20 Commits

Author SHA1 Message Date
9bb10476a3 default to useful things, tests null things out on their own 2023-11-14 14:14:52 -04:00
a07d7aec23 speed up tests by not loading quests every time 2023-11-14 14:14:52 -04:00
cd1476796e break out the rest of everything into its own crate 2023-11-14 14:14:51 -04:00
d158ac1d7f break out entity and maps into separate crates 2023-11-14 14:14:51 -04:00
9123c4842b start of fixing item_id parity issues 2023-01-31 19:22:11 -07:00
52da851d8a stray println
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2023-01-31 00:13:08 -07:00
08efcce6f7 mapbuilder 2023-01-29 00:56:56 -07:00
fdce44cdd8 refactor the rest of the fucking code 2022-10-18 04:46:21 -06:00
9417105359 giving this character a name to prove i am a wise and omnipotent diety
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2022-07-11 20:28:03 +00:00
9638181261 'u up?' tests for rooms
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2022-07-11 03:48:21 +00:00
ecc9f78a47 clippy
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2022-05-10 00:27:49 +00:00
1af69800ed add new arg for new_user_character and fix tests. add keyboard config tests. fix and clean up warnings in test files
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2022-02-19 20:29:46 +00:00
d04fd87837 error handling. tests!
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2022-02-07 03:01:29 +00:00
27fcfcc1cc Merge branch 'master' into rare_monsters
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2021-12-28 14:16:05 -07:00
82ef5ba2ea RIP ItemLocation
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fun while it lasted

ItemLocation ceased to be the canonical place to store an item's
location. replaced with ItemNote which basically covers the actual use
case but without the enforcing of a location.
2021-11-12 10:42:33 -07:00
899527d3e7 basic test
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2021-07-26 01:21:29 +00:00
10c2b1ec89 lint src/entity/gateway/*
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2021-06-18 19:52:33 -06:00
92c34b2d28 remove modifiers from weapon and armor 2020-12-01 23:17:07 -07:00
7ae8976c10 i t e m r e f a c t o r 2020-11-05 16:36:39 -07:00
3a095a928d fix item ids not being set correctly 2020-11-01 18:06:00 -07:00