jake
|
031f3bba23
|
add modifiers to weapon+armor+mag
|
4 years ago |
jake
|
c8059edb42
|
move interserver handler from login -> character and handle new ship messages
|
4 years ago |
jake
|
2926938201
|
add InterserverActor trait for cross-server communication
|
4 years ago |
jake
|
c00f851f7e
|
refactor mainloops
|
4 years ago |
Andy Newjack
|
da693b9c3c
|
add default bank item. dont crash if dropping all meseta. rename area to map_area and change from u32 to u16
|
4 years ago |
Andy Newjack
|
60cecc8b61
|
initial ep2,4 maps + offline for all eps.
|
4 years ago |
jake
|
8d49c50cc5
|
async EntityGateway
|
4 years ago |
jake
|
649e79c332
|
make elseware a library with a separate main
|
4 years ago |
jake
|
ac28354dd7
|
redo items to account for client ignoring the assigned item_id and using its own. also item picking up
|
5 years ago |
jake
|
9a721e0980
|
item structure overhaul
also, item pickup
|
5 years ago |
Andy Newjack
|
d421b30a88
|
remove commented things
|
5 years ago |
Andy Newjack
|
e255b43c10
|
hella warnings cleanup pt 1. remove unused imports, allow deadcode and unused results
|
5 years ago |
mht8355
|
062fed231a
|
change_lobby added for changing lobbies and leaving a room
|
5 years ago |
mht8355
|
d206814394
|
added change_lobby
|
5 years ago |
Andy Newjack
|
332f22f34e
|
weapon % fix v2 and give the level 199 guy a 100h hell gun
|
5 years ago |
jake
|
d9f88d55a2
|
use New variants of entities for creation
|
5 years ago |
jake
|
b39ee6c0f3
|
use Option for entity primary keys
|
5 years ago |
jake
|
6b1ef41bd0
|
UserAccount/UserSettings/GuildCardData -> *Entities
|
5 years ago |
jake
|
de8f44f269
|
andy what were you doing
make guild card sending much more sane
|
5 years ago |
jake
|
a7434346db
|
move equipped flag to itemlocation::inventory
|
5 years ago |
Andy Newjack
|
177b694870
|
initial guildcard send/recv
|
5 years ago |
jake
|
76829dd16d
|
remove unused use statements
|
5 years ago |
jake
|
2e2f9c6c17
|
begin removing weird middleman item structs: weapons
|
5 years ago |
jake
|
513d46c213
|
drop table initial code + weapon drops
|
5 years ago |
jake
|
f3e6b1e63e
|
initial item enums, move logic from libpso to elseware
|
5 years ago |
jake
|
35cee3acc1
|
give the lvl199 guy a handgun
|
5 years ago |
jake
|
a74941441b
|
use proper data structs that convert to what pso wants
|
5 years ago |
jake
|
93426dc52a
|
async!
|
5 years ago |
andy
|
4a21adae36
|
fixed Some()
|
5 years ago |
andy
|
025dee4203
|
add guildcard values and some additional accounts for testing
|
5 years ago |
jake
|
c6fc28b3f1
|
forgot to include feature flag
|
5 years ago |
andy
|
619afad8d5
|
issue 49 add patch server motd
|
5 years ago |
jake
|
6d384f77da
|
add proper logging
|
5 years ago |
jake
|
d1dbd8d043
|
ClientLocation struct
|
5 years ago |
andy
|
a3e90516d7
|
adding patch server config (#29)
|
5 years ago |
jake
|
95fb1dbc86
|
remove debug print
|
5 years ago |
jake
|
d2238bbff0
|
fix use statements
|
5 years ago |
jake
|
2c353574af
|
some test data
|
5 years ago |
jake
|
7a18af7d88
|
ship init
|
5 years ago |
Jake Probst
|
2fb97cc2b6
|
data access interface
|
5 years ago |
Jake Probst
|
28fa89266a
|
base patch server
|
5 years ago |
Jake Probst
|
bfc65cedea
|
init
|
6 years ago |