210 Commits

Author SHA1 Message Date
89f3091099 make save_user_settings async 2020-10-07 19:24:46 -06:00
d8c6dd817e add derives to item structs, make some things public 2020-10-07 19:24:46 -06:00
17a8b288c1 change banned from bool to timestamp 2020-10-07 19:24:46 -06:00
db23a9794e options saved to character! 2020-10-02 22:41:53 -03:00
d08db622e2 shops! 2020-09-27 18:16:27 -06:00
e4e9f12e10 pls be MINDful of MIND 2020-09-08 18:40:58 -03:00
b1a9e71f4b mag bank truncation logic 2020-09-08 18:40:18 -03:00
b0be92cb50 Merge pull request 'mag feeding!' (#207) from mag_feeding into master 2020-09-08 00:00:21 -04:00
819ec7bf58 actually evolve all the magcell mags 2020-09-07 21:46:40 -06:00
9e275d23a0 not handling mag cell usage in feeding 2020-09-07 21:23:03 -06:00
d567c50216 mag cells 2020-09-07 08:02:12 -06:00
bc7e513a74 one more test 2020-09-07 00:45:35 -03:00
27a87ffe96 fix esweap type + special numbering. add to other files and tests 2020-09-07 00:39:23 -03:00
48b162f221 add esweapon to item mod.rs and fix dumb mistakes 2020-09-06 23:46:52 -03:00
85798c83a2 use from_value 2020-09-06 02:20:27 -03:00
5ba9908b50 basic srank structs and functions 2020-09-06 02:16:46 -03:00
50c5699f34 handle mags changing owners 2020-09-02 22:28:21 -06:00
2dde4d5716 mag feeding 2020-08-31 23:46:15 -06:00
a68fcb9b10 add feed_mag entity_gateway function 2020-08-31 23:44:39 -06:00
3184c79c3c basic mag evolution 2020-08-28 17:32:24 -06:00
f583b25176 hide mag struct internals 2020-08-20 22:59:40 -06:00
19dd5309cd load mag feeding tables 2020-08-20 22:53:34 -06:00
1dc07e216e these should probably only specify the tool used 2020-08-20 22:18:31 -06:00
031f3bba23 add modifiers to weapon+armor+mag 2020-08-20 20:19:46 -06:00
2926938201 add InterserverActor trait for cross-server communication 2020-08-19 21:21:09 -06:00
5637f49364 misc formatting 2020-08-04 19:50:58 -06:00
c0421e0c16 Merge pull request 'i t e m r e f a c t o r' (#189) from it_never_ends into master 2020-07-19 17:08:38 -04:00
344cfc6dc4 i t e m r e f a c t o r
also some bank functionality
2020-07-19 14:14:07 -06:00
040415e699 fix unit modifier indexes 2020-07-01 18:01:08 -03:00
f7b91772b0 another item refactor (plus tool usage) 2020-06-29 20:41:44 -06:00
4452b6d4d2 add materials 2020-06-10 21:23:10 -06:00
8d49c50cc5 async EntityGateway 2020-06-02 18:51:18 -06:00
e0f73cf273 max_stack should be usize 2020-05-30 10:28:23 -06:00
cde9b8ebb6 use btrees for these for easier testing 2020-05-29 23:36:35 -06:00
4e1f816f24 max stack for each tool 2020-05-29 16:42:43 -03:00
51dc531330 fix warnings 2020-05-25 10:03:25 -06:00
3524f38240 dont unwrap 2020-05-23 01:16:02 -03:00
629b53586d hook up box drops, add specific box drops, and item-from-bytes functions 2020-05-22 18:58:51 -03:00
580a21d9fc Merge pull request 'item structure overhaul' (#143) from item_overhaul2 into master 2020-05-06 09:57:17 -04:00
9a721e0980 item structure overhaul
also, item pickup
2020-05-05 22:13:45 -06:00
51e7ab0c45 Merge pull request 'armour_bytes' (#142) from armour_bytes into master 2020-05-04 19:01:36 -04:00
9c17377722 drop shields with non-0 stats 2020-05-04 19:50:47 -03:00
6ef78b4ed6 drop armour with stats 2020-05-03 14:26:40 -03:00
d421b30a88 remove commented things 2020-05-02 22:17:12 -03:00
e255b43c10 hella warnings cleanup pt 1. remove unused imports, allow deadcode and unused results 2020-05-02 22:08:37 -03:00
b22ce086f7 guess I needed this PartialEq for the tests 2020-04-27 07:07:09 -06:00
02c9cdc276 drop techs 2020-04-27 06:55:18 -06:00
91c44628ea fix meseta drops 2020-04-26 22:51:09 -06:00
4a526e7673 basic item drop logic 2020-04-26 22:01:05 -06:00
663797e55b remove unneeded PartialEq derive 2020-04-26 21:58:43 -06:00