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89f3091099
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make save_user_settings async
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2020-10-07 19:24:46 -06:00 |
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d8c6dd817e
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add derives to item structs, make some things public
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2020-10-07 19:24:46 -06:00 |
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17a8b288c1
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change banned from bool to timestamp
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2020-10-07 19:24:46 -06:00 |
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db23a9794e
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options saved to character!
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2020-10-02 22:41:53 -03:00 |
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d08db622e2
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shops!
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2020-09-27 18:16:27 -06:00 |
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e4e9f12e10
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pls be MINDful of MIND
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2020-09-08 18:40:58 -03:00 |
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b1a9e71f4b
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mag bank truncation logic
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2020-09-08 18:40:18 -03:00 |
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b0be92cb50
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Merge pull request 'mag feeding!' (#207) from mag_feeding into master
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2020-09-08 00:00:21 -04:00 |
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819ec7bf58
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actually evolve all the magcell mags
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2020-09-07 21:46:40 -06:00 |
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9e275d23a0
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not handling mag cell usage in feeding
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2020-09-07 21:23:03 -06:00 |
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d567c50216
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mag cells
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2020-09-07 08:02:12 -06:00 |
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bc7e513a74
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one more test
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2020-09-07 00:45:35 -03:00 |
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27a87ffe96
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fix esweap type + special numbering. add to other files and tests
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2020-09-07 00:39:23 -03:00 |
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48b162f221
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add esweapon to item mod.rs and fix dumb mistakes
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2020-09-06 23:46:52 -03:00 |
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85798c83a2
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use from_value
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2020-09-06 02:20:27 -03:00 |
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5ba9908b50
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basic srank structs and functions
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2020-09-06 02:16:46 -03:00 |
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50c5699f34
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handle mags changing owners
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2020-09-02 22:28:21 -06:00 |
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2dde4d5716
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mag feeding
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2020-08-31 23:46:15 -06:00 |
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a68fcb9b10
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add feed_mag entity_gateway function
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2020-08-31 23:44:39 -06:00 |
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3184c79c3c
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basic mag evolution
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2020-08-28 17:32:24 -06:00 |
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f583b25176
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hide mag struct internals
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2020-08-20 22:59:40 -06:00 |
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19dd5309cd
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load mag feeding tables
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2020-08-20 22:53:34 -06:00 |
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1dc07e216e
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these should probably only specify the tool used
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2020-08-20 22:18:31 -06:00 |
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031f3bba23
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add modifiers to weapon+armor+mag
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2020-08-20 20:19:46 -06:00 |
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2926938201
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add InterserverActor trait for cross-server communication
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2020-08-19 21:21:09 -06:00 |
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5637f49364
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misc formatting
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2020-08-04 19:50:58 -06:00 |
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c0421e0c16
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Merge pull request 'i t e m r e f a c t o r' (#189) from it_never_ends into master
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2020-07-19 17:08:38 -04:00 |
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344cfc6dc4
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i t e m r e f a c t o r
also some bank functionality
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2020-07-19 14:14:07 -06:00 |
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040415e699
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fix unit modifier indexes
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2020-07-01 18:01:08 -03:00 |
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f7b91772b0
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another item refactor (plus tool usage)
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2020-06-29 20:41:44 -06:00 |
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4452b6d4d2
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add materials
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2020-06-10 21:23:10 -06:00 |
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8d49c50cc5
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async EntityGateway
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2020-06-02 18:51:18 -06:00 |
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e0f73cf273
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max_stack should be usize
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2020-05-30 10:28:23 -06:00 |
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cde9b8ebb6
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use btrees for these for easier testing
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2020-05-29 23:36:35 -06:00 |
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4e1f816f24
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max stack for each tool
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2020-05-29 16:42:43 -03:00 |
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51dc531330
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fix warnings
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2020-05-25 10:03:25 -06:00 |
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3524f38240
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dont unwrap
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2020-05-23 01:16:02 -03:00 |
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629b53586d
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hook up box drops, add specific box drops, and item-from-bytes functions
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2020-05-22 18:58:51 -03:00 |
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580a21d9fc
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Merge pull request 'item structure overhaul' (#143) from item_overhaul2 into master
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2020-05-06 09:57:17 -04:00 |
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9a721e0980
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item structure overhaul
also, item pickup
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2020-05-05 22:13:45 -06:00 |
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51e7ab0c45
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Merge pull request 'armour_bytes' (#142) from armour_bytes into master
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2020-05-04 19:01:36 -04:00 |
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9c17377722
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drop shields with non-0 stats
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2020-05-04 19:50:47 -03:00 |
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6ef78b4ed6
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drop armour with stats
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2020-05-03 14:26:40 -03:00 |
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d421b30a88
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remove commented things
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2020-05-02 22:17:12 -03:00 |
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e255b43c10
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hella warnings cleanup pt 1. remove unused imports, allow deadcode and unused results
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2020-05-02 22:08:37 -03:00 |
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b22ce086f7
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guess I needed this PartialEq for the tests
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2020-04-27 07:07:09 -06:00 |
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02c9cdc276
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drop techs
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2020-04-27 06:55:18 -06:00 |
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91c44628ea
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fix meseta drops
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2020-04-26 22:51:09 -06:00 |
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4a526e7673
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basic item drop logic
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2020-04-26 22:01:05 -06:00 |
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663797e55b
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remove unneeded PartialEq derive
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2020-04-26 21:58:43 -06:00 |
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