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rename area to map_area and change from u32 to u16

pull/3/head
Andy Newjack 4 years ago
parent
commit
cb8c8ac600
  1. 34
      src/packet/messages.rs

34
src/packet/messages.rs

@ -124,12 +124,14 @@ pub struct PlayerChangedMap {
#[pso_message(0x1F)] #[pso_message(0x1F)]
pub struct PlayerChangedMap2 { pub struct PlayerChangedMap2 {
map_area: u32,
map_area: u16,
_unknown1: u16,
} }
#[pso_message(0x20)] #[pso_message(0x20)]
pub struct TellOtherPlayerMyLocation { pub struct TellOtherPlayerMyLocation {
map_area: u32,
map_area: u16,
_unknown1: u16,
x: f32, x: f32,
y: f32, y: f32,
z: f32, z: f32,
@ -163,7 +165,7 @@ pub struct PlayerTeleported {
#[pso_message(0x25)] #[pso_message(0x25)]
pub struct PlayerEquipItem { pub struct PlayerEquipItem {
item_id: u32, item_id: u32,
variety: u8,
sub_menu: u8, // changes based on which menu used to equip item. f12 -> item pack -> items = 0, quick and f12 -> item pack -> equip = 6
unknown1: u16, unknown1: u16,
} }
@ -193,7 +195,7 @@ pub struct PlayerSplitItemStack {
#[pso_message(0x2A)] #[pso_message(0x2A)]
pub struct PlayerDropItem { pub struct PlayerDropItem {
unknown1: u16, unknown1: u16,
area: u16,
map_area: u16,
item_id: u32, item_id: u32,
x: f32, x: f32,
y: f32, y: f32,
@ -277,7 +279,8 @@ pub struct PlayerSpawnedIntoArea {
#[pso_message(0x3E)] #[pso_message(0x3E)]
pub struct PlayerStopped { pub struct PlayerStopped {
unknown1: u32, unknown1: u32,
unknown2: u32,
area: u16,
room: u16,
x: f32, x: f32,
y: f32, y: f32,
z: f32, z: f32,
@ -416,7 +419,7 @@ pub struct LobbyEmote {
pub struct RemoveItemFromFloor { pub struct RemoveItemFromFloor {
client_id: u8, client_id: u8,
unknown: u8, unknown: u8,
area: u8,
map_area: u8, // change to u16 to be consistent with other packets
unknown2: u8, unknown2: u8,
item_id: u32, item_id: u32,
} }
@ -424,7 +427,7 @@ pub struct RemoveItemFromFloor {
#[pso_message(0x5A)] #[pso_message(0x5A)]
pub struct PickupItem { pub struct PickupItem {
item_id: u32, item_id: u32,
area: u8,
map_area: u8, // change to u16 to be consistent with other packets
unknown: [u8; 3], unknown: [u8; 3],
} }
@ -432,8 +435,8 @@ pub struct PickupItem {
// it does not have a y as DropCoordinates only specifies an xz // it does not have a y as DropCoordinates only specifies an xz
#[pso_message(0x5D)] #[pso_message(0x5D)]
pub struct DropSplitStack { pub struct DropSplitStack {
pub map_area: u8,
pub variety: u8,
pub map_area: u8, // change to u16 to be consistent with other packets
pub variety: u8, // what is variety used for? is it ever non-0?
pub unknown1: u16, pub unknown1: u16,
pub x: f32, pub x: f32,
pub z: f32, pub z: f32,
@ -455,7 +458,7 @@ pub struct DropSplitStack {
#[pso_message(0x5F)] #[pso_message(0x5F)]
pub struct ItemDrop { pub struct ItemDrop {
pub area: u8,
pub map_area: u8,
pub variety: u8, pub variety: u8,
pub unknown: u16, pub unknown: u16,
pub x: f32, pub x: f32,
@ -469,7 +472,7 @@ pub struct ItemDrop {
#[pso_message(0x60)] #[pso_message(0x60)]
pub struct RequestItem { pub struct RequestItem {
area: u8,
map_area: u8,
pt_index: u8, pt_index: u8,
enemy_id: u16, enemy_id: u16,
x: f32, x: f32,
@ -531,12 +534,14 @@ pub struct WordSelect {
#[pso_message(0x75)] #[pso_message(0x75)]
pub struct PlayerChangedFloor { pub struct PlayerChangedFloor {
map: u32,
map: u16,
_unknown1: u16,
} }
#[pso_message(0x76)] #[pso_message(0x76)]
pub struct KillMonster { pub struct KillMonster {
data: [u8; 4],
map_area: u16,
data: [u8; 2],
} }
//#[pso_message(0x77)] //#[pso_message(0x77)]
@ -791,7 +796,8 @@ pub struct GiveCharacterExp {
#[pso_message(0xC3)] #[pso_message(0xC3)]
pub struct DropCoordinates { pub struct DropCoordinates {
map_area: u32,
map_area: u16,
room: u16,
x: f32, x: f32,
z: f32, z: f32,
item_id: u32, item_id: u32,

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