237 Commits (3cd4e9db10afd3a9f69c3eeda4f63f6c8dc073df)

Author SHA1 Message Date
jake 272be2db74 ServerState on_disconnect 5 years ago
jake 3fd89664d7 initial room creation logic 5 years ago
jake c2ceb034d8 add clientlocation functions 5 years ago
andy de199c4d80 remove manual padding. handled in libpso now 5 years ago
andy e0da49d048 moved padding logic to libpso, changed return type from Box to Result 5 years ago
andy bbd7aeff2a clean up 5 years ago
andy 903a2b283f initial chat packets. wip 5 years ago
jake c8dd57edb4 use user id for guildcard number 5 years ago
jake 8c4ea9b0d1 lobby joining 5 years ago
jake 7808bf831c direct message packet 5 years ago
jake 161c0c94f8 location overhaul 5 years ago
jake 6e1cc9a2c0 send inventory to player 5 years ago
jake 628d804be6 send ship name to client 5 years ago
jake dd3038745d send char stats to player 5 years ago
jake 4b2c7d299e add char level table structs to ships 5 years ago
jake 11b51e97a2 echo Message packets to other clients in the room 5 years ago
jake f149bb4dea move ClientState instantiate from connect to valid login 5 years ago
jake 091bf7088e fire me 5 years ago
jake 4df6fa4466 hahah how did I put this in the wrong struct 5 years ago
jake daad33ed1e send keyconfig to user on connection 5 years ago
jake d1dbd8d043 ClientLocation struct 5 years ago
jake 95fb1dbc86 remove debug print 5 years ago
jake 6d57d5d6fa send the actual char into the lobby 5 years ago
jake 871493a835 basic lobby loading 5 years ago
jake 88ce7d922b show data in wrongpacketforservertype 5 years ago
jake 825c04d22b ship init 5 years ago
jake 7a18af7d88 ship init 5 years ago