733 Commits (ac423fa6ba28e890b07d9717d412d3387e3b03e6)
 

Author SHA1 Message Date
jake 6cc42360c2 Merge pull request 'fix unit modifier indexes' (#185) from unit_mods into master 4 years ago
Andy Newjack 040415e699 fix unit modifier indexes 4 years ago
Andy Newjack 35a4b190b7 don't crash if min and max meseta is the same 4 years ago
Andy Newjack 4fa3aa1a3d ep2 offline mode maps 4 years ago
jake 1062382552 Merge pull request 'another item refactor (plus tool usage)' (#182) from item_refactor_again into master 4 years ago
jake 79502f03d2 add tests for item use 4 years ago
jake f7b91772b0 another item refactor (plus tool usage) 4 years ago
andy e7bb51b045 handle charge attack packet. works for regular weapons and vjaya (#179) 4 years ago
jake b50d37cbb7 Merge pull request 'keep track of player's position' (#177) from player_position into master 4 years ago
Andy Newjack 60cecc8b61 initial ep2,4 maps + offline for all eps. 4 years ago
jake 4452b6d4d2 add materials 4 years ago
Andy Newjack b1b387c3ae consistency 4 years ago
Andy Newjack d8af58e04a add ep2 and 4 online maps 4 years ago
Andy Newjack 993c81a162 keep track of player's position 4 years ago
jake 1d8c729423 Merge pull request 'exp gain' (#162) from exp_gain into master 4 years ago
jake fe85c8081e warnings 4 years ago
jake 36f3e413e0 exp gain tests 4 years ago
jake 32bb021a94 don't give full exp for not last hit 4 years ago
jake 5097d4292b exp gain 4 years ago
jake 07a91436b4 add ep1 battleparam 4 years ago
jake eca6ae77fe dubchicswitch -> dubwitch 4 years ago
jake 27179f924b leveltable::get_level_from_exp 4 years ago
jake e9f4d78952 move common test functions to another file 4 years ago
jake fa5103bb78 send the exp to the client maybe 5 years ago
jake 280b8ff6dd add another item pickup test 5 years ago
jake 7a5e9c366d Merge pull request 'async-ify entity gateway for future db impls' (#161) from async_entity_gateway into master 5 years ago
jake 7ae60fafc5 asyncify tests 5 years ago
jake 8d49c50cc5 async EntityGateway 5 years ago
jake ddee920080 fix bug where picking up a stack caused 2x that item to be picked up 5 years ago
jake ed51aa379c Merge pull request 'properly pick up stacks and a ton of tests' (#160) from properly_pick_up_stacks into master 5 years ago
jake c1c4e7de5d remove extra print 5 years ago
jake d8e6789427 this is kind of an important file 5 years ago
jake 78a5e0963b add a bunch of item manager tests 5 years ago
jake e0f73cf273 max_stack should be usize 5 years ago
jake 3cb5df4577 message/direct_message return a result 5 years ago
jake c26bc895da fix picking up stacked items messing up inventory count 5 years ago
jake 649e79c332 make elseware a library with a separate main 5 years ago
jake cde9b8ebb6 use btrees for these for easier testing 5 years ago
jake e657800a22 Merge pull request 'max stack for each tool' (#159) from tool_stacks into master 5 years ago
Andy Newjack 4e1f816f24 max stack for each tool 5 years ago
jake 3e736d01f4 Merge pull request 'quests' (#157) from quests into master 5 years ago
jake 51dc531330 fix warnings 5 years ago
jake fd221ab6a2 use builder::quest 5 years ago
jake 1954225d34 less unwraps in quest loading 5 years ago
jake 2580004e07 cleanup done_bursting 5 years ago
jake ac07785f59 quest data 5 years ago
jake 35dd503d14 quests! 5 years ago
jake 1bd10f4bb8 Merge pull request 'box_drops' (#155) from box_drops into master 5 years ago
jake 2e4f54d41c Merge pull request 'load_character for item_manager to not crash when client leaves a room' (#156) from leave_room_crash into master 5 years ago
Andy Newjack 94a1893a03 load_character for item_manager to not crash when client leaves a room 5 years ago