jake
|
3b28d650ee
|
crates for shops and stats
|
12 months ago |
jake
|
fbeaf5e93e
|
genuflect towards the great clippy
|
12 months ago |
jake
|
622c6e598d
|
break out entity and maps into separate crates
|
12 months ago |
jake
|
f3682d0b82
|
clippy
|
2 years ago |
jake
|
58da1f87f6
|
inital drop test
|
2 years ago |
jake
|
e5f13b6cb7
|
why did I make this generic over rng anyway its not like I was ever gonna use that
|
2 years ago |
jake
|
36261663be
|
new rust version new clippy lints
|
2 years ago |
jake
|
fae1ffe55b
|
appease clippy, the tyrant
|
2 years ago |
jake
|
bde70011cc
|
appease clippy, the tyrant
|
2 years ago |
andy
|
309b97cbc2
|
clean up and set rare monster appear rate to 1/512
|
3 years ago |
andy
|
39660f0cb8
|
load rare monster config file each time a room is created
|
3 years ago |
andy
|
f5946013a1
|
rare monster appear config files. init rare monster appear table stuff
|
3 years ago |
jake
|
1b506e014f
|
clean up last of normal warnings
|
3 years ago |
jake
|
f6bf34e193
|
lint src/ship/drops/*
|
3 years ago |
jake
|
92c34b2d28
|
remove modifiers from weapon and armor
|
4 years ago |
jake
|
6e2fab31f0
|
e q u i p r e f a c t o r
|
4 years ago |
jake
|
b3e0674ca5
|
fix more tests + fix warnings
|
4 years ago |
andy
|
e256423dfa
|
remove comments and don't be canadian
|
4 years ago |
andy
|
790668f6f7
|
add unit armour slots. equip the unit into the right slot and save correctly
|
4 years ago |
jake
|
f583b25176
|
hide mag struct internals
|
4 years ago |
jake
|
031f3bba23
|
add modifiers to weapon+armor+mag
|
4 years ago |
Andy Newjack
|
35a4b190b7
|
don't crash if min and max meseta is the same
|
4 years ago |
jake
|
8d49c50cc5
|
async EntityGateway
|
4 years ago |
Andy Newjack
|
629b53586d
|
hook up box drops, add specific box drops, and item-from-bytes functions
|
5 years ago |
Andy Newjack
|
d421b30a88
|
remove commented things
|
5 years ago |
Andy Newjack
|
e255b43c10
|
hella warnings cleanup pt 1. remove unused imports, allow deadcode and unused results
|
5 years ago |
jake
|
6458fad89f
|
fix tech drop tests
|
5 years ago |
jake
|
a32a7130f4
|
cleanup
|
5 years ago |
jake
|
02c9cdc276
|
drop techs
|
5 years ago |
jake
|
160fc7f10b
|
pub ItemDrop
|
5 years ago |
Andy Newjack
|
ff2ae85299
|
add mag colors
|
5 years ago |
jake
|
6c84fb2f1e
|
add drop table init test
|
5 years ago |
jake
|
f1841f6f7f
|
properly load monster_dar.toml
|
5 years ago |
jake
|
1279fedfee
|
MapVariantType -> MapArea
|
5 years ago |
jake
|
620bcade7b
|
itemdetail -> itemdroptype for drops
|
5 years ago |
jake
|
a7434346db
|
move equipped flag to itemlocation::inventory
|
5 years ago |
jake
|
0d42c0ede0
|
add box drops
|
5 years ago |
jake
|
89aab63f86
|
fix tool table config loading
|
5 years ago |
jake
|
9cf2979777
|
fix case on unit names
|
5 years ago |
jake
|
cfa31736c6
|
rare drops
|
5 years ago |
jake
|
e41f79f41a
|
tech drops
|
5 years ago |
jake
|
359120de07
|
redo active item stuff
|
5 years ago |
jake
|
afbd63ff6a
|
tech table load config
|
5 years ago |
jake
|
2981b163c2
|
remove shield+unit midstruct
|
5 years ago |
jake
|
e72caebbf8
|
remove armor midstruct
|
5 years ago |
jake
|
2e2f9c6c17
|
begin removing weird middleman item structs: weapons
|
5 years ago |
jake
|
dde3b1da1d
|
tool drops (minus techs)
|
5 years ago |
jake
|
bdf9824662
|
add unit drops to drop table
|
5 years ago |
jake
|
4fb78048e5
|
cool unique server features
|
5 years ago |
jake
|
5b3a240aa1
|
add dfp/evp mods to generated armors/shields
|
5 years ago |