1160 Commits (master)
 

Author SHA1 Message Date
jake 22f630f562 properly set item_id after a trade serverside 3 years ago
andy 27a6c9a136 creating rooms with difficulties is bad for selling tests? 3 years ago
andy 7c85199e4c andy vs. clippy round 3 4 years ago
andy fef3b94732 cleanup 4 years ago
andy cd8ebc23a0 imagine being level 0 4 years ago
andy f29b59507a don't expect people to remember null in Rust 4 years ago
andy bb5d157439 missing nuls is too advanced for the client? 4 years ago
andy dacbf1eea3 add level requirements for rooms and update tests 4 years ago
jake 81916d1f57 TRADING JUST IN TIME TO BARELY MISS XMAS 3 years ago
jake ecf1f23c6c fix tests 3 years ago
jake 9c34baeb26 meseta refactor 3 years ago
jake 72d72801e1 trade meseta 3 years ago
jake 3a10de502a tell other players you don't have meseta when you drop it 3 years ago
jake 872794e45f improve error messages 3 years ago
jake 6bd341cd01 check inventory has enough space to accept traded items 3 years ago
jake 6d2753d082 improve error display a bit 3 years ago
jake 3b7dcd0295 remove printlns 3 years ago
jake 71ba3c3c3d forgot to add this migration 3 years ago
jake b3b6dad6ad trades! 3 years ago
jake 5d410f88f3 PartialEq LocalClientId u8 3 years ago
jake 3865caba8d refcell room id counter 3 years ago
jake d85ada945e add some functions to Inventory 3 years ago
jake 070735edbf ItemDetail::tool 3 years ago
jake d4fc915164 add debug to characterentity 3 years ago
jake c90c7c1fd3 update anyhow 3 years ago
jake 8b87bd8d7b fix mag item data 3 years ago
jake 82ef5ba2ea RIP ItemLocation 3 years ago
jake b80f30ef9d initial actual trading logic 3 years ago
jake 98260308e8 stray spaces 3 years ago
jake 8e82d6c4b4 convert item pickup to new itemtransaction model 3 years ago
jake d80d0fb01d add some functions to Inventory 3 years ago
jake ddff55d09e add another item pickup test 3 years ago
jake ac423fa6ba change trade structure in clientstate 3 years ago
jake 8a29a75397 remove TODO 3 years ago
jake 6ed0d838d2 add gateway function set_character_meseta 3 years ago
jake 296d1cc0ea InventoryItem::{stacked, mag} 3 years ago
jake dbb1105741 cleanup 3 years ago
jake 21df9a9340 itemtransaction action takes boxed value 3 years ago
jake 42eb875f8f split create_item into individual and stacked variants 3 years ago
jake a2566c8bc7 Merge pull request 'room_join_requirements' (#49) from room_join_requirements into master 3 years ago
jake b374b63cba nth(0) -> next() 3 years ago
jake 70a6764360 make these a bit more public for tests 3 years ago
jake 55f82b9fce trace -> info 3 years ago
jake 143ed7ed78 add ItemTransaction struct as begining of item refactor v3 3 years ago
jake 9b78d7ed80 add some Defaults 3 years ago
jake 91d381a2e2 this fixed a thing probably 3 years ago
andy 2dc34f9f28 rename test 3 years ago
andy 89ddec480e more selling tests! 3 years ago
andy e18eebb5e9 change armor shop item structs to handle non-0 dfp/evp for selling 3 years ago
andy ab404d0cae unit modifier to star value changes 3 years ago