952 Commits (7ac68d13bba5373e7c91648a2cd4bb2afe088479)
 

Author SHA1 Message Date
andy 7ac68d13bb actually add and use AddKill modifier and remove dead code 2 years ago
andy 6a7d6ffdf2 remove 3rd attr for killcounter weapons and fix tests 3 years ago
andy a5a21d0968 killcounters, redbox mode, failing unseal test, and random debug strings 3 years ago
andy 3eeee323a9 andy vs. clippy round 5 3 years ago
andy e39cf3eecc add kill counters to units (limiter) 3 years ago
andy b0eb494660 add kill counter field to weapons and increment it when a client kills a monster 3 years ago
jake 13017084ee put proper error strings on this struct 2 years ago
jake cb00ce67c6 split actions into actions+tasks 2 years ago
jake 7d5c4e0165 move bank code out of state 2 years ago
jake 317f236f7c move floor code out of state 2 years ago
jake bd692b8449 move inventory code out of state 2 years ago
jake bc104e4408 move ItemStateAction to its own file 2 years ago
jake d8842d6de7 missed a thing 2 years ago
jake 01f575c0d9 appease clippy, the tyrant 2 years ago
jake 098b1a79e7 remove old item manager code 2 years ago
jake d1d48cae3b refactor tekking 2 years ago
jake ce41c7423e add postgres trade stuff 2 years ago
jake 8655082e9e enemy drop refactor 2 years ago
jake 07fd5955a8 fix some meseta-taking things 2 years ago
jake 547b5255eb trade refactor 2 years ago
jake fad0ccc856 selling items 2 years ago
jake ad7572b726 buy items from shop 2 years ago
jake 73a93c0957 magstuff 2 years ago
jake e61901d0ea clean these functions up a bit 2 years ago
jake 193fcf470e bare minimum item usage stuff 3 years ago
jake 4a077c30f1 fix item pickup tests 3 years ago
jake 3f57d244ae spacing 3 years ago
jake 938668074b sort inventory 3 years ago
jake 883370db39 I am dumb 3 years ago
jake e1e898705e equipping! 3 years ago
jake 8e105b31f2 spacing 3 years ago
jake 3e907c6066 bank itemstate stuff 3 years ago
jake 9bef112d34 make inmemorytransaction actually work 3 years ago
jake 2aa8dae9b2 entitygateway stuff should take &BankName not BankName 3 years ago
jake 8057b82dc5 the start of a long process of replacing ItemManager 3 years ago
jake d6e368f055 wtf happened here 3 years ago
jake c7fdd5e58b move partial drops over to item_state 3 years ago
jake 573e1ff60b I was wondering why nightly a week ago was letting me get away with this 3 years ago
jake 8b51f5e45d reorder function 3 years ago
jake 007d73e07f missed fixing these 3 years ago
jake 29f6c9bcac move drop item over to item_state 3 years ago
jake 9d8eecfd5d add/move stuff around for itemstate 3 years ago
jake 867aa3537e add item_state to ShipState 3 years ago
jake 726a6a92a2 add character_id to ItemNote::PlayerDrop 3 years ago
jake 9c95bd8295 cool I can simplify this now 3 years ago
jake a764fe9835 mostly appease clippy 3 years ago
jake 46af418adb cleanup 3 years ago
jake 92d231cd22 move item state action functions to new file 3 years ago
jake c713445884 remove boxes from ItemStateAction structs to remove need for static lifetimes 3 years ago
jake f7d802aa58 don't need static for with_transaction 3 years ago