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cii

pull/135/head
andy 2 years ago
parent
commit
179c9010a5
  1. 5
      tests/test_item_pickup.rs

5
tests/test_item_pickup.rs

@ -262,6 +262,7 @@ async fn test_pick_up_meseta_when_inventory_full() {
room: 0, room: 0,
x: 0.0, x: 0.0,
z: 0.0, z: 0.0,
amount: 23,
})))).await.unwrap(); })))).await.unwrap();
ship.handle(ClientId(2), RecvShipPacket::Message(Message::new(GameMessage::PlayerNoLongerHasItem(PlayerNoLongerHasItem { ship.handle(ClientId(2), RecvShipPacket::Message(Message::new(GameMessage::PlayerNoLongerHasItem(PlayerNoLongerHasItem {
@ -486,6 +487,7 @@ async fn test_can_not_drop_more_meseta_than_is_held() {
room: 0, room: 0,
x: 0.0, x: 0.0,
z: 0.0, z: 0.0,
amount: 301,
})))).await.unwrap(); })))).await.unwrap();
let split_attempt = ship.handle(ClientId(1), RecvShipPacket::Message(Message::new(GameMessage::PlayerNoLongerHasItem(PlayerNoLongerHasItem { let split_attempt = ship.handle(ClientId(1), RecvShipPacket::Message(Message::new(GameMessage::PlayerNoLongerHasItem(PlayerNoLongerHasItem {
@ -604,6 +606,7 @@ async fn test_can_not_pick_up_meseta_when_full() {
room: 0, room: 0,
x: 0.0, x: 0.0,
z: 0.0, z: 0.0,
amount: 23,
})))).await.unwrap(); })))).await.unwrap();
ship.handle(ClientId(2), RecvShipPacket::Message(Message::new(GameMessage::PlayerNoLongerHasItem(PlayerNoLongerHasItem { ship.handle(ClientId(2), RecvShipPacket::Message(Message::new(GameMessage::PlayerNoLongerHasItem(PlayerNoLongerHasItem {
@ -658,6 +661,7 @@ async fn test_meseta_caps_at_999999_when_trying_to_pick_up_more() {
room: 0, room: 0,
x: 0.0, x: 0.0,
z: 0.0, z: 0.0,
amount: 23,
})))).await.unwrap(); })))).await.unwrap();
ship.handle(ClientId(2), RecvShipPacket::Message(Message::new(GameMessage::PlayerNoLongerHasItem(PlayerNoLongerHasItem { ship.handle(ClientId(2), RecvShipPacket::Message(Message::new(GameMessage::PlayerNoLongerHasItem(PlayerNoLongerHasItem {
@ -722,6 +726,7 @@ async fn test_player_drops_partial_stack_and_other_player_picks_it_up() {
room: 0, room: 0,
x: 0.0, x: 0.0,
z: 0.0, z: 0.0,
amount: 2,
})))).await.unwrap(); })))).await.unwrap();
ship.handle(ClientId(1), RecvShipPacket::Message(Message::new(GameMessage::PlayerNoLongerHasItem(PlayerNoLongerHasItem { ship.handle(ClientId(1), RecvShipPacket::Message(Message::new(GameMessage::PlayerNoLongerHasItem(PlayerNoLongerHasItem {

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