jake
|
4a526e7673
|
basic item drop logic
|
5 years ago |
jake
|
663797e55b
|
remove unneeded PartialEq derive
|
5 years ago |
jake
|
375c97c95d
|
add MapsError to ShipError
|
5 years ago |
jake
|
160fc7f10b
|
pub ItemDrop
|
5 years ago |
jake
|
0eb9035bad
|
make TechniqueDisk and Tool Copy
|
5 years ago |
jake
|
0e3b305f95
|
add some vars to MapEnemy, error types to misc map functions, and MapArea -> u8
|
5 years ago |
jake
|
d773002eaa
|
rawmapenemy unknown3 -> map_area
|
5 years ago |
jake
|
dcef56dcac
|
add get_room/get_lobby to ClientLocation
|
5 years ago |
jake
|
c7c9cd0bec
|
Merge pull request 'use thiserror' (#111) from thiserror into master
|
5 years ago |
jake
|
9f4a9a4f2c
|
use thiserror
|
5 years ago |
jake
|
008e8ebebc
|
Merge pull request 'refactor_packety_things' (#109) from refactor_packety_things into master
|
5 years ago |
jake
|
2886f537ba
|
simplify leaving lobby packet sending
|
5 years ago |
jake
|
628ad056b4
|
functions to create room joining packets
|
5 years ago |
jake
|
a8b7e4fa4e
|
HashMap<ClientId, ClientState> -> Clients
|
5 years ago |
jake
|
728ac715c0
|
move lobby joining packet creations to their own functions
|
5 years ago |
jake
|
07403fe815
|
move block_selected
|
5 years ago |
jake
|
0b04701156
|
move message packet handlers
|
5 years ago |
jake
|
832a53821d
|
move settings
|
5 years ago |
jake
|
90d0af87a4
|
move chat functionality
|
5 years ago |
jake
|
f38e3357f4
|
move room packet handlers to own file
|
5 years ago |
jake
|
4a01beb9e8
|
move validate_login
|
5 years ago |
jake
|
881b7c8e46
|
begin moving packet handlers to own module, send_player_to_lobby
|
5 years ago |
jake
|
b4399c7e7e
|
Merge pull request 'new_char_configs' (#106) from new_char_configs into master
|
5 years ago |
Andy Newjack
|
ffd782ccce
|
use skin, not costume, for mag colors
|
5 years ago |
Andy Newjack
|
d978d671a2
|
dont build huge things we aren't bob the builder
|
5 years ago |
Andy Newjack
|
37b19ef3ad
|
make quick tech menu not all foie
|
5 years ago |
Andy Newjack
|
ff2ae85299
|
add mag colors
|
5 years ago |
Andy Newjack
|
4fae76928d
|
add default palette and symbol chats
|
5 years ago |
jake
|
f499cc20dc
|
Merge pull request 'join_room' (#107) from join_room into master
|
5 years ago |
jake
|
28b7d89b42
|
show dialog when trying to join room with a bursting player
|
5 years ago |
jake
|
c208443d97
|
join rooms
|
5 years ago |
jake
|
1597722ed2
|
remove unneeded print
|
5 years ago |
jake
|
3d9e868183
|
add random seed to roomstate
|
5 years ago |
jake
|
58e8e52918
|
Merge pull request 'drop table works for sure now' (#104) from fix_droptable_forreal into master
|
5 years ago |
jake
|
6c84fb2f1e
|
add drop table init test
|
5 years ago |
jake
|
d59ec43f6e
|
fix monster names
|
5 years ago |
jake
|
f1841f6f7f
|
properly load monster_dar.toml
|
5 years ago |
jake
|
07a1712f4d
|
fix some item names
|
5 years ago |
jake
|
7b0f0e6b0f
|
config corrections
blueful -> bluefull
whitil -> whitill
remove epsiguard
|
5 years ago |
jake
|
ebe93253a1
|
Merge pull request 'add droptable to roomstate' (#103) from fix_droptable_thing into master
|
5 years ago |
jake
|
fd33fa751a
|
problem: initializing the drop table blows up the stack no matter how
large I make it
solution: put it on the goddamn heap
|
5 years ago |
jake
|
abd7cc26b6
|
update async+futures
|
5 years ago |
jake
|
b92b118fc4
|
Merge pull request 'weapon_bytes' (#102) from weapon_bytes into master
Reviewed-by: jake <jake@sharnoth.com>
|
5 years ago |
Andy Newjack
|
332f22f34e
|
weapon % fix v2 and give the level 199 guy a 100h hell gun
|
5 years ago |
Andy Newjack
|
895891fabc
|
oops forgot to handle missing specials
|
5 years ago |
Andy Newjack
|
a2dca1d5fe
|
send all the weapon bytes
|
5 years ago |
jake
|
806aab7d21
|
Merge pull request 'misc refactorings to make things easier' (#100) from refactor_some_things into master
|
5 years ago |
jake
|
a6c8c959fc
|
foreshadowing
|
5 years ago |
jake
|
9c643e2aae
|
use ClientLocation refactor
|
5 years ago |
jake
|
c846bca599
|
ClientLocation refactor
|
5 years ago |