jake
|
07a1712f4d
|
fix some item names
|
5 years ago |
jake
|
fd33fa751a
|
problem: initializing the drop table blows up the stack no matter how
large I make it
solution: put it on the goddamn heap
|
5 years ago |
Andy Newjack
|
332f22f34e
|
weapon % fix v2 and give the level 199 guy a 100h hell gun
|
5 years ago |
Andy Newjack
|
895891fabc
|
oops forgot to handle missing specials
|
5 years ago |
Andy Newjack
|
a2dca1d5fe
|
send all the weapon bytes
|
5 years ago |
jake
|
a6c8c959fc
|
foreshadowing
|
5 years ago |
jake
|
9c643e2aae
|
use ClientLocation refactor
|
5 years ago |
jake
|
c846bca599
|
ClientLocation refactor
|
5 years ago |
jake
|
0cf0022bf9
|
StackedItem -> ItemInstance, add Meseta
|
5 years ago |
jake
|
1279fedfee
|
MapVariantType -> MapArea
|
5 years ago |
jake
|
8d86cf3088
|
mag naming
|
5 years ago |
jake
|
b21603c1d7
|
mag feeding charts
|
5 years ago |
jake
|
ae9fdce663
|
apparently theres only 5 forest1s
|
5 years ago |
jake
|
d9f88d55a2
|
use New variants of entities for creation
|
5 years ago |
jake
|
b39ee6c0f3
|
use Option for entity primary keys
|
5 years ago |
jake
|
6b1ef41bd0
|
UserAccount/UserSettings/GuildCardData -> *Entities
|
5 years ago |
jake
|
44c35f350d
|
Item -> ItemEntity
|
5 years ago |
jake
|
0954d85e5a
|
CharacterEntityId
|
5 years ago |
jake
|
de8f44f269
|
andy what were you doing
make guild card sending much more sane
|
5 years ago |
jake
|
bf595f9693
|
Character -> CharacterEntity
|
5 years ago |
jake
|
620bcade7b
|
itemdetail -> itemdroptype for drops
|
5 years ago |
jake
|
a7434346db
|
move equipped flag to itemlocation::inventory
|
5 years ago |
jake
|
0d42c0ede0
|
add box drops
|
5 years ago |
jake
|
89aab63f86
|
fix tool table config loading
|
5 years ago |
jake
|
979636a4c4
|
load map object files
|
5 years ago |
jake
|
2f2e9e5c5c
|
add missing enemies
|
5 years ago |
jake
|
3e9cf6677f
|
fix weapon names+extra spaces
|
5 years ago |
jake
|
3600197993
|
fix tool names
|
5 years ago |
jake
|
9cf2979777
|
fix case on unit names
|
5 years ago |
jake
|
cfa31736c6
|
rare drops
|
5 years ago |
jake
|
e41f79f41a
|
tech drops
|
5 years ago |
jake
|
9a1feb8836
|
mags!
|
5 years ago |
jake
|
6a27d1b639
|
switch fomar/ramarl
|
5 years ago |
jake
|
359120de07
|
redo active item stuff
|
5 years ago |
Andy Newjack
|
648fdfc0ec
|
rename function
|
5 years ago |
Andy Newjack
|
38b0cac09b
|
get player counts for room lists
|
5 years ago |
andy
|
eef2178df8
|
cleanup and fix errors. still need to get room player counts
|
5 years ago |
Andy Newjack
|
7f95f7e793
|
room list req/resp functions
|
5 years ago |
Andy Newjack
|
f11ee7f53f
|
wip. initial room list stuff
|
5 years ago |
Andy Newjack
|
177b694870
|
initial guildcard send/recv
|
5 years ago |
jake
|
51bfddb9e9
|
should probably include tech item file
|
5 years ago |
jake
|
afbd63ff6a
|
tech table load config
|
5 years ago |
jake
|
2981b163c2
|
remove shield+unit midstruct
|
5 years ago |
jake
|
e72caebbf8
|
remove armor midstruct
|
5 years ago |
jake
|
76829dd16d
|
remove unused use statements
|
5 years ago |
jake
|
2e2f9c6c17
|
begin removing weird middleman item structs: weapons
|
5 years ago |
wilson
|
aa6e5bbafe
|
BB Mags (#86)
Reviewed-by: jake <jake@sharnoth.com>
|
5 years ago |
jake
|
dde3b1da1d
|
tool drops (minus techs)
|
5 years ago |
reason
|
e803c23ec3
|
Stackable Stuffs (#84)
|
5 years ago |
jake
|
bdf9824662
|
add unit drops to drop table
|
5 years ago |