andy
|
23a3d1212e
|
match mag feed decrease behaviour with the client and fix test
|
1 year ago |
jake
|
aa036ed5d7
|
oh yeah I kinda need this migration
|
2 years ago |
jake
|
0c074e45ee
|
clippy
|
2 years ago |
jake
|
a00a7d7191
|
char is not "char" reeeeee
|
2 years ago |
jake
|
455ce9316b
|
update to sqlx 6.2
|
2 years ago |
jake
|
318aeeba2b
|
minor room refactor, room db table, add room ids to itemnotes
|
2 years ago |
jake
|
3ba0cc9c55
|
initial room entities
|
2 years ago |
andy
|
00bc001297
|
clipster
|
2 years ago |
andy
|
602b6e96f7
|
floor item limit reached
|
2 years ago |
jake
|
414672252c
|
use GATs to remove lifetime on postgresgateway
|
2 years ago |
jake
|
4e4f5e4ee2
|
clippy
|
2 years ago |
jake
|
a7c1968a48
|
properly commit shared bank meseta in inmemory transaction
|
2 years ago |
jake
|
9f91ada947
|
fix inmemory get_bank_meseta
|
2 years ago |
jake
|
fc5d318ac3
|
shared banks wow
|
2 years ago |
jake
|
8b4eb146ac
|
shared bank db migration
|
2 years ago |
jake
|
0bf84db189
|
bankname -> bankidentifier
|
2 years ago |
jake
|
28c0073dff
|
implement grinders
|
2 years ago |
jake
|
f27c121539
|
take ref to weapon modifier
|
2 years ago |
jake
|
6a2703ed6c
|
update inmemory gateway to reflect how inventory actually works
|
2 years ago |
jake
|
f3682d0b82
|
clippy
|
2 years ago |
jake
|
6ef5ea6681
|
set mag owner when creating a char
|
2 years ago |
jake
|
aa019d4ea9
|
pick the newest character for a slot when recreating
|
2 years ago |
jake
|
8157db4c69
|
set tech level correctly when reading from postgres
|
2 years ago |
jake
|
13c6592438
|
you can use techs now wow
|
2 years ago |
jake
|
f09c73611f
|
fix some user setting entity stuff
|
2 years ago |
jake
|
d495ec97f2
|
fix this keyconfig nonsense
|
2 years ago |
jake
|
f80e37c438
|
oh forgot to add these migrations
|
2 years ago |
jake
|
a2686e2be8
|
anyhow
|
2 years ago |
jake
|
43579f7058
|
fix postgres stuff to get to a game
|
2 years ago |
jake
|
dbf73acb8d
|
basic item use infra, with jackolanterns
|
2 years ago |
jake
|
4c2fa8600a
|
missed some magcells, and apparently they stack
|
2 years ago |
jake
|
e0e68b9ad7
|
impromptu db transaction refactor
|
2 years ago |
jake
|
192ff967e6
|
cleanup this refactored mess
|
2 years ago |
jake
|
27931adb5a
|
clippy found some new problems
|
2 years ago |
jake
|
36261663be
|
new rust version new clippy lints
|
2 years ago |
jake
|
e5ff75e367
|
clippy
|
2 years ago |
jake
|
d6c2e289ff
|
use async mutexes in inmemorygateway and reimplement inmemorygateway transactions
|
2 years ago |
jake
|
4788f707ed
|
track character playtime
|
2 years ago |
jake
|
fae1ffe55b
|
appease clippy, the tyrant
|
2 years ago |
jake
|
9c878ed484
|
refactor tekking
|
2 years ago |
jake
|
b0b34b6616
|
add postgres trade stuff
|
2 years ago |
jake
|
5f4325429e
|
trade refactor
|
2 years ago |
jake
|
d3d8d766b8
|
magstuff
|
3 years ago |
jake
|
03df819a04
|
bank itemstate stuff
|
3 years ago |
jake
|
4ccdf579bd
|
make inmemorytransaction actually work
|
3 years ago |
jake
|
94c50c011d
|
entitygateway stuff should take &BankName not BankName
|
3 years ago |
jake
|
1eae3795af
|
add character_id to ItemNote::PlayerDrop
|
3 years ago |
jake
|
5d6f9deb59
|
mostly appease clippy
|
3 years ago |
jake
|
3d51b3ee57
|
don't need static for with_transaction
|
3 years ago |
jake
|
da066a3445
|
move EntityGatewayTransaction to end of file
|
3 years ago |