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bacf309978
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on_connect/on_disconnect return results
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2020-10-30 21:25:29 -06:00 |
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cae89cd2ac
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get_items_by_character takes character id not character entity
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2020-10-30 21:25:29 -06:00 |
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c802bceb3c
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prevent double logins
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2020-10-30 21:25:29 -06:00 |
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05596cec4f
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change serverstate on_connect and on_disconnect to async
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2020-10-30 21:25:29 -06:00 |
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a14aee4e29
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handle unactivated accounts in the correct spot
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2020-10-30 21:25:29 -06:00 |
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b3e0674ca5
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fix more tests + fix warnings
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2020-10-30 21:25:27 -06:00 |
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0db9a73849
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check if an account is activated before allowing a login
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2020-10-30 21:24:02 -06:00 |
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2351b31125
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entitygateway uses results for its functions now
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2020-10-30 21:23:59 -06:00 |
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a95bcf35c8
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andypls
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2020-10-28 20:15:00 -03:00 |
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67e96d33db
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why did i shuffle this
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2020-10-28 20:12:42 -03:00 |
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f3e7599975
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some comments and tests
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2020-10-26 23:15:04 -03:00 |
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e256423dfa
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remove comments and don't be canadian
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2020-10-26 23:15:04 -03:00 |
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790668f6f7
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add unit armour slots. equip the unit into the right slot and save correctly
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2020-10-26 23:15:03 -03:00 |
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555171d11d
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server unequips units now. formatting and cleanup unuseds. fix merge conflict
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2020-10-26 23:14:06 -03:00 |
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6c33c7ec9b
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dont delete items when unequipping
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2020-10-26 23:05:25 -03:00 |
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48abf4533f
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player can (un)equip things now
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2020-10-26 23:05:25 -03:00 |
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a148d96adc
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slots need to be updated when an item leaves inventory
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2020-10-07 19:24:46 -06:00 |
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4989ecaa7c
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formatting
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2020-10-07 19:24:46 -06:00 |
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d8c6dd817e
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add derives to item structs, make some things public
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2020-10-07 19:24:46 -06:00 |
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db23a9794e
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options saved to character!
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2020-10-02 22:41:53 -03:00 |
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4434c42eaa
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full char data packet
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2020-10-01 16:58:16 -06:00 |
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cebb6a5f31
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handle case where items are removed from shop after buying
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2020-09-27 20:30:37 -06:00 |
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d08db622e2
|
shops!
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2020-09-27 18:16:27 -06:00 |
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64040d55a2
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and another!
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2020-09-27 18:05:23 -06:00 |
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32d30d38ec
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off by one errors sure are nice
the item gets added to the vec before len is calculated, and since its
0-indexed we want to subtract 1
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2020-09-27 17:47:21 -06:00 |
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b94dcb62d0
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tool shop pricing
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2020-09-23 21:49:33 -06:00 |
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1e18d5729b
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default to high price rather than zero
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2020-09-23 21:41:15 -06:00 |
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8a9ced09ea
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armor shop pricing
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2020-09-23 20:54:39 -06:00 |
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52d4fe8495
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weapon shop prices
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2020-09-23 19:14:11 -06:00 |
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c13c071946
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weapon stats
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2020-09-23 19:13:45 -06:00 |
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514e18fff3
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armor shop
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2020-09-22 22:39:28 -06:00 |
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80f50c49cc
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small fixes in weapon shop
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2020-09-21 00:38:12 -06:00 |
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991a71e1ca
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tool shop
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2020-09-21 00:37:50 -06:00 |
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65208cddba
|
weapon shop
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2020-09-18 07:55:48 -06:00 |
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b0be92cb50
|
Merge pull request 'mag feeding!' (#207) from mag_feeding into master
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2020-09-08 00:00:21 -04:00 |
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acd4e57d1d
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implement rest of mag cells
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2020-09-07 21:14:17 -06:00 |
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d567c50216
|
mag cells
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2020-09-07 08:02:12 -06:00 |
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27a87ffe96
|
fix esweap type + special numbering. add to other files and tests
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2020-09-07 00:39:23 -03:00 |
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ebdd4b28de
|
actually this makes more sense
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2020-09-05 22:06:39 -06:00 |
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23bc39b5bf
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move tool usage logic into own file
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2020-09-05 21:10:12 -06:00 |
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50c5699f34
|
handle mags changing owners
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2020-09-02 22:28:21 -06:00 |
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2dde4d5716
|
mag feeding
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2020-08-31 23:46:15 -06:00 |
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15b4732981
|
item helper methods
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2020-08-31 23:45:40 -06:00 |
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f583b25176
|
hide mag struct internals
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2020-08-20 22:59:40 -06:00 |
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031f3bba23
|
add modifiers to weapon+armor+mag
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2020-08-20 20:19:46 -06:00 |
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431752cbf7
|
Merge pull request 'interserver communication' (#202) from interserver_communication into master
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2020-08-20 14:59:35 -04:00 |
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982966e679
|
fix tests
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2020-08-20 11:52:12 -06:00 |
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c8059edb42
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move interserver handler from login -> character and handle new ship messages
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2020-08-19 23:18:04 -06:00 |
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2926938201
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add InterserverActor trait for cross-server communication
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2020-08-19 21:21:09 -06:00 |
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92bc0f2466
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handle hospital visits
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2020-08-11 17:17:24 -03:00 |
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