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@ -124,12 +124,14 @@ pub struct PlayerChangedMap { |
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#[pso_message(0x1F)]
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pub struct PlayerChangedMap2 {
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map_area: u32,
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map_area: u16,
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_unknown1: u16,
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}
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#[pso_message(0x20)]
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pub struct TellOtherPlayerMyLocation {
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map_area: u32,
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map_area: u16,
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_unknown1: u16,
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x: f32,
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y: f32,
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z: f32,
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@ -163,7 +165,7 @@ pub struct PlayerTeleported { |
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#[pso_message(0x25)]
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pub struct PlayerEquipItem {
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item_id: u32,
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variety: u8,
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sub_menu: u8, // changes based on which menu used to equip item. f12 -> item pack -> items = 0, quick and f12 -> item pack -> equip = 6
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unknown1: u16,
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}
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@ -193,7 +195,7 @@ pub struct PlayerSplitItemStack { |
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#[pso_message(0x2A)]
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pub struct PlayerDropItem {
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unknown1: u16,
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area: u16,
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map_area: u16,
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item_id: u32,
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x: f32,
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y: f32,
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@ -277,7 +279,8 @@ pub struct PlayerSpawnedIntoArea { |
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#[pso_message(0x3E)]
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pub struct PlayerStopped {
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unknown1: u32,
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unknown2: u32,
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area: u16,
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room: u16,
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x: f32,
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y: f32,
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z: f32,
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@ -416,7 +419,7 @@ pub struct LobbyEmote { |
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pub struct RemoveItemFromFloor {
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client_id: u8,
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unknown: u8,
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area: u8,
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map_area: u8, // change to u16 to be consistent with other packets
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unknown2: u8,
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item_id: u32,
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}
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@ -424,7 +427,7 @@ pub struct RemoveItemFromFloor { |
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#[pso_message(0x5A)]
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pub struct PickupItem {
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item_id: u32,
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area: u8,
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map_area: u8, // change to u16 to be consistent with other packets
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unknown: [u8; 3],
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}
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@ -432,8 +435,8 @@ pub struct PickupItem { |
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// it does not have a y as DropCoordinates only specifies an xz
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#[pso_message(0x5D)]
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pub struct DropSplitStack {
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pub map_area: u8,
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pub variety: u8,
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pub map_area: u8, // change to u16 to be consistent with other packets
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pub variety: u8, // what is variety used for? is it ever non-0?
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pub unknown1: u16,
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pub x: f32,
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pub z: f32,
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@ -455,7 +458,7 @@ pub struct DropSplitStack { |
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#[pso_message(0x5F)]
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pub struct ItemDrop {
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pub area: u8,
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pub map_area: u8,
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pub variety: u8,
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pub unknown: u16,
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pub x: f32,
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@ -469,7 +472,7 @@ pub struct ItemDrop { |
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#[pso_message(0x60)]
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pub struct RequestItem {
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area: u8,
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map_area: u8,
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pt_index: u8,
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enemy_id: u16,
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x: f32,
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@ -531,12 +534,14 @@ pub struct WordSelect { |
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#[pso_message(0x75)]
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pub struct PlayerChangedFloor {
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map: u32,
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map: u16,
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_unknown1: u16,
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}
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#[pso_message(0x76)]
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pub struct KillMonster {
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data: [u8; 4],
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map_area: u16,
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data: [u8; 2],
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}
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//#[pso_message(0x77)]
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@ -791,7 +796,8 @@ pub struct GiveCharacterExp { |
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#[pso_message(0xC3)]
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pub struct DropCoordinates {
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map_area: u32,
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map_area: u16,
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room: u16,
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x: f32,
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z: f32,
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item_id: u32,
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