569 Commits (1b506e014f79921a8893e55b6fd2d0491ae14e5f)

Author SHA1 Message Date
jake 4187e93455 withdraw from bank 4 years ago
jake 0dca90ff5a send deposit packets to correct clients 4 years ago
jake 1867fee78b add bank depositing 4 years ago
jake 755ff575cc probably trying too hard 4 years ago
Andy Newjack 14089a197c dont forget to send client location packets to other clients 4 years ago
Andy Newjack 7a37bb502e PlayerChangedFloor doesn't contain the right map area 4 years ago
Andy Newjack da693b9c3c add default bank item. dont crash if dropping all meseta. rename area to map_area and change from u32 to u16 4 years ago
Andy Newjack 3bcd1f4435 andy ur dumb xd. ep4 maps load now 4 years ago
Andy Newjack 196746dae7 ep1 offline mode fix for f1, f2. debug cleanup. ep4 map testing notes 4 years ago
jake 1474c91dcd fix warnings 4 years ago
jake 344cfc6dc4 i t e m r e f a c t o r 4 years ago
Andy Newjack f747376898 dont restrict boxes to episodes. use minor values for maps 4 years ago
Andy Newjack 040415e699 fix unit modifier indexes 4 years ago
Andy Newjack 35a4b190b7 don't crash if min and max meseta is the same 4 years ago
Andy Newjack 4fa3aa1a3d ep2 offline mode maps 4 years ago
jake f7b91772b0 another item refactor (plus tool usage) 4 years ago
andy e7bb51b045 handle charge attack packet. works for regular weapons and vjaya (#179) 4 years ago
Andy Newjack 60cecc8b61 initial ep2,4 maps + offline for all eps. 4 years ago
jake 4452b6d4d2 add materials 4 years ago
Andy Newjack b1b387c3ae consistency 4 years ago
Andy Newjack d8af58e04a add ep2 and 4 online maps 4 years ago
Andy Newjack 993c81a162 keep track of player's position 4 years ago
jake fe85c8081e warnings 4 years ago
jake 32bb021a94 don't give full exp for not last hit 4 years ago
jake 5097d4292b exp gain 4 years ago
jake 07a91436b4 add ep1 battleparam 4 years ago
jake eca6ae77fe dubchicswitch -> dubwitch 4 years ago
jake 27179f924b leveltable::get_level_from_exp 4 years ago
jake fa5103bb78 send the exp to the client maybe 4 years ago
jake 7ae60fafc5 asyncify tests 4 years ago
jake 8d49c50cc5 async EntityGateway 4 years ago
jake ddee920080 fix bug where picking up a stack caused 2x that item to be picked up 4 years ago
jake d8e6789427 this is kind of an important file 4 years ago
jake 78a5e0963b add a bunch of item manager tests 4 years ago
jake e0f73cf273 max_stack should be usize 4 years ago
jake 3cb5df4577 message/direct_message return a result 4 years ago
jake c26bc895da fix picking up stacked items messing up inventory count 4 years ago
jake 649e79c332 make elseware a library with a separate main 4 years ago
jake cde9b8ebb6 use btrees for these for easier testing 4 years ago
Andy Newjack 4e1f816f24 max stack for each tool 4 years ago
jake 51dc531330 fix warnings 4 years ago
jake fd221ab6a2 use builder::quest 4 years ago
jake 1954225d34 less unwraps in quest loading 4 years ago
jake 2580004e07 cleanup done_bursting 4 years ago
jake 35dd503d14 quests! 4 years ago
Andy Newjack 94a1893a03 load_character for item_manager to not crash when client leaves a room 4 years ago
Andy Newjack 3524f38240 dont unwrap 4 years ago
Andy Newjack 629b53586d hook up box drops, add specific box drops, and item-from-bytes functions 4 years ago
Andy Newjack dcc5b57b8e box drops working and load correct city file 4 years ago
jake 25f342b510 drop partial stacks of items/meseta 4 years ago