fix in lobby ship select #123

Merged
jake merged 1 commits from fix_lobby_ship_select into master 2 years ago
  1. 23
      src/ship/packet/handler/ship.rs
  2. 18
      src/ship/ship.rs

23
src/ship/packet/handler/ship.rs

@ -1,3 +1,4 @@
use async_std::sync::{Arc, RwLock};
use libpso::packet::ship::*; use libpso::packet::ship::*;
use libpso::packet::login::RedirectClient; use libpso::packet::login::RedirectClient;
use crate::common::serverstate::ClientId; use crate::common::serverstate::ClientId;
@ -5,17 +6,27 @@ use crate::common::interserver::Ship;
use crate::ship::ship::{SendShipPacket, ShipError}; use crate::ship::ship::{SendShipPacket, ShipError};
use crate::ship::packet::builder; use crate::ship::packet::builder;
pub fn ship_list(id: ClientId, ship_list: &[Ship]) -> Vec<(ClientId, SendShipPacket)> {
vec![(id, SendShipPacket::ShipList(builder::ship::ship_list(ship_list)))]
pub async fn ship_list(id: ClientId, ship_list: &Arc<RwLock<Vec<Ship>>>) -> Vec<(ClientId, SendShipPacket)> {
let ship_list = ship_list
.read()
.await
.clone();
vec![(id, SendShipPacket::ShipList(builder::ship::ship_list(&ship_list)))]
} }
pub fn block_list(id: ClientId, shipname: &str, num_blocks: usize) -> Vec<(ClientId, SendShipPacket)> { pub fn block_list(id: ClientId, shipname: &str, num_blocks: usize) -> Vec<(ClientId, SendShipPacket)> {
vec![(id, SendShipPacket::ShipBlockList(ShipBlockList::new(shipname, num_blocks)))] vec![(id, SendShipPacket::ShipBlockList(ShipBlockList::new(shipname, num_blocks)))]
} }
pub fn selected_ship(id: ClientId, menuselect: MenuSelect, ship_list: &[Ship])
pub async fn selected_ship(id: ClientId, menuselect: MenuSelect, ship_list: &Arc<RwLock<Vec<Ship>>>)
-> Result<Vec<(ClientId, SendShipPacket)>, ShipError> { -> Result<Vec<(ClientId, SendShipPacket)>, ShipError> {
let ship = ship_list.get(menuselect.item as usize).ok_or_else(|| ShipError::InvalidShip(menuselect.item as usize))?;
let ip = u32::from_ne_bytes(ship.ip.octets());
Ok(vec![(id, SendShipPacket::RedirectClient(RedirectClient::new(ip, ship.port)))])
let (ip, port) = ship_list
.read()
.await
.get(menuselect.item as usize)
.map(|ship| {
(u32::from_ne_bytes(ship.ip.octets()), ship.port)
})
.ok_or_else(|| ShipError::InvalidShip(menuselect.item as usize))?;
Ok(vec![(id, SendShipPacket::RedirectClient(RedirectClient::new(ip, port)))])
} }

18
src/ship/ship.rs

@ -3,7 +3,7 @@ use std::net::Ipv4Addr;
use std::collections::HashMap; use std::collections::HashMap;
use async_std::channel; use async_std::channel;
use async_std::sync::{Arc, Mutex};
use async_std::sync::{Arc, Mutex, RwLock};
use rand::Rng; use rand::Rng;
use thiserror::Error; use thiserror::Error;
@ -449,7 +449,7 @@ impl<EG: EntityGateway + Clone + 'static> ShipServerStateBuilder<EG> {
event: self.event.unwrap_or(ShipEvent::None), event: self.event.unwrap_or(ShipEvent::None),
auth_token: self.auth_token.unwrap_or_else(|| AuthToken("".into())), auth_token: self.auth_token.unwrap_or_else(|| AuthToken("".into())),
ship_list: Vec::new(),
ship_list: Arc::new(RwLock::new(Vec::new())),
shipgate_sender: None, shipgate_sender: None,
trades: Default::default(), trades: Default::default(),
} }
@ -492,7 +492,7 @@ pub struct ShipServerState<EG: EntityGateway + Clone + 'static> {
port: u16, port: u16,
auth_token: AuthToken, auth_token: AuthToken,
ship_list: Vec<Ship>,
ship_list: Arc<RwLock<Vec<Ship>>>,
shipgate_sender: Option<channel::Sender<ShipMessage>>, shipgate_sender: Option<channel::Sender<ShipMessage>>,
trades: TradeState, trades: TradeState,
} }
@ -666,7 +666,7 @@ impl<EG: EntityGateway + Clone> ServerState for ShipServerState<EG> {
match menuselect.menu { match menuselect.menu {
SHIP_MENU_ID => { SHIP_MENU_ID => {
let leave_lobby = handler::lobby::remove_from_lobby(id, &mut block.client_location).await.into_iter().into_iter().flatten(); let leave_lobby = handler::lobby::remove_from_lobby(id, &mut block.client_location).await.into_iter().into_iter().flatten();
let select_ship = handler::ship::selected_ship(id, menuselect, &self.ship_list)?;
let select_ship = handler::ship::selected_ship(id, menuselect, &self.ship_list).await?;
leave_lobby.chain(select_ship).collect() leave_lobby.chain(select_ship).collect()
} }
BLOCK_MENU_ID => { BLOCK_MENU_ID => {
@ -784,7 +784,7 @@ impl<EG: EntityGateway + Clone> ServerState for ShipServerState<EG> {
handler::settings::save_options(id, save_options, &self.clients, &mut self.entity_gateway).await? handler::settings::save_options(id, save_options, &self.clients, &mut self.entity_gateway).await?
}, },
RecvShipPacket::RequestShipList(_) => { RecvShipPacket::RequestShipList(_) => {
handler::ship::ship_list(id, &self.ship_list)
handler::ship::ship_list(id, &self.ship_list).await
}, },
RecvShipPacket::RequestShipBlockList(_) => { RecvShipPacket::RequestShipBlockList(_) => {
handler::ship::block_list(id, &self.name, self.blocks.0.len()) handler::ship::block_list(id, &self.name, self.blocks.0.len())
@ -865,8 +865,12 @@ impl<EG: EntityGateway + Clone> InterserverActor for ShipServerState<EG> {
LoginMessage::SendMail{..} => { LoginMessage::SendMail{..} => {
Ok(Vec::new()) Ok(Vec::new())
}, },
LoginMessage::ShipList{ships} => {
self.ship_list = ships;
LoginMessage::ShipList{mut ships} => {
let mut ship_list = self.ship_list
.write()
.await;
ship_list.clear();
ship_list.append(&mut ships);
Ok(Vec::new()) Ok(Vec::new())
}, },
LoginMessage::RequestUsers => { LoginMessage::RequestUsers => {

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