37 Commits (7ac68d13bba5373e7c91648a2cd4bb2afe088479)

Author SHA1 Message Date
andy 7ac68d13bb actually add and use AddKill modifier and remove dead code 2 years ago
andy b0eb494660 add kill counter field to weapons and increment it when a client kills a monster 3 years ago
jake 01f575c0d9 appease clippy, the tyrant 2 years ago
andy b2f3dc9f50 lol maybe if we actually apply modifiers the tests will stop failing 2 years ago
andy 2d5b6c5c01 actually add and use AddKill modifier and remove dead code 2 years ago
andy 527cf50b9d add kill counters to units (limiter) 3 years ago
andy 9025458ee8 add kill counter field to weapons and increment it when a client kills a monster 3 years ago
andy 388232b643 PArmss -> PArms 3 years ago
jake ea4c085dfd satiate the clip's hunger for properness 3 years ago
andy d59e0691d7 rustfmt weapon.rs 3 years ago
andy 78c0ffda04 andy vs. clippy round 1 3 years ago
andy 10aca8c7ec wow i should have pushed much smaller chunks more often oops. shop selling added, shop buying quantity bug fixed(?) added lots of todos 4 years ago
jake 1b506e014f clean up last of normal warnings 3 years ago
jake 95d237af6f lint src/entity/item/* 3 years ago
jake 6410042e48 fix grind modification 4 years ago
jake fb53ccd03a percents -> percent 4 years ago
jake 3b2a7ec73d tekking also affects grind 4 years ago
jake e4cdd2b95a weapons can have tek modifiers 4 years ago
jake d9f52a73e4 thanksandy 4 years ago
jake 92c34b2d28 remove modifiers from weapon and armor 4 years ago
jake 99cc651fd9 add enumiter to item types 4 years ago
jake 01fe0931b1 make itementity serializable 4 years ago
jake d8c6dd817e add derives to item structs, make some things public 4 years ago
jake 031f3bba23 add modifiers to weapon+armor+mag 4 years ago
Andy Newjack 629b53586d hook up box drops, add specific box drops, and item-from-bytes functions 5 years ago
jake 07a1712f4d fix some item names 5 years ago
Andy Newjack 332f22f34e weapon % fix v2 and give the level 199 guy a 100h hell gun 5 years ago
Andy Newjack 895891fabc oops forgot to handle missing specials 5 years ago
Andy Newjack a2dca1d5fe send all the weapon bytes 5 years ago
jake a7434346db move equipped flag to itemlocation::inventory 5 years ago
jake 3e9cf6677f fix weapon names+extra spaces 5 years ago
jake 359120de07 redo active item stuff 5 years ago
jake 2e2f9c6c17 begin removing weird middleman item structs: weapons 5 years ago
jake 6e590d06f4 fill unittype enum 5 years ago
jake a1a468842c use derives for item enum to/from str functions 5 years ago
jake 513d46c213 drop table initial code + weapon drops 5 years ago
jake f3e6b1e63e initial item enums, move logic from libpso to elseware 5 years ago