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a238ae3846
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add remaining modifiers for item types and fix presents?
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2021-01-23 04:56:24 +00:00 |
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e774b9c950
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oops forgot mags
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2020-12-13 20:12:31 +00:00 |
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fc84db5393
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put armors in presents. apply modifiers for armors, shields, units, mags. remove prints
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2020-12-13 18:46:28 +00:00 |
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ba0b827c24
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modifiers are for the boys
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2020-12-12 15:47:30 +00:00 |
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98b2ebfdd8
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wrap everything except armours
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2020-12-07 02:12:24 +00:00 |
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7e9b989078
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holy shit unwrapping presents finally works for weapons
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2020-12-06 04:19:26 +00:00 |
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c9160f177d
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fix tests
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2020-12-04 02:47:02 +00:00 |
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a77b9874ff
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initial present stuff
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2020-12-04 02:35:30 +00:00 |
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fe0f7ba41e
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initial wrapping stuff
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2020-12-04 00:53:48 +00:00 |
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6410042e48
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fix grind modification
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2020-12-03 14:57:17 -07:00 |
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fb53ccd03a
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percents -> percent
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2020-12-03 14:57:00 -07:00 |
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3b2a7ec73d
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tekking also affects grind
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2020-12-02 22:24:37 -07:00 |
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e4cdd2b95a
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weapons can have tek modifiers
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2020-12-02 19:20:33 -07:00 |
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d9f52a73e4
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thanksandy
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2020-12-02 19:01:53 -07:00 |
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92c34b2d28
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remove modifiers from weapon and armor
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2020-12-01 23:17:07 -07:00 |
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4954dcb789
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should probably split this since theres already live data
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2020-11-12 17:13:42 -07:00 |
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ceb632aec8
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make equippedentity serializeable
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2020-11-11 19:26:12 -07:00 |
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2d5f83fab6
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make inv item stuff serializable
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2020-11-09 19:03:03 -07:00 |
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6e2fab31f0
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e q u i p r e f a c t o r
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2020-11-09 16:47:19 -07:00 |
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7ae8976c10
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i t e m r e f a c t o r
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2020-11-05 16:36:39 -07:00 |
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99cc651fd9
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add enumiter to item types
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2020-10-30 21:25:29 -06:00 |
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01fe0931b1
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make itementity serializable
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2020-10-30 21:25:29 -06:00 |
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e256423dfa
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remove comments and don't be canadian
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2020-10-26 23:15:04 -03:00 |
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790668f6f7
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add unit armour slots. equip the unit into the right slot and save correctly
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2020-10-26 23:15:03 -03:00 |
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412d4b8e81
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Technique::from_value
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2020-10-07 19:24:46 -06:00 |
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d8c6dd817e
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add derives to item structs, make some things public
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2020-10-07 19:24:46 -06:00 |
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d08db622e2
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shops!
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2020-09-27 18:16:27 -06:00 |
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e4e9f12e10
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pls be MINDful of MIND
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2020-09-08 18:40:58 -03:00 |
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b1a9e71f4b
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mag bank truncation logic
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2020-09-08 18:40:18 -03:00 |
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b0be92cb50
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Merge pull request 'mag feeding!' (#207) from mag_feeding into master
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2020-09-08 00:00:21 -04:00 |
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819ec7bf58
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actually evolve all the magcell mags
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2020-09-07 21:46:40 -06:00 |
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9e275d23a0
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not handling mag cell usage in feeding
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2020-09-07 21:23:03 -06:00 |
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d567c50216
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mag cells
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2020-09-07 08:02:12 -06:00 |
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bc7e513a74
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one more test
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2020-09-07 00:45:35 -03:00 |
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27a87ffe96
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fix esweap type + special numbering. add to other files and tests
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2020-09-07 00:39:23 -03:00 |
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48b162f221
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add esweapon to item mod.rs and fix dumb mistakes
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2020-09-06 23:46:52 -03:00 |
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85798c83a2
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use from_value
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2020-09-06 02:20:27 -03:00 |
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5ba9908b50
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basic srank structs and functions
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2020-09-06 02:16:46 -03:00 |
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50c5699f34
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handle mags changing owners
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2020-09-02 22:28:21 -06:00 |
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2dde4d5716
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mag feeding
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2020-08-31 23:46:15 -06:00 |
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3184c79c3c
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basic mag evolution
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2020-08-28 17:32:24 -06:00 |
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f583b25176
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hide mag struct internals
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2020-08-20 22:59:40 -06:00 |
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19dd5309cd
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load mag feeding tables
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2020-08-20 22:53:34 -06:00 |
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1dc07e216e
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these should probably only specify the tool used
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2020-08-20 22:18:31 -06:00 |
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031f3bba23
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add modifiers to weapon+armor+mag
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2020-08-20 20:19:46 -06:00 |
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c0421e0c16
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Merge pull request 'i t e m r e f a c t o r' (#189) from it_never_ends into master
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2020-07-19 17:08:38 -04:00 |
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344cfc6dc4
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i t e m r e f a c t o r
also some bank functionality
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2020-07-19 14:14:07 -06:00 |
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040415e699
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fix unit modifier indexes
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2020-07-01 18:01:08 -03:00 |
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f7b91772b0
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another item refactor (plus tool usage)
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2020-06-29 20:41:44 -06:00 |
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e0f73cf273
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max_stack should be usize
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2020-05-30 10:28:23 -06:00 |
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