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move files to a data dir

pbs
jake 5 years ago
parent
commit
943c793c81
  1. 0
      data/param/BattleParamEntry.dat
  2. 0
      data/param/BattleParamEntry_ep4.dat
  3. 0
      data/param/BattleParamEntry_ep4_on.dat
  4. 0
      data/param/BattleParamEntry_lab.dat
  5. 0
      data/param/BattleParamEntry_lab_on.dat
  6. 0
      data/param/BattleParamEntry_on.dat
  7. 0
      data/param/ItemMagEdit.prs
  8. 0
      data/param/ItemPMT.prs
  9. 0
      data/param/PlyLevelTbl.prs
  10. 2
      src/login/character.rs

0
param/BattleParamEntry.dat → data/param/BattleParamEntry.dat

0
param/BattleParamEntry_ep4.dat → data/param/BattleParamEntry_ep4.dat

0
param/BattleParamEntry_ep4_on.dat → data/param/BattleParamEntry_ep4_on.dat

0
param/BattleParamEntry_lab.dat → data/param/BattleParamEntry_lab.dat

0
param/BattleParamEntry_lab_on.dat → data/param/BattleParamEntry_lab_on.dat

0
param/BattleParamEntry_on.dat → data/param/BattleParamEntry_on.dat

0
param/ItemMagEdit.prs → data/param/ItemMagEdit.prs

0
param/ItemPMT.prs → data/param/ItemPMT.prs

0
param/PlyLevelTbl.prs → data/param/PlyLevelTbl.prs

2
src/login/character.rs

@ -178,7 +178,7 @@ pub struct CharacterServerState<EG: EntityGateway> {
impl<EG: EntityGateway> CharacterServerState<EG> { impl<EG: EntityGateway> CharacterServerState<EG> {
pub fn new(entity_gateway: EG) -> CharacterServerState<EG> { pub fn new(entity_gateway: EG) -> CharacterServerState<EG> {
let (param_header, param_data) = generate_param_data("param/");
let (param_header, param_data) = generate_param_data("data/param/");
let ships = vec![Ship::new("Sona-Nyl", [127,0,0,1], 23423), let ships = vec![Ship::new("Sona-Nyl", [127,0,0,1], 23423),
Ship::new("Dylath-Leen", [127,0,0,1], 23424), Ship::new("Dylath-Leen", [127,0,0,1], 23424),

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