501 Commits

Author SHA1 Message Date
6c84fb2f1e add drop table init test 2020-04-13 01:01:41 -07:00
d59ec43f6e fix monster names 2020-04-13 01:01:25 -07:00
f1841f6f7f properly load monster_dar.toml 2020-04-13 01:01:06 -07:00
07a1712f4d fix some item names 2020-04-13 01:00:19 -07:00
7b0f0e6b0f config corrections
blueful -> bluefull
whitil -> whitill
remove epsiguard
2020-04-13 00:53:16 -07:00
ebe93253a1 Merge pull request 'add droptable to roomstate' (#103) from fix_droptable_thing into master 2020-04-12 17:32:09 -04:00
fd33fa751a problem: initializing the drop table blows up the stack no matter how
large I make it
solution: put it on the goddamn heap
2020-04-12 14:27:06 -07:00
abd7cc26b6 update async+futures 2020-04-12 14:24:52 -07:00
b92b118fc4 Merge pull request 'weapon_bytes' (#102) from weapon_bytes into master
Reviewed-by: jake <jake@sharnoth.com>
2020-04-10 15:33:51 -04:00
332f22f34e weapon % fix v2 and give the level 199 guy a 100h hell gun 2020-04-10 02:04:37 -03:00
895891fabc oops forgot to handle missing specials 2020-04-08 20:02:06 -03:00
a2dca1d5fe send all the weapon bytes 2020-04-08 19:41:12 -03:00
806aab7d21 Merge pull request 'misc refactorings to make things easier' (#100) from refactor_some_things into master 2020-04-08 15:41:06 -04:00
a6c8c959fc foreshadowing 2020-04-06 23:42:38 -07:00
9c643e2aae use ClientLocation refactor 2020-04-06 23:40:39 -07:00
c846bca599 ClientLocation refactor 2020-04-05 22:56:48 -07:00
0cf0022bf9 StackedItem -> ItemInstance, add Meseta 2020-04-04 10:49:37 -07:00
1279fedfee MapVariantType -> MapArea 2020-04-04 10:49:27 -07:00
c24161bfd4 Merge pull request 'mag feeding charts' (#99) from mag_feed into master 2020-04-01 00:18:23 -04:00
8d86cf3088 mag naming 2020-03-31 21:15:01 -07:00
7e7920d1f5 remove weird non-mags 2020-03-31 21:00:16 -07:00
b21603c1d7 mag feeding charts 2020-03-31 20:47:49 -07:00
ae9fdce663 apparently theres only 5 forest1s 2020-03-30 19:51:57 -07:00
f0f125822f Merge pull request 'use New variants of entities for creation' (#98) from new_entities into master 2020-03-30 22:50:53 -04:00
d9f88d55a2 use New variants of entities for creation 2020-03-30 19:28:49 -07:00
eb2cefa868 Merge pull request 'changes to entities' (#97) from entity_renaming into master 2020-03-30 01:16:26 -04:00
b39ee6c0f3 use Option for entity primary keys 2020-03-29 22:00:07 -07:00
6b1ef41bd0 UserAccount/UserSettings/GuildCardData -> *Entities 2020-03-29 16:11:14 -07:00
44c35f350d Item -> ItemEntity 2020-03-29 14:53:51 -07:00
0954d85e5a CharacterEntityId 2020-03-29 14:50:43 -07:00
de8f44f269 andy what were you doing
make guild card sending much more sane
2020-03-29 13:27:23 -07:00
bf595f9693 Character -> CharacterEntity 2020-03-29 12:43:20 -07:00
2c74dad53d Merge pull request 'finish up item handling to get ready for drops' (#91) from active_item into master 2020-03-29 15:09:48 -04:00
620bcade7b itemdetail -> itemdroptype for drops 2020-03-29 12:06:32 -07:00
a7434346db move equipped flag to itemlocation::inventory 2020-03-29 12:06:32 -07:00
ed3048840e add box drop config files 2020-03-29 12:06:32 -07:00
0d42c0ede0 add box drops 2020-03-29 12:06:32 -07:00
89aab63f86 fix tool table config loading 2020-03-29 12:06:32 -07:00
979636a4c4 load map object files 2020-03-29 12:06:32 -07:00
2f2e9e5c5c add missing enemies 2020-03-29 12:06:32 -07:00
b69d732343 rare drop config files 2020-03-29 12:06:32 -07:00
3e9cf6677f fix weapon names+extra spaces 2020-03-29 12:06:32 -07:00
3600197993 fix tool names 2020-03-29 12:06:32 -07:00
9cf2979777 fix case on unit names 2020-03-29 12:06:32 -07:00
193cf72cdb fix monster names in config files 2020-03-29 12:06:32 -07:00
cfa31736c6 rare drops 2020-03-29 12:06:31 -07:00
e41f79f41a tech drops 2020-03-29 12:06:31 -07:00
9a1feb8836 mags! 2020-03-29 12:06:31 -07:00
6a27d1b639 switch fomar/ramarl 2020-03-29 12:06:31 -07:00
359120de07 redo active item stuff 2020-03-29 12:06:23 -07:00