techs #1
| @ -329,18 +329,18 @@ pub struct ComboStepDone { | ||||
| } | ||||
| 
 | ||||
| #[pso_message(0x47)] | ||||
| pub struct PlayerTechCast { | ||||
| pub struct PlayerTechCast { // this packet and packet 0x8D (PlayerTechStart) are both sent at the same time as soon as the player presses a tech button, regardless if the tech is ACTUALLY casted (it not cancelled due to player blocking) or not.
 | ||||
|     technique: u8, | ||||
|     unknown1: u8, | ||||
|     unknown2: u8, | ||||
|     tech_level: u8, | ||||
|     num_of_targets: u8, | ||||
| } | ||||
| 
 | ||||
| #[pso_message(0x48)] | ||||
| pub struct PlayerTechDone { | ||||
| pub struct PlayerTechDone { // this packet gets sent once the tech is actually casted (ie: barta actually shoots out from your feet)
 | ||||
|     technique: u8, | ||||
|     unknown1: u8, | ||||
|     level: u8, | ||||
|     tech_level: u8, // tech level in packets is 0-based
 | ||||
|     unknown2: u8, | ||||
| } | ||||
| 
 | ||||
| @ -561,6 +561,11 @@ pub struct KillMonster { | ||||
| 
 | ||||
| //}
 | ||||
| 
 | ||||
| //#[pso_message(0x80)]
 | ||||
| //pub struct PlayerTrapActivate {
 | ||||
| 
 | ||||
| //}
 | ||||
| 
 | ||||
| #[pso_message(0x83)] | ||||
| pub struct PlayerTrapSet { | ||||
|     trap_type: u16, | ||||
| @ -572,11 +577,6 @@ pub struct PlayerTrapSet { | ||||
| 
 | ||||
| //}
 | ||||
| 
 | ||||
| //#[pso_message(0x80)]
 | ||||
| //pub struct PlayerTrapActivate {
 | ||||
| 
 | ||||
| //}
 | ||||
| 
 | ||||
| //#[pso_message(0x87)]
 | ||||
| //pub struct PlayerShrink {
 | ||||
| 
 | ||||
| @ -597,10 +597,10 @@ pub struct PlayerKilledByMonster { | ||||
| 
 | ||||
| //}
 | ||||
| 
 | ||||
| //#[pso_message(0x8D)]
 | ||||
| //pub struct PlayerTechStart {
 | ||||
| 
 | ||||
| //}
 | ||||
| #[pso_message(0x8D)] | ||||
| pub struct PlayerTechStart { // this packet and packet 0x47 (PlayerTechCast) are both sent at the same time (PlayerTechStart then PlayerTechCast) as soon as the player presses a tech button, regardless if the tech is ACTUALLY casted (it not cancelled due to player blocking) or not.
 | ||||
|     data: [u8; 4], // always 0'd?
 | ||||
| } | ||||
| 
 | ||||
| #[pso_message(0x94)] | ||||
| pub struct PlayerWarped2 { | ||||
| @ -1047,7 +1047,7 @@ pub enum GameMessage { | ||||
|     //PlayerUnshrink(PlayerUnshrink),
 | ||||
|     PlayerKilledByMonster(PlayerKilledByMonster), | ||||
|     //CmodeStatistics(CmodeStatistics),
 | ||||
|     //PlayerTechStart(PlayerTechStart),
 | ||||
|     PlayerTechStart(PlayerTechStart), | ||||
|     PlayerWarped2(PlayerWarped2), | ||||
|     //CmodeTryAgain(CmodeTryAgain),
 | ||||
|     ModifyPlayerStats(ModifyPlayerStats), | ||||
| @ -1212,7 +1212,7 @@ impl PSOPacketData for GameMessage { | ||||
|             //PlayerUnshrink::CMD => Ok(GameMessage::PlayerUnshrink(PlayerUnshrink::from_bytes(&mut cur)?)),
 | ||||
|             PlayerKilledByMonster::CMD => Ok(GameMessage::PlayerKilledByMonster(PlayerKilledByMonster::from_bytes(&mut cur)?)), | ||||
|             //CmodeStatistics::CMD => Ok(GameMessage::CmodeStatistics(CmodeStatistics::from_bytes(&mut cur)?)),
 | ||||
|             //PlayerTechStart::CMD => Ok(GameMessage::PlayerTechStart(PlayerTechStart::from_bytes(&mut cur)?)),
 | ||||
|             PlayerTechStart::CMD => Ok(GameMessage::PlayerTechStart(PlayerTechStart::from_bytes(&mut cur)?)), | ||||
|             PlayerWarped2::CMD => Ok(GameMessage::PlayerWarped2(PlayerWarped2::from_bytes(&mut cur)?)), | ||||
|             //CmodeTryAgain::CMD => Ok(GameMessage::CmodeTryAgain(CmodeTryAgain::from_bytes(&mut cur)?)),
 | ||||
|             ModifyPlayerStats::CMD => Ok(GameMessage::ModifyPlayerStats(ModifyPlayerStats::from_bytes(&mut cur)?)), | ||||
| @ -1379,7 +1379,7 @@ impl PSOPacketData for GameMessage { | ||||
|             //GameMessage::PlayerUnshrink(data) => data.as_bytes(),
 | ||||
|             GameMessage::PlayerKilledByMonster(data) => data.as_bytes(), | ||||
|             //GameMessage::CmodeStatistics(data) => data.as_bytes(),
 | ||||
|             //GameMessage::PlayerTechStart(data) => data.as_bytes(),
 | ||||
|             GameMessage::PlayerTechStart(data) => data.as_bytes(), | ||||
|             GameMessage::PlayerWarped2(data) => data.as_bytes(), | ||||
|             //GameMessage::CmodeTryAgain(data) => data.as_bytes(),
 | ||||
|             GameMessage::ModifyPlayerStats(data) => data.as_bytes(), | ||||
|  | ||||
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