => Ok(GameMessage::PlayerUsedStarAtomizer(PlayerUsedStarAtomizer::from_bytes(&mut cur)?)),
SpawningMonsters::CMD => Ok(GameMessage::SpawningMonsters(SpawningMonsters::from_bytes(&mut cur)?)),
//PlayerTelepipe::CMD => Ok(GameMessage::PlayerTelepipe(PlayerTelepipe::from_bytes(&mut cur)?)),
NpcSpawn::CMD => Ok(GameMessage::NpcSpawn(NpcSpawn::from_bytes(&mut cur)?)),
WordSelect::CMD => Ok(GameMessage::WordSelect(WordSelect::from_bytes(&mut cur)?)),
PlayerChangedFloor::CMD => Ok(GameMessage::PlayerChangedFloor(PlayerChangedFloor::from_bytes(&mut cur)?)),
KillMonster::CMD => Ok(GameMessage::KillMonster(KillMonster::from_bytes(&mut cur)?)),
//SyncQuestRegister::CMD => Ok(GameMessage::SyncQuestRegister(SyncQuestRegister::from_bytes(&mut cur)?)),
//GoGoBall::CMD => Ok(GameMessage::GoGoBall(GoGoBall::from_bytes(&mut cur)?)),
//CmodeData::CMD => Ok(GameMessage::CmodeData(CmodeData::from_bytes(&mut cur)?)),
//BmodeData::CMD => Ok(GameMessage::BmodeData(BmodeData::from_bytes(&mut cur)?)),
PlayerTrapSet::CMD => Ok(GameMessage::PlayerTrapSet(PlayerTrapSet::from_bytes(&mut cur)?)),
//Unknown84::CMD => Ok(GameMessage::Unknown84(Unknown84::from_bytes(&mut cur)?)),
//PlayerTrapActivate::CMD => Ok(GameMessage::PlayerTrapActivate(PlayerTrapActivate::from_bytes(&mut cur)?)),
//PlayerShrink::CMD => Ok(GameMessage::PlayerShrink(PlayerShrink::from_bytes(&mut cur)?)),
//PlayerUnshrink::CMD => Ok(GameMessage::PlayerUnshrink(PlayerUnshrink::from_bytes(&mut cur)?)),
PlayerKilledByMonster::CMD => Ok(GameMessage::PlayerKilledByMonster(PlayerKilledByMonster::from_bytes(&mut cur)?)),
//CmodeStatistics::CMD => Ok(GameMessage::CmodeStatistics(CmodeStatistics::from_bytes(&mut cur)?)),
//PlayerTechStart::CMD => Ok(GameMessage::PlayerTechStart(PlayerTechStart::from_bytes(&mut cur)?)),
//PlayerWarped2::CMD => Ok(GameMessage::PlayerWarped2(PlayerWarped2::from_bytes(&mut cur)?)),
//CmodeTryAgain::CMD => Ok(GameMessage::CmodeTryAgain(CmodeTryAgain::from_bytes(&mut cur)?)),
ModifyPlayerStats::CMD => Ok(GameMessage::ModifyPlayerStats(ModifyPlayerStats::from_bytes(&mut cur)?)),
//CmodePartyWipe::CMD => Ok(GameMessage::CmodePartyWipe(CmodePartyWipe::from_bytes(&mut cur)?)),
//BossInteractionGalGryphon::CMD => Ok(GameMessage::BossInteractionGalGryphon(BossInteractionGalGryphon::from_bytes(&mut cur)?)),
//PlayerMoonAtomizerResurrection::CMD => Ok(GameMessage::PlayerMoonAtomizerResurrection(PlayerMoonAtomizerResurrection::from_bytes(&mut cur)?)),
//BossInteractionOlgaFlow::CMD => Ok(GameMessage::BossInteractionOlgaFlow(BossInteractionOlgaFlow::from_bytes(&mut cur)?)),
//BossInteractionOlgaFlow2::CMD => Ok(GameMessage::BossInteractionOlgaFlow2(BossInteractionOlgaFlow2::from_bytes(&mut cur)?)),
//BossInteractionOlgaFlow3::CMD => Ok(GameMessage::BossInteractionOlgaFlow3(BossInteractionOlgaFlow3::from_bytes(&mut cur)?)),
//BossInteractionGolDragon::CMD => Ok(GameMessage::BossInteractionGolDragon(BossInteractionGolDragon::from_bytes(&mut cur)?)),
//BossInteractionBarbaRay::CMD => Ok(GameMessage::BossInteractionBarbaRay(BossInteractionBarbaRay::from_bytes(&mut cur)?)),
//BossInteractionBarbaRay2::CMD => Ok(GameMessage::BossInteractionBarbaRay2(BossInteractionBarbaRay2::from_bytes(&mut cur)?)),
PhotonChairSit::CMD => Ok(GameMessage::PhotonChairSit(PhotonChairSit::from_bytes(&mut cur)?)),
//BossInteractionOlgaFlow4::CMD => Ok(GameMessage::BossInteractionOlgaFlow4(BossInteractionOlgaFlow4::from_bytes(&mut cur)?)),
UnknownAE::CMD => Ok(GameMessage::UnknownAE(UnknownAE::from_bytes(&mut cur)?)),
PhotonChairTurn::CMD => Ok(GameMessage::PhotonChairTurn(PhotonChairTurn::from_bytes(&mut cur)?)),
PhotonChairMove::CMD => Ok(GameMessage::PhotonChairMove(PhotonChairMove::from_bytes(&mut cur)?)),
//PlayerSoldItem::CMD => Ok(GameMessage::PlayerSoldItem(PlayerSoldItem::from_bytes(&mut cur)?)),
DropCoordinates::CMD => Ok(GameMessage::DropCoordinates(DropCoordinates::from_bytes(&mut cur)?)),
//SortItems::CMD => Ok(GameMessage::SortItems(SortItems::from_bytes(&mut cur)?)),
//PlayerUsedMedicalCenter::CMD => Ok(GameMessage::PlayerUsedMedicalCenter(PlayerUsedMedicalCenter::from_bytes(&mut cur)?)),
//ExperienceSteal::CMD => Ok(GameMessage::ExperienceSteal(ExperienceSteal::from_bytes(&mut cur)?)),
//ChargeAttack::CMD => Ok(GameMessage::ChargeAttack(ChargeAttack::from_bytes(&mut cur)?)),
RequestExp::CMD => Ok(GameMessage::RequestExp(RequestExp::from_bytes(&mut cur)?)),
//TransferItemRequest::CMD => Ok(GameMessage::TransferItemRequest(TransferItemRequest::from_bytes(&mut cur)?)),
//ExchangeItemForTeampoints::CMD => Ok(GameMessage::ExchangeItemForTeampoints(ExchangeItemForTeampoints::from_bytes(&mut cur)?)),
//RestartBattle::CMD => Ok(GameMessage::RestartBattle(RestartBattle::from_bytes(&mut cur)?)),
//WriteQuestFlag::CMD => Ok(GameMessage::WriteQuestFlag(WriteQuestFlag::from_bytes(&mut cur)?)),
//QuestItemExchange::CMD => Ok(GameMessage::QuestItemExchange(QuestItemExchange::from_bytes(&mut cur)?)),
//PaganiniPDExchange::CMD => Ok(GameMessage::PaganiniPDExchange(PaganiniPDExchange::from_bytes(&mut cur)?)),
//SrankSpecialModification::CMD => Ok(GameMessage::SrankSpecialModification(SrankSpecialModification::from_bytes(&mut cur)?)),
//MomokaItemShop::CMD => Ok(GameMessage::MomokaItemShop(MomokaItemShop::from_bytes(&mut cur)?)),
//WeaponAttributeEnhancement::CMD => Ok(GameMessage::WeaponAttributeEnhancement(WeaponAttributeEnhancement::from_bytes(&mut cur)?)),
//BossInteractionSaintMillion::CMD => Ok(GameMessage::BossInteractionSaintMillion(BossInteractionSaintMillion::from_bytes(&mut cur)?)),
//GoodLuckQuest::CMD => Ok(GameMessage::GoodLuckQuest(GoodLuckQuest::from_bytes(&mut cur)?)),
//GallonsPlanQuest::CMD => Ok(GameMessage::GallonsPlanQuest(GallonsPlanQuest::from_bytes(&mut cur)?)),
_ => Err(PacketParseError::UnknownMessage(byte[0],
{
let mut b = vec![0; len[0] as usize * 4];
cur.read(&mut b).unwrap();
b.to_vec()
}
)),
}
}
fn as_bytes(&self) -> Vec<u8> {
match self {
//GameMessage::PlayerActivatedSwitch(data) => data.as_bytes(),
GameMessage::GuildcardSend(data) => data.as_bytes(),
GameMessage::GuildcardRecv(data) => data.as_bytes(),
//GameMessage::SymbolChat(data) => data.as_bytes(),
GameMessage::MobAttack(data) => data.as_bytes(),
GameMessage::BoxAttack(data) => data.as_bytes(),
GameMessage::Unknown0C(data) => data.as_bytes(),
GameMessage::Unknown0D(data) => data.as_bytes(),
//GameMessage::BossInteractionDragon(data) => data.as_bytes(),
//GameMessage::BossInteractionDeRolLe(data) => data.as_bytes(),
//GameMessage::BossInteractionDeRolLe2(data) => data.as_bytes(),
//GameMessage::BossInteractionVolOpt(data) => data.as_bytes(),
//GameMessage::BossInteractionVolOpt2(data) => data.as_bytes(),
GameMessage::VolOptSecondPhase(data) => data.as_bytes(),
//GameMessage::VolOptSecondPhase2(data) => data.as_bytes(),
//GameMessage::BossInteractionDarkFalz(data) => data.as_bytes(),
//GameMessage::PlayerKillActivated(data) => data.as_bytes(),
//GameMessage::PlayerKillActivated2(data) => data.as_bytes(),
GameMessage::PlayerChangedMap(data) => data.as_bytes(),
GameMessage::PlayerChangedMap2(data) => data.as_bytes(),
GameMessage::TellOtherPlayerMyLocation(data) => data.as_bytes(),
//GameMessage::PlayerWarpingToFloor(data) => data.as_bytes(),
//GameMessage::PlayerWarping(data) => data.as_bytes(),
//GameMessage::PlayerDoneChangingMap(data) => data.as_bytes(),
GameMessage::PlayerTeleported(data) => data.as_bytes(),
GameMessage::PlayerEquipItem(data) => data.as_bytes(),
GameMessage::PlayerUnequipItem(data) => data.as_bytes(),
GameMessage::PlayerUseItem(data) => data.as_bytes(),
GameMessage::PlayerFeedMag(data) => data.as_bytes(),
GameMessage::PlayerDropItem(data) => data.as_bytes(),
GameMessage::PlayerDropItem2(data) => data.as_bytes(),
GameMessage::AddItemToInventory(data) => data.as_bytes(),
//GameMessage::InitializeSpeechNpc(data) => data.as_bytes(),
//GameMessage::FinishSpeechNpc(data) => data.as_bytes(),
//GameMessage::FinishSpeechNpcBPD(data) => data.as_bytes(),
//GameMessage::PlayerLevelUp(data) => data.as_bytes(),
GameMessage::PlayerResurrected(data) => data.as_bytes(),
GameMessage::PlayerResurrectedMedicalCenter(data) => data.as_bytes(),
GameMessage::PlayerUsedMoonAtomizer(data) => data.as_bytes(),
GameMessage::PlayerPBDonation(data) => data.as_bytes(),
GameMessage::PlayerInitiatedPB(data) => data.as_bytes(),
//GameMessage::PlayerLeftArea(data) => data.as_bytes(),
//GameMessage::PlayerSpawnedIntoArea(data) => data.as_bytes(),
GameMessage::PlayerStopped(data) => data.as_bytes(),
GameMessage::PlayerLoadedIn(data) => data.as_bytes(),
GameMessage::PlayerWalking(data) => data.as_bytes(),
GameMessage::PlayerRunning(data) => data.as_bytes(),
GameMessage::ComboStep1(data) => data.as_bytes(),
GameMessage::ComboStep2(data) => data.as_bytes(),
GameMessage::ComboStep3(data) => data.as_bytes(),
GameMessage::ComboStepDone(data) => data.as_bytes(),
GameMessage::PlayerTechCast(data) => data.as_bytes(),
GameMessage::PlayerTechDone(data) => data.as_bytes(),
GameMessage::PlayerPBUsed(data) => data.as_bytes(),
GameMessage::PlayerBlockedDamage(data) => data.as_bytes(),
GameMessage::PlayerReceivedDamage(data) => data.as_bytes(),
GameMessage::PlayerReceivedDamage2(data) => data.as_bytes(),
GameMessage::PlayerDeath(data) => data.as_bytes(),
GameMessage::PlayerPostDeathAnimation(data) => data.as_bytes(),
GameMessage::PlayerScapedollResurrection(data) => data.as_bytes(),
//GameMessage::PlayerActivatedSwitch2(data) => data.as_bytes(),
GameMessage::TalkToNpc(data) => data.as_bytes(),
//GameMessage::Unknown53(data) => data.as_bytes(),
GameMessage::PlayerWarped(data) => data.as_bytes(),
GameMessage::LobbyEmote(data) => data.as_bytes(),
GameMessage::PickupItem(data) => data.as_bytes(),
//GameMessage::SplittingStack(data) => data.as_bytes(),
//GameMessage::BoxDrops(data) => data.as_bytes(),
GameMessage::RequestItem(data) => data.as_bytes(),
GameMessage::PlayerPBParticle(data) => data.as_bytes(),
GameMessage::FloorItemLimitItemDeletion(data) => data.as_bytes(),
//GameMessage::PlayerUsedStarAtomizer(data) => data.as_bytes(),
GameMessage::SpawningMonsters(data) => data.as_bytes(),
//GameMessage::PlayerTelepipe(data) => data.as_bytes(),
GameMessage::NpcSpawn(data) => data.as_bytes(),
GameMessage::WordSelect(data) => data.as_bytes(),
GameMessage::PlayerChangedFloor(data) => data.as_bytes(),
GameMessage::KillMonster(data) => data.as_bytes(),
//GameMessage::SyncQuestRegister(data) => data.as_bytes(),
//GameMessage::GoGoBall(data) => data.as_bytes(),
//GameMessage::CmodeData(data) => data.as_bytes(),
//GameMessage::BmodeData(data) => data.as_bytes(),
GameMessage::PlayerTrapSet(data) => data.as_bytes(),
//GameMessage::Unknown84(data) => data.as_bytes(),
//GameMessage::PlayerTrapActivate(data) => data.as_bytes(),
//GameMessage::PlayerShrink(data) => data.as_bytes(),
//GameMessage::PlayerUnshrink(data) => data.as_bytes(),
GameMessage::PlayerKilledByMonster(data) => data.as_bytes(),
//GameMessage::CmodeStatistics(data) => data.as_bytes(),
//GameMessage::PlayerTechStart(data) => data.as_bytes(),
//GameMessage::PlayerWarped2(data) => data.as_bytes(),
//GameMessage::CmodeTryAgain(data) => data.as_bytes(),
GameMessage::ModifyPlayerStats(data) => data.as_bytes(),
//GameMessage::CmodePartyWipe(data) => data.as_bytes(),
//GameMessage::BossInteractionGalGryphon(data) => data.as_bytes(),
//GameMessage::PlayerMoonAtomizerResurrection(data) => data.as_bytes(),
//GameMessage::BossInteractionOlgaFlow(data) => data.as_bytes(),
//GameMessage::BossInteractionOlgaFlow2(data) => data.as_bytes(),
//GameMessage::BossInteractionOlgaFlow3(data) => data.as_bytes(),
//GameMessage::BossInteractionGolDragon(data) => data.as_bytes(),
//GameMessage::BossInteractionBarbaRay(data) => data.as_bytes(),
//GameMessage::BossInteractionBarbaRay2(data) => data.as_bytes(),
GameMessage::PhotonChairSit(data) => data.as_bytes(),
//GameMessage::BossInteractionOlgaFlow4(data) => data.as_bytes(),
GameMessage::UnknownAE(data) => data.as_bytes(),
GameMessage::PhotonChairTurn(data) => data.as_bytes(),
GameMessage::PhotonChairMove(data) => data.as_bytes(),
//GameMessage::PlayerSoldItem(data) => data.as_bytes(),
GameMessage::DropCoordinates(data) => data.as_bytes(),
//GameMessage::SortItems(data) => data.as_bytes(),
//GameMessage::PlayerUsedMedicalCenter(data) => data.as_bytes(),
//GameMessage::ExperienceSteal(data) => data.as_bytes(),
//GameMessage::ChargeAttack(data) => data.as_bytes(),
GameMessage::RequestExp(data) => data.as_bytes(),
//GameMessage::TransferItemRequest(data) => data.as_bytes(),
//GameMessage::ExchangeItemForTeampoints(data) => data.as_bytes(),
//GameMessage::RestartBattle(data) => data.as_bytes(),
//GameMessage::WriteQuestFlag(data) => data.as_bytes(),
//GameMessage::QuestItemExchange(data) => data.as_bytes(),
//GameMessage::PaganiniPDExchange(data) => data.as_bytes(),
//GameMessage::SrankSpecialModification(data) => data.as_bytes(),
//GameMessage::MomokaItemShop(data) => data.as_bytes(),
//GameMessage::WeaponAttributeEnhancement(data) => data.as_bytes(),
//GameMessage::BossInteractionSaintMillion(data) => data.as_bytes(),
//GameMessage::GoodLuckQuest(data) => data.as_bytes(),
//GameMessage::GallonsPlanQuest(data) => data.as_bytes(),
}
}
}