jake
|
344cfc6dc4
|
i t e m r e f a c t o r
also some bank functionality
|
4 years ago |
Andy Newjack
|
f747376898
|
dont restrict boxes to episodes. use minor values for maps
|
4 years ago |
Andy Newjack
|
040415e699
|
fix unit modifier indexes
|
4 years ago |
Andy Newjack
|
35a4b190b7
|
don't crash if min and max meseta is the same
|
4 years ago |
Andy Newjack
|
4fa3aa1a3d
|
ep2 offline mode maps
|
4 years ago |
jake
|
f7b91772b0
|
another item refactor (plus tool usage)
|
4 years ago |
andy
|
e7bb51b045
|
handle charge attack packet. works for regular weapons and vjaya (#179)
Co-authored-by: Andy Newjack <andynewjack@protonmail.com>
|
4 years ago |
Andy Newjack
|
60cecc8b61
|
initial ep2,4 maps + offline for all eps.
|
4 years ago |
jake
|
4452b6d4d2
|
add materials
|
4 years ago |
Andy Newjack
|
b1b387c3ae
|
consistency
|
4 years ago |
Andy Newjack
|
d8af58e04a
|
add ep2 and 4 online maps
|
4 years ago |
Andy Newjack
|
993c81a162
|
keep track of player's position
|
4 years ago |
jake
|
fe85c8081e
|
warnings
|
4 years ago |
jake
|
32bb021a94
|
don't give full exp for not last hit
|
4 years ago |
jake
|
5097d4292b
|
exp gain
|
4 years ago |
jake
|
07a91436b4
|
add ep1 battleparam
|
4 years ago |
jake
|
eca6ae77fe
|
dubchicswitch -> dubwitch
|
4 years ago |
jake
|
27179f924b
|
leveltable::get_level_from_exp
|
4 years ago |
jake
|
fa5103bb78
|
send the exp to the client maybe
|
5 years ago |
jake
|
7ae60fafc5
|
asyncify tests
|
5 years ago |
jake
|
8d49c50cc5
|
async EntityGateway
|
5 years ago |
jake
|
ddee920080
|
fix bug where picking up a stack caused 2x that item to be picked up
|
5 years ago |
jake
|
d8e6789427
|
this is kind of an important file
|
5 years ago |
jake
|
78a5e0963b
|
add a bunch of item manager tests
|
5 years ago |
jake
|
e0f73cf273
|
max_stack should be usize
|
5 years ago |
jake
|
3cb5df4577
|
message/direct_message return a result
|
5 years ago |
jake
|
c26bc895da
|
fix picking up stacked items messing up inventory count
|
5 years ago |
jake
|
649e79c332
|
make elseware a library with a separate main
|
5 years ago |
jake
|
cde9b8ebb6
|
use btrees for these for easier testing
|
5 years ago |
Andy Newjack
|
4e1f816f24
|
max stack for each tool
|
5 years ago |
jake
|
51dc531330
|
fix warnings
|
5 years ago |
jake
|
fd221ab6a2
|
use builder::quest
|
5 years ago |
jake
|
1954225d34
|
less unwraps in quest loading
|
5 years ago |
jake
|
2580004e07
|
cleanup done_bursting
|
5 years ago |
jake
|
35dd503d14
|
quests!
|
5 years ago |
Andy Newjack
|
94a1893a03
|
load_character for item_manager to not crash when client leaves a room
|
5 years ago |
Andy Newjack
|
3524f38240
|
dont unwrap
|
5 years ago |
Andy Newjack
|
629b53586d
|
hook up box drops, add specific box drops, and item-from-bytes functions
|
5 years ago |
Andy Newjack
|
dcc5b57b8e
|
box drops working and load correct city file
|
5 years ago |
jake
|
25f342b510
|
drop partial stacks of items/meseta
|
5 years ago |
jake
|
678dd879d5
|
this changed in libpso2
|
5 years ago |
jake
|
efba98124c
|
this changed in libpso
|
5 years ago |
jake
|
ac28354dd7
|
redo items to account for client ignoring the assigned item_id and using its own. also item picking up
|
5 years ago |
jake
|
25d5658042
|
don't double count picked up meseta
|
5 years ago |
jake
|
1f775661fa
|
meseta!
|
5 years ago |
jake
|
c3f474e34d
|
remove commented out code
|
5 years ago |
jake
|
9a721e0980
|
item structure overhaul
also, item pickup
|
5 years ago |
Andy Newjack
|
9c17377722
|
drop shields with non-0 stats
|
5 years ago |
Andy Newjack
|
e95270539b
|
forgot to underscore
|
5 years ago |
Andy Newjack
|
6ef78b4ed6
|
drop armour with stats
|
5 years ago |