jake
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1867fee78b
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add bank depositing
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4 years ago |
jake
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755ff575cc
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probably trying too hard
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4 years ago |
jake
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23448ffcdb
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Merge pull request 'map_area' (#191) from map_area into master
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4 years ago |
jake
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379935ca74
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Merge pull request 'dont forget to send client location packets to other clients' (#192) from sync_player_positions into master
Reviewed-by: jake <jake@sharnoth.com>
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4 years ago |
Andy Newjack
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14089a197c
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dont forget to send client location packets to other clients
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4 years ago |
Andy Newjack
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7a37bb502e
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PlayerChangedFloor doesn't contain the right map area
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4 years ago |
Andy Newjack
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da693b9c3c
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add default bank item. dont crash if dropping all meseta. rename area to map_area and change from u32 to u16
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4 years ago |
Andy Newjack
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3bcd1f4435
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andy ur dumb xd. ep4 maps load now
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4 years ago |
Andy Newjack
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196746dae7
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ep1 offline mode fix for f1, f2. debug cleanup. ep4 map testing notes
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4 years ago |
jake
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c0421e0c16
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Merge pull request 'i t e m r e f a c t o r' (#189) from it_never_ends into master
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4 years ago |
jake
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1474c91dcd
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fix warnings
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4 years ago |
jake
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344cfc6dc4
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i t e m r e f a c t o r
also some bank functionality
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4 years ago |
Andy Newjack
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f747376898
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dont restrict boxes to episodes. use minor values for maps
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4 years ago |
jake
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035c58ac06
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Merge pull request 'don't crash if min and max meseta is the same' (#184) from min_max_meseta into master
Reviewed-by: jake <jake@sharnoth.com>
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4 years ago |
jake
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6cc42360c2
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Merge pull request 'fix unit modifier indexes' (#185) from unit_mods into master
Reviewed-by: jake <jake@sharnoth.com>
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4 years ago |
Andy Newjack
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040415e699
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fix unit modifier indexes
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4 years ago |
Andy Newjack
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35a4b190b7
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don't crash if min and max meseta is the same
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4 years ago |
Andy Newjack
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4fa3aa1a3d
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ep2 offline mode maps
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4 years ago |
jake
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1062382552
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Merge pull request 'another item refactor (plus tool usage)' (#182) from item_refactor_again into master
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4 years ago |
jake
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79502f03d2
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add tests for item use
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4 years ago |
jake
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f7b91772b0
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another item refactor (plus tool usage)
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4 years ago |
andy
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e7bb51b045
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handle charge attack packet. works for regular weapons and vjaya (#179)
Co-authored-by: Andy Newjack <andynewjack@protonmail.com>
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4 years ago |
jake
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b50d37cbb7
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Merge pull request 'keep track of player's position' (#177) from player_position into master
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4 years ago |
Andy Newjack
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60cecc8b61
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initial ep2,4 maps + offline for all eps.
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4 years ago |
jake
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4452b6d4d2
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add materials
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4 years ago |
Andy Newjack
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b1b387c3ae
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consistency
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4 years ago |
Andy Newjack
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d8af58e04a
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add ep2 and 4 online maps
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4 years ago |
Andy Newjack
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993c81a162
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keep track of player's position
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4 years ago |
jake
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1d8c729423
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Merge pull request 'exp gain' (#162) from exp_gain into master
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4 years ago |
jake
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fe85c8081e
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warnings
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4 years ago |
jake
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36f3e413e0
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exp gain tests
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4 years ago |
jake
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32bb021a94
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don't give full exp for not last hit
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4 years ago |
jake
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5097d4292b
|
exp gain
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4 years ago |
jake
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07a91436b4
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add ep1 battleparam
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4 years ago |
jake
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eca6ae77fe
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dubchicswitch -> dubwitch
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4 years ago |
jake
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27179f924b
|
leveltable::get_level_from_exp
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4 years ago |
jake
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e9f4d78952
|
move common test functions to another file
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4 years ago |
jake
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fa5103bb78
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send the exp to the client maybe
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4 years ago |
jake
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280b8ff6dd
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add another item pickup test
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4 years ago |
jake
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7a5e9c366d
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Merge pull request 'async-ify entity gateway for future db impls' (#161) from async_entity_gateway into master
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4 years ago |
jake
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7ae60fafc5
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asyncify tests
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4 years ago |
jake
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8d49c50cc5
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async EntityGateway
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4 years ago |
jake
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ddee920080
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fix bug where picking up a stack caused 2x that item to be picked up
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4 years ago |
jake
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ed51aa379c
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Merge pull request 'properly pick up stacks and a ton of tests' (#160) from properly_pick_up_stacks into master
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4 years ago |
jake
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c1c4e7de5d
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remove extra print
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4 years ago |
jake
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d8e6789427
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this is kind of an important file
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4 years ago |
jake
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78a5e0963b
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add a bunch of item manager tests
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4 years ago |
jake
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e0f73cf273
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max_stack should be usize
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4 years ago |
jake
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3cb5df4577
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message/direct_message return a result
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4 years ago |
jake
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c26bc895da
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fix picking up stacked items messing up inventory count
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4 years ago |