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27fcfcc1cc
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Merge branch 'master' into rare_monsters
continuous-integration/drone/pr Build is passing
continuous-integration/drone/push Build is passing
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2021-12-28 14:16:05 -07:00 |
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899527d3e7
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basic test
continuous-integration/drone/push Build is passing
continuous-integration/drone/pr Build is passing
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2021-07-26 01:21:29 +00:00 |
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00cff46077
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oops forgot to delete this
continuous-integration/drone/push Build is passing
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2021-07-24 01:34:26 +00:00 |
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3faca14883
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andy vs. clippy round 4 and some cleanup
continuous-integration/drone/push Build is passing
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2021-07-24 01:32:58 +00:00 |
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7a1a20db53
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imagine reading the warning message wrongly. not me
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2021-07-24 00:42:14 +00:00 |
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e578d9bad5
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imagine adding useless code
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2021-07-23 02:57:53 +00:00 |
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b8534eb520
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push slime clones
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2021-07-23 01:48:20 +00:00 |
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309b97cbc2
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clean up and set rare monster appear rate to 1/512
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2021-07-23 01:45:02 +00:00 |
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5c49ded823
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add best quest. add rare monsters to quests. dont use the same seed for random numbers if you want different results
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2021-07-20 00:37:54 +00:00 |
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14e14639c8
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more testing/debugging. align monster appearance between client and server.
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2021-07-19 03:49:37 +00:00 |
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39660f0cb8
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load rare monster config file each time a room is created
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2021-07-18 18:40:10 +00:00 |
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080e939e56
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differentiate between player loading quest and server preloading all quests
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2021-07-12 19:32:16 +00:00 |
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f5946013a1
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rare monster appear config files. init rare monster appear table stuff
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2021-07-12 02:24:31 +00:00 |
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7c7cf95942
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various config files
continuous-integration/drone/push Build is failing
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2021-06-28 17:42:50 +00:00 |
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2a7e793b23
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ep1 doesn't have easter rappies
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2021-06-27 03:32:25 +00:00 |
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e2d45f1599
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rare monsters get
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2021-06-27 01:47:28 +00:00 |
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