jake
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4788f707ed
|
track character playtime
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2 years ago |
jake
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a26fbe1c68
|
Merge pull request 'the final itemrefactor (probably)' (#113) from peak_itemrefactor into master
Reviewed-on: #113
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2 years ago |
jake
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5b9ae1e9cc
|
put proper error strings on this struct
|
2 years ago |
jake
|
df135e1c3c
|
split actions into actions+tasks
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2 years ago |
jake
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24639496da
|
move bank code out of state
|
2 years ago |
jake
|
414b3d2ce5
|
move floor code out of state
|
2 years ago |
jake
|
0fa3f4ea19
|
move inventory code out of state
|
2 years ago |
jake
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60802d3377
|
move ItemStateAction to its own file
|
2 years ago |
jake
|
f5968582b1
|
missed a thing
|
2 years ago |
jake
|
bde70011cc
|
appease clippy, the tyrant
|
2 years ago |
jake
|
25e793cda9
|
remove old item manager code
|
2 years ago |
jake
|
8f44ca9d18
|
refactor tekking
|
2 years ago |
jake
|
4a6bd47c9e
|
add postgres trade stuff
|
2 years ago |
jake
|
eb0689a1fe
|
enemy drop refactor
|
2 years ago |
jake
|
2a7b43df83
|
fix some meseta-taking things
|
2 years ago |
jake
|
6631468871
|
trade refactor
|
2 years ago |
jake
|
a9cbd9fba1
|
selling items
|
3 years ago |
jake
|
b5c821f1ae
|
buy items from shop
|
3 years ago |
jake
|
ce09c93940
|
magstuff
|
3 years ago |
jake
|
925b022c4f
|
clean these functions up a bit
|
3 years ago |
jake
|
faf00a904a
|
bare minimum item usage stuff
|
3 years ago |
jake
|
eb23cc2dfd
|
fix item pickup tests
|
3 years ago |
jake
|
a664b17f2e
|
spacing
|
3 years ago |
jake
|
725ba5d917
|
sort inventory
|
3 years ago |
jake
|
dffa636247
|
I am dumb
|
3 years ago |
jake
|
6de3ee1cbf
|
equipping!
|
3 years ago |
jake
|
8b79ed18e0
|
spacing
|
3 years ago |
jake
|
8a7974f77f
|
bank itemstate stuff
|
3 years ago |
jake
|
e407409f04
|
make inmemorytransaction actually work
|
3 years ago |
jake
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2b6f988c41
|
entitygateway stuff should take &BankName not BankName
|
3 years ago |
jake
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35ab24c390
|
the start of a long process of replacing ItemManager
|
3 years ago |
jake
|
85912f07db
|
wtf happened here
|
3 years ago |
jake
|
ce5049e181
|
move partial drops over to item_state
|
3 years ago |
jake
|
bdc843daa7
|
I was wondering why nightly a week ago was letting me get away with this
|
3 years ago |
jake
|
009f0ef470
|
reorder function
|
3 years ago |
jake
|
3ceff90f98
|
missed fixing these
|
3 years ago |
jake
|
9c28bd6a81
|
move drop item over to item_state
|
3 years ago |
jake
|
5bfde260c8
|
add/move stuff around for itemstate
|
3 years ago |
jake
|
11bc777a51
|
add item_state to ShipState
|
3 years ago |
jake
|
12fd799278
|
add character_id to ItemNote::PlayerDrop
|
3 years ago |
jake
|
69a9824b9c
|
cool I can simplify this now
|
3 years ago |
jake
|
ab031e41a3
|
mostly appease clippy
|
3 years ago |
jake
|
5673a46e3f
|
cleanup
|
3 years ago |
jake
|
11b5898637
|
move item state action functions to new file
|
3 years ago |
jake
|
71dc20671b
|
remove boxes from ItemStateAction structs to remove need for static lifetimes
|
3 years ago |
jake
|
2b4c9885ee
|
don't need static for with_transaction
|
3 years ago |
jake
|
e5167ce5e0
|
move EntityGatewayTransaction to end of file
|
3 years ago |
jake
|
a27956cbdf
|
cleanup
|
3 years ago |
jake
|
4818896093
|
redundant bit of code
|
3 years ago |
jake
|
a7491a2037
|
remove unused use
|
3 years ago |