839 Commits (7bd385d580992f4e575362918a59ef7740ac2505)

Author SHA1 Message Date
jake 7bd385d580 anyhowing continues 2 years ago
jake f09c73611f fix some user setting entity stuff 2 years ago
jake d495ec97f2 fix this keyconfig nonsense 2 years ago
jake 31ebc1af32 actually store meseta bank interaction 2 years ago
jake fe472eaae2 lvl value in level up pkt is 0-based 2 years ago
jake 0b641424da don't start with 300 meseta in bank 2 years ago
jake f5fea8540e fix problem where item drops were not pickup-able 2 years ago
jake f80e37c438 oh forgot to add these migrations 2 years ago
jake 58da1f87f6 inital drop test 2 years ago
jake 220d3e7185 update exp tests with new map builder tech 2 years ago
jake bbaf39fa0b rename default_map_variants 2 years ago
jake 33b80d7235 mapbuilder trait -> just a function 2 years ago
jake b831f9b83b drop table builder 2 years ago
jake e5f13b6cb7 why did I make this generic over rng anyway its not like I was ever gonna use that 2 years ago
jake 08efcce6f7 mapbuilder 2 years ago
jake ab8c5e6688 more anyhow 2 years ago
jake a2686e2be8 anyhow 2 years ago
jake 43579f7058 fix postgres stuff to get to a game 2 years ago
jake 4f8a75f9d7 cleanup 2 years ago
jake fbab8fe5e8 cleanup errors 2 years ago
jake dbf73acb8d basic item use infra, with jackolanterns 2 years ago
jake 4c2fa8600a missed some magcells, and apparently they stack 2 years ago
jake 2483d2242b fix character location rooms 2 years ago
jake 2959181873 cleanup 2 years ago
jake 38070c9dfd simplify the return type of item tasks 2 years ago
jake 40046ae991 move around uses 2 years ago
jake 5c34612afe oh I should probably await that 2 years ago
jake 0f876d25bb well that was duplicated I guess 2 years ago
jake e0e68b9ad7 impromptu db transaction refactor 2 years ago
jake e6e080004f fix in lobby ship select 2 years ago
jake d671a8ae42 map+flatten->flat_map 2 years ago
jake 6ced59a730 holidays! (with rappies) 2 years ago
jake 8700987986 actually this can be simplified 2 years ago
jake ed9f951bca cleanup rare enemy generation 2 years ago
jake b42deeede1 print out sent packets 2 years ago
jake 4a38d94dbb more cleanup 2 years ago
jake 6f0fa05e3b add client.rs 2 years ago
jake 192ff967e6 cleanup this refactored mess 2 years ago
jake 4b1ded6f7d clean up new mainloop stuff 2 years ago
jake 9843274bd8 fix character server/interserver communication 2 years ago
jake 3a50cd7ba1 fix the standalone binaries 2 years ago
jake fdce44cdd8 refactor the rest of the fucking code 2 years ago
jake 27931adb5a clippy found some new problems 2 years ago
jake 58c26301bf make ClientLocation Clone-able 2 years ago
jake 36261663be new rust version new clippy lints 2 years ago
jake 91a92870dc use the correct structure this time 2 years ago
jake 1f5e94ccfb make CharacterLevelTable a global const lookup table cause whynot 2 years ago
jake e5ff75e367 clippy 2 years ago
jake 16a4653360 pass EntityGateway clones rather than letting functions borrow 2 years ago
jake d6c2e289ff use async mutexes in inmemorygateway and reimplement inmemorygateway transactions 2 years ago