jake
|
0f7cbbf096
|
fix tests again
|
4 years ago |
jake
|
213d679e99
|
use postgres in main maybe
|
4 years ago |
jake
|
8ddbdda0a4
|
postgres!
|
4 years ago |
jake
|
4989ecaa7c
|
formatting
|
4 years ago |
jake
|
412d4b8e81
|
Technique::from_value
|
4 years ago |
jake
|
cd1c30c8eb
|
handle error
|
4 years ago |
jake
|
89f3091099
|
make save_user_settings async
|
4 years ago |
jake
|
d8c6dd817e
|
add derives to item structs, make some things public
|
4 years ago |
jake
|
17a8b288c1
|
change banned from bool to timestamp
|
4 years ago |
andy
|
db23a9794e
|
options saved to character!
|
4 years ago |
andy
|
62e5a966f6
|
options saved to character!
|
4 years ago |
jake
|
4434c42eaa
|
full char data packet
|
4 years ago |
jake
|
cebb6a5f31
|
handle case where items are removed from shop after buying
|
4 years ago |
jake
|
d08db622e2
|
shops!
|
4 years ago |
jake
|
64040d55a2
|
and another!
|
4 years ago |
jake
|
32d30d38ec
|
off by one errors sure are nice
the item gets added to the vec before len is calculated, and since its
0-indexed we want to subtract 1
|
4 years ago |
jake
|
b94dcb62d0
|
tool shop pricing
|
4 years ago |
jake
|
1e18d5729b
|
default to high price rather than zero
|
4 years ago |
jake
|
8a9ced09ea
|
armor shop pricing
|
4 years ago |
jake
|
52d4fe8495
|
weapon shop prices
|
4 years ago |
jake
|
c13c071946
|
weapon stats
|
4 years ago |
jake
|
514e18fff3
|
armor shop
|
4 years ago |
jake
|
80f50c49cc
|
small fixes in weapon shop
|
4 years ago |
jake
|
991a71e1ca
|
tool shop
|
4 years ago |
jake
|
65208cddba
|
weapon shop
|
4 years ago |
andy
|
e4e9f12e10
|
pls be MINDful of MIND
|
4 years ago |
andy
|
b1a9e71f4b
|
mag bank truncation logic
|
4 years ago |
jake
|
819ec7bf58
|
actually evolve all the magcell mags
|
4 years ago |
jake
|
9e275d23a0
|
not handling mag cell usage in feeding
|
4 years ago |
jake
|
acd4e57d1d
|
implement rest of mag cells
|
4 years ago |
jake
|
d567c50216
|
mag cells
|
4 years ago |
andy
|
bc7e513a74
|
one more test
|
4 years ago |
andy
|
27a87ffe96
|
fix esweap type + special numbering. add to other files and tests
|
4 years ago |
andy
|
48b162f221
|
add esweapon to item mod.rs and fix dumb mistakes
|
4 years ago |
andy
|
85798c83a2
|
use from_value
|
4 years ago |
andy
|
5ba9908b50
|
basic srank structs and functions
|
4 years ago |
jake
|
ebdd4b28de
|
actually this makes more sense
|
4 years ago |
jake
|
23bc39b5bf
|
move tool usage logic into own file
|
4 years ago |
jake
|
c3bf42d367
|
set mag owner on character create
|
4 years ago |
jake
|
50c5699f34
|
handle mags changing owners
|
4 years ago |
jake
|
2dde4d5716
|
mag feeding
|
4 years ago |
jake
|
15b4732981
|
item helper methods
|
4 years ago |
jake
|
a68fcb9b10
|
add feed_mag entity_gateway function
|
4 years ago |
jake
|
3184c79c3c
|
basic mag evolution
|
4 years ago |
jake
|
f583b25176
|
hide mag struct internals
|
4 years ago |
jake
|
19dd5309cd
|
load mag feeding tables
|
4 years ago |
jake
|
1dc07e216e
|
these should probably only specify the tool used
|
4 years ago |
jake
|
031f3bba23
|
add modifiers to weapon+armor+mag
|
4 years ago |
jake
|
982966e679
|
fix tests
|
4 years ago |
jake
|
317acad564
|
cleanup
|
4 years ago |