andy
|
be29c83bb9
|
check priest mind against dolphin drop
|
4 years ago |
andy
|
6c33c7ec9b
|
dont delete items when unequipping
|
4 years ago |
andy
|
48abf4533f
|
player can (un)equip things now
|
4 years ago |
jake
|
a796c4f07b
|
Merge pull request 'postgres' (#229) from postgres into master
|
4 years ago |
jake
|
40a1fdb236
|
fix tests
|
4 years ago |
jake
|
ca38d60ff0
|
remove debug output
|
4 years ago |
jake
|
89c91e9397
|
add more fields to useraccount table
|
4 years ago |
jake
|
6d82751ed3
|
notes
|
4 years ago |
jake
|
a2e4f348d9
|
add character options flags to postgres
|
4 years ago |
jake
|
00478912ee
|
remove unused code
|
4 years ago |
jake
|
358f9f4c7f
|
stray spaces
|
4 years ago |
jake
|
4caaee880a
|
keep track of item slots without having 74894794793 inventory locations
|
4 years ago |
jake
|
bfa3a93bd6
|
don't store fedtomag twice
|
4 years ago |
jake
|
64092eeddd
|
delete old query
|
4 years ago |
jake
|
a148d96adc
|
slots need to be updated when an item leaves inventory
|
4 years ago |
jake
|
6de4b677ef
|
fix setting item location
|
4 years ago |
jake
|
c067ab444a
|
properly select character items based on the latest location
|
4 years ago |
jake
|
0f7cbbf096
|
fix tests again
|
4 years ago |
jake
|
fd6dc1fe5b
|
fix tests
|
4 years ago |
jake
|
213d679e99
|
use postgres in main maybe
|
4 years ago |
jake
|
8ddbdda0a4
|
postgres!
|
4 years ago |
jake
|
4989ecaa7c
|
formatting
|
4 years ago |
jake
|
412d4b8e81
|
Technique::from_value
|
4 years ago |
jake
|
cd1c30c8eb
|
handle error
|
4 years ago |
jake
|
032b2921f0
|
fix mag pbs
|
4 years ago |
jake
|
89f3091099
|
make save_user_settings async
|
4 years ago |
jake
|
d8c6dd817e
|
add derives to item structs, make some things public
|
4 years ago |
jake
|
17a8b288c1
|
change banned from bool to timestamp
|
4 years ago |
jake
|
aa08e67f6b
|
Merge pull request 'save_options' (#225) from save_options into master
Reviewed-by: jake <jake@sharnoth.com>
|
4 years ago |
andy
|
1cdef4cea7
|
fixing more conflicts??
|
4 years ago |
andy
|
046ca492a8
|
add a test
|
4 years ago |
andy
|
114ed07adc
|
tests!
|
4 years ago |
andy
|
db23a9794e
|
options saved to character!
|
4 years ago |
jake
|
e6dd3326d2
|
Merge pull request 'full char data packet' (#222) from fullchar into master
|
4 years ago |
andy
|
62e5a966f6
|
options saved to character!
|
4 years ago |
jake
|
4434c42eaa
|
full char data packet
|
4 years ago |
jake
|
355c3e9c1b
|
Merge pull request 'shops' (#219) from shops into master
|
4 years ago |
jake
|
cebb6a5f31
|
handle case where items are removed from shop after buying
|
4 years ago |
jake
|
d08db622e2
|
shops!
|
4 years ago |
jake
|
7028f91187
|
latest nightly works again
|
4 years ago |
jake
|
64040d55a2
|
and another!
|
4 years ago |
jake
|
32d30d38ec
|
off by one errors sure are nice
the item gets added to the vec before len is calculated, and since its
0-indexed we want to subtract 1
|
4 years ago |
jake
|
e387bfafba
|
looks like the shop item list length still exists
|
4 years ago |
jake
|
b94dcb62d0
|
tool shop pricing
|
4 years ago |
jake
|
1e18d5729b
|
default to high price rather than zero
|
4 years ago |
jake
|
8a9ced09ea
|
armor shop pricing
|
4 years ago |
jake
|
52d4fe8495
|
weapon shop prices
|
4 years ago |
jake
|
c13c071946
|
weapon stats
|
4 years ago |
jake
|
514e18fff3
|
armor shop
|
4 years ago |
jake
|
80f50c49cc
|
small fixes in weapon shop
|
4 years ago |