techs #1
| @ -333,7 +333,10 @@ pub struct ComboStep3 { | ||||
| 
 | ||||
| #[pso_message(0x46)] | ||||
| pub struct TargetsHit { | ||||
|     targets: u32, // thats a lot of targets!
 | ||||
|     num_of_targets: [u8; 4], // thats a lot of targets?
 | ||||
|     client2: u8, | ||||
|     target2: u8, | ||||
|     unknown2: [u8; 2], | ||||
| } | ||||
| 
 | ||||
| #[pso_message(0x47)] | ||||
| @ -341,14 +344,17 @@ pub struct PlayerTechCast { // this packet and packet 0x8D (PlayerTechStart) are | ||||
|     technique: u8, | ||||
|     unknown1: u8, | ||||
|     tech_level: u8, | ||||
|     #[length_of(targets)] | ||||
|     num_of_targets: u8, | ||||
|     #[length_is(num_of_targets)] | ||||
|     targets: Vec<u32>, | ||||
| } | ||||
| 
 | ||||
| #[pso_message(0x48)] | ||||
| pub struct PlayerTechDone { // this packet gets sent once the tech is actually casted (ie: barta actually shoots out from your feet)
 | ||||
|     technique: u8, | ||||
|     unknown1: u8, | ||||
|     tech_level: u8, // tech level in packets is 0-based
 | ||||
|     tech_level: u8, // level - 1
 | ||||
|     unknown2: u8, | ||||
| } | ||||
| 
 | ||||
|  | ||||
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