jake
|
89f3091099
|
make save_user_settings async
|
4 years ago |
jake
|
d8c6dd817e
|
add derives to item structs, make some things public
|
4 years ago |
jake
|
17a8b288c1
|
change banned from bool to timestamp
|
4 years ago |
andy
|
db23a9794e
|
options saved to character!
|
4 years ago |
andy
|
62e5a966f6
|
options saved to character!
|
4 years ago |
jake
|
d08db622e2
|
shops!
|
4 years ago |
andy
|
e4e9f12e10
|
pls be MINDful of MIND
|
4 years ago |
andy
|
b1a9e71f4b
|
mag bank truncation logic
|
4 years ago |
jake
|
819ec7bf58
|
actually evolve all the magcell mags
|
4 years ago |
jake
|
9e275d23a0
|
not handling mag cell usage in feeding
|
4 years ago |
jake
|
d567c50216
|
mag cells
|
4 years ago |
andy
|
bc7e513a74
|
one more test
|
4 years ago |
andy
|
27a87ffe96
|
fix esweap type + special numbering. add to other files and tests
|
4 years ago |
andy
|
48b162f221
|
add esweapon to item mod.rs and fix dumb mistakes
|
4 years ago |
andy
|
85798c83a2
|
use from_value
|
4 years ago |
andy
|
5ba9908b50
|
basic srank structs and functions
|
4 years ago |
jake
|
50c5699f34
|
handle mags changing owners
|
4 years ago |
jake
|
2dde4d5716
|
mag feeding
|
4 years ago |
jake
|
a68fcb9b10
|
add feed_mag entity_gateway function
|
4 years ago |
jake
|
3184c79c3c
|
basic mag evolution
|
4 years ago |
jake
|
f583b25176
|
hide mag struct internals
|
4 years ago |
jake
|
19dd5309cd
|
load mag feeding tables
|
4 years ago |
jake
|
1dc07e216e
|
these should probably only specify the tool used
|
4 years ago |
jake
|
031f3bba23
|
add modifiers to weapon+armor+mag
|
4 years ago |
jake
|
2926938201
|
add InterserverActor trait for cross-server communication
|
4 years ago |
jake
|
5637f49364
|
misc formatting
|
4 years ago |
jake
|
344cfc6dc4
|
i t e m r e f a c t o r
also some bank functionality
|
4 years ago |
Andy Newjack
|
040415e699
|
fix unit modifier indexes
|
5 years ago |
jake
|
f7b91772b0
|
another item refactor (plus tool usage)
|
5 years ago |
jake
|
4452b6d4d2
|
add materials
|
5 years ago |
jake
|
8d49c50cc5
|
async EntityGateway
|
5 years ago |
jake
|
e0f73cf273
|
max_stack should be usize
|
5 years ago |
jake
|
cde9b8ebb6
|
use btrees for these for easier testing
|
5 years ago |
Andy Newjack
|
4e1f816f24
|
max stack for each tool
|
5 years ago |
jake
|
51dc531330
|
fix warnings
|
5 years ago |
Andy Newjack
|
3524f38240
|
dont unwrap
|
5 years ago |
Andy Newjack
|
629b53586d
|
hook up box drops, add specific box drops, and item-from-bytes functions
|
5 years ago |
jake
|
9a721e0980
|
item structure overhaul
also, item pickup
|
5 years ago |
Andy Newjack
|
9c17377722
|
drop shields with non-0 stats
|
5 years ago |
Andy Newjack
|
6ef78b4ed6
|
drop armour with stats
|
5 years ago |
Andy Newjack
|
d421b30a88
|
remove commented things
|
5 years ago |
Andy Newjack
|
e255b43c10
|
hella warnings cleanup pt 1. remove unused imports, allow deadcode and unused results
|
5 years ago |
jake
|
b22ce086f7
|
guess I needed this PartialEq for the tests
|
5 years ago |
jake
|
02c9cdc276
|
drop techs
|
5 years ago |
jake
|
91c44628ea
|
fix meseta drops
|
5 years ago |
jake
|
4a526e7673
|
basic item drop logic
|
5 years ago |
jake
|
663797e55b
|
remove unneeded PartialEq derive
|
5 years ago |
jake
|
0eb9035bad
|
make TechniqueDisk and Tool Copy
|
5 years ago |
Andy Newjack
|
d978d671a2
|
dont build huge things we aren't bob the builder
|
5 years ago |
Andy Newjack
|
37b19ef3ad
|
make quick tech menu not all foie
|
5 years ago |