jake
|
9123c4842b
|
start of fixing item_id parity issues
|
2 years ago |
jake
|
cccf385ee9
|
recv pkt trace -> info
|
2 years ago |
jake
|
52da851d8a
|
stray println
|
2 years ago |
jake
|
28c0073dff
|
implement grinders
|
2 years ago |
jake
|
f27c121539
|
take ref to weapon modifier
|
2 years ago |
jake
|
6a2703ed6c
|
update inmemory gateway to reflect how inventory actually works
|
2 years ago |
jake
|
f3bfa658cd
|
Merge pull request 'bunch of small fixes' (#127) from make_actually_work into master
Reviewed-on: #127
|
2 years ago |
jake
|
5b8f4fd087
|
disconnect a client if any error occurs
|
2 years ago |
jake
|
8f6b562c22
|
clippy3
|
2 years ago |
jake
|
42ef2ebcbb
|
clippy2
|
2 years ago |
jake
|
f3682d0b82
|
clippy
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2 years ago |
jake
|
6ef5ea6681
|
set mag owner when creating a char
|
2 years ago |
jake
|
1fb0abce09
|
more info on incorrect tool usage
|
2 years ago |
andy
|
7144ede73f
|
more green boxes
|
2 years ago |
jake
|
939c511f92
|
add some atomizers
|
2 years ago |
jake
|
aa019d4ea9
|
pick the newest character for a slot when recreating
|
2 years ago |
jake
|
8157db4c69
|
set tech level correctly when reading from postgres
|
2 years ago |
jake
|
13c6592438
|
you can use techs now wow
|
2 years ago |
jake
|
7bd385d580
|
anyhowing continues
|
2 years ago |
jake
|
f09c73611f
|
fix some user setting entity stuff
|
2 years ago |
jake
|
d495ec97f2
|
fix this keyconfig nonsense
|
2 years ago |
jake
|
31ebc1af32
|
actually store meseta bank interaction
|
2 years ago |
jake
|
fe472eaae2
|
lvl value in level up pkt is 0-based
|
2 years ago |
jake
|
0b641424da
|
don't start with 300 meseta in bank
|
2 years ago |
jake
|
f5fea8540e
|
fix problem where item drops were not pickup-able
|
2 years ago |
jake
|
f80e37c438
|
oh forgot to add these migrations
|
2 years ago |
jake
|
58da1f87f6
|
inital drop test
|
2 years ago |
jake
|
220d3e7185
|
update exp tests with new map builder tech
|
2 years ago |
jake
|
bbaf39fa0b
|
rename default_map_variants
|
2 years ago |
jake
|
33b80d7235
|
mapbuilder trait -> just a function
|
2 years ago |
jake
|
b831f9b83b
|
drop table builder
|
2 years ago |
jake
|
e5f13b6cb7
|
why did I make this generic over rng anyway its not like I was ever gonna use that
|
2 years ago |
jake
|
62387366e4
|
fix anyhow-inflicted tests
|
2 years ago |
jake
|
08efcce6f7
|
mapbuilder
|
2 years ago |
jake
|
ab8c5e6688
|
more anyhow
|
2 years ago |
jake
|
a2686e2be8
|
anyhow
|
2 years ago |
jake
|
43579f7058
|
fix postgres stuff to get to a game
|
2 years ago |
jake
|
dfd48e1496
|
Merge pull request 'use_item_jackolantern' (#124) from use_item_jackolantern into master
Reviewed-on: #124
|
2 years ago |
jake
|
4f8a75f9d7
|
cleanup
|
2 years ago |
jake
|
fbab8fe5e8
|
cleanup errors
|
2 years ago |
jake
|
dbf73acb8d
|
basic item use infra, with jackolanterns
|
2 years ago |
jake
|
4c2fa8600a
|
missed some magcells, and apparently they stack
|
2 years ago |
jake
|
db66019f2c
|
Merge pull request 'fix in lobby ship select' (#123) from fix_lobby_ship_select into master
Reviewed-on: #123
|
2 years ago |
jake
|
2483d2242b
|
fix character location rooms
|
2 years ago |
jake
|
2959181873
|
cleanup
|
2 years ago |
jake
|
38070c9dfd
|
simplify the return type of item tasks
|
2 years ago |
jake
|
40046ae991
|
move around uses
|
2 years ago |
jake
|
5c34612afe
|
oh I should probably await that
|
2 years ago |
jake
|
0f876d25bb
|
well that was duplicated I guess
|
2 years ago |
jake
|
e0e68b9ad7
|
impromptu db transaction refactor
|
2 years ago |