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@ -202,11 +202,9 @@ pub struct PlayerDropItem2 { |
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#[pso_message(0x2B)]
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pub struct AddItemToInventory {
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item_data: u32,
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item_data2: u32,
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item_data3: u32,
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item_data: [u8; 12],
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slot: u32,
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item_data4: u32,
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item_data2: [u8; 4],
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unknown1: u32,
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}
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@ -414,15 +412,20 @@ pub struct LobbyEmote { |
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emote: u32,
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}
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//#[pso_message(0x59)]
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//pub struct PickupItem {
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// client_id: u16,
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// item_id: u32,
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//}
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#[pso_message(0x59)]
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pub struct RemoveItemFromFloor {
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client_id: u8,
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unknown: u8,
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area: u8,
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unknown2: u8,
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item_id: u32,
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}
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#[pso_message(0x5A)]
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pub struct PickupItem2 {
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data: [u8; 6],
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pub struct PickupItem {
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item_id: u32,
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area: u8,
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unknown: [u8; 3],
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}
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//#[pso_message(0x5D)]
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@ -736,6 +739,16 @@ pub struct PhotonChairMove { |
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// unknown2: u8,
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//}
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#[pso_message(0xBE)]
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pub struct CreateItem {
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item_data: [u8; 12],
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item_id: u32,
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item_data2: [u8; 4],
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unknown: u32,
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}
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//#[pso_message(0xC0)]
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//pub struct PlayerSoldItem {
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// client_id: u16,
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@ -966,8 +979,8 @@ pub enum GameMessage { |
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//Unknown53(Unknown53),
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PlayerWarped(PlayerWarped),
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LobbyEmote(LobbyEmote),
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//PickupItem(PickupItem),
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PickupItem2(PickupItem2),
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RemoveItemFromFloor(RemoveItemFromFloor),
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PickupItem(PickupItem),
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//SplittingStack(SplittingStack),
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//BuyFromShop(BuyFromShop),
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ItemDrop(ItemDrop),
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@ -1024,6 +1037,7 @@ pub enum GameMessage { |
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//PlayerSoldItem(PlayerSoldItem),
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//TeamInvite(TeamInvite),
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//AcceptTeamInvite(AcceptTeamInvite),
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CreateItem(CreateItem),
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DropCoordinates(DropCoordinates),
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SortItems(SortItems),
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PlayerUsedMedicalCenter(PlayerUsedMedicalCenter),
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@ -1127,8 +1141,8 @@ impl PSOPacketData for GameMessage { |
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//Unknown53::CMD => Ok(GameMessage::Unknown53(Unknown53::from_bytes(&mut cur)?)),
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PlayerWarped::CMD => Ok(GameMessage::PlayerWarped(PlayerWarped::from_bytes(&mut cur)?)),
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LobbyEmote::CMD => Ok(GameMessage::LobbyEmote(LobbyEmote::from_bytes(&mut cur)?)),
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//PickupItem::CMD => Ok(GameMessage::PickupItem(PickupItem::from_bytes(&mut cur)?)),
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PickupItem2::CMD => Ok(GameMessage::PickupItem2(PickupItem2::from_bytes(&mut cur)?)),
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RemoveItemFromFloor::CMD => Ok(GameMessage::RemoveItemFromFloor(RemoveItemFromFloor::from_bytes(&mut cur)?)),
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PickupItem::CMD => Ok(GameMessage::PickupItem(PickupItem::from_bytes(&mut cur)?)),
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//SplittingStack::CMD => Ok(GameMessage::SplittingStack(SplittingStack::from_bytes(&mut cur)?)),
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//BuyFromShop::CMD => Ok(GameMessage::BuyFromShop(BuyFromShop::from_bytes(&mut cur)?)),
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ItemDrop::CMD => Ok(GameMessage::ItemDrop(ItemDrop::from_bytes(&mut cur)?)),
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@ -1185,6 +1199,7 @@ impl PSOPacketData for GameMessage { |
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//PlayerSoldItem::CMD => Ok(GameMessage::PlayerSoldItem(PlayerSoldItem::from_bytes(&mut cur)?)),
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//TeamInvite::CMD => Ok(GameMessage::TeamInvite(TeamInvite::from_bytes(&mut cur)?)),
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//AcceptTeamInvite::CMD => Ok(GameMessage::AcceptTeamInvite(AcceptTeamInvite::from_bytes(&mut cur)?)),
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CreateItem::CMD => Ok(GameMessage::CreateItem(CreateItem::from_bytes(&mut cur)?)),
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DropCoordinates::CMD => Ok(GameMessage::DropCoordinates(DropCoordinates::from_bytes(&mut cur)?)),
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SortItems::CMD => Ok(GameMessage::SortItems(SortItems::from_bytes(&mut cur)?)),
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PlayerUsedMedicalCenter::CMD => Ok(GameMessage::PlayerUsedMedicalCenter(PlayerUsedMedicalCenter::from_bytes(&mut cur)?)),
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@ -1290,8 +1305,8 @@ impl PSOPacketData for GameMessage { |
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//GameMessage::Unknown53(data) => data.as_bytes(),
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GameMessage::PlayerWarped(data) => data.as_bytes(),
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GameMessage::LobbyEmote(data) => data.as_bytes(),
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//GameMessage::PickupItem(data) => data.as_bytes(),
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GameMessage::PickupItem2(data) => data.as_bytes(),
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GameMessage::RemoveItemFromFloor(data) => data.as_bytes(),
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GameMessage::PickupItem(data) => data.as_bytes(),
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//GameMessage::SplittingStack(data) => data.as_bytes(),
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//GameMessage::BuyFromShop(data) => data.as_bytes(),
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GameMessage::ItemDrop(data) => data.as_bytes(),
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@ -1348,6 +1363,7 @@ impl PSOPacketData for GameMessage { |
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//GameMessage::PlayerSoldItem(data) => data.as_bytes(),
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//GameMessage::TeamInvite(data) => data.as_bytes(),
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//GameMessage::AcceptTeamInvite(data) => data.as_bytes(),
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GameMessage::CreateItem(data) => data.as_bytes(),
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GameMessage::DropCoordinates(data) => data.as_bytes(),
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GameMessage::SortItems(data) => data.as_bytes(),
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GameMessage::PlayerUsedMedicalCenter(data) => data.as_bytes(),
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