2 Commits (62ad32a9baea8cf007d80eb4da59d563a9b6861f)

Author SHA1 Message Date
jake cf2bac4ccb clippy cleanup 12 months ago
jake cd1476796e break out the rest of everything into its own crate 12 months ago
jake d158ac1d7f break out entity and maps into separate crates 12 months ago
jake 683ecc9383 clippy 2 years ago
jake dafd56cd8e minor room refactor, room db table, add room ids to itemnotes 2 years ago
jake f3682d0b82 clippy 2 years ago
jake 33b80d7235 mapbuilder trait -> just a function 2 years ago
jake b831f9b83b drop table builder 2 years ago
jake e5f13b6cb7 why did I make this generic over rng anyway its not like I was ever gonna use that 2 years ago
jake 08efcce6f7 mapbuilder 2 years ago
jake a2686e2be8 anyhow 2 years ago
jake 6ced59a730 holidays! (with rappies) 2 years ago
jake 192ff967e6 cleanup this refactored mess 2 years ago
jake fdce44cdd8 refactor the rest of the fucking code 2 years ago
andy d04fd87837 error handling. tests! 3 years ago
andy 906132802d random formatting 3 years ago
andy 761e20e374 add quest_group for displaying regular or govt quests 3 years ago
andy d2f2675a45 load quests on room create based on room mode 3 years ago
andy dacbf1eea3 add level requirements for rooms and update tests 3 years ago
andy 309b97cbc2 clean up and set rare monster appear rate to 1/512 3 years ago
andy 39660f0cb8 load rare monster config file each time a room is created 3 years ago
andy c89751aa22 add level requirements for rooms and update tests 3 years ago
jake 1b506e014f clean up last of normal warnings 3 years ago
jake 53ec82d9eb lint src/ship/* 3 years ago
jake 498cf4ef43 remove panic when failing to load a battle param 4 years ago
jake d08db622e2 shops! 4 years ago
jake 1d78f3dd08 rename dumb thing to something slightly less dumb 4 years ago
jake ed1324b811 handle quests remapping floor ids to different areas 4 years ago
Andy Newjack 60cecc8b61 initial ep2,4 maps + offline for all eps. 4 years ago
jake 07a91436b4 add ep1 battleparam 4 years ago
jake 35dd503d14 quests! 5 years ago
jake ac28354dd7 redo items to account for client ignoring the assigned item_id and using its own. also item picking up 5 years ago
jake 9a721e0980 item structure overhaul 5 years ago
Andy Newjack e255b43c10 hella warnings cleanup pt 1. remove unused imports, allow deadcode and unused results 5 years ago
jake 628ad056b4 functions to create room joining packets 5 years ago
jake 28b7d89b42 show dialog when trying to join room with a bursting player 5 years ago
jake 3d9e868183 add random seed to roomstate 5 years ago
jake fd33fa751a problem: initializing the drop table blows up the stack no matter how 5 years ago
jake a6c8c959fc foreshadowing 5 years ago
Andy Newjack 38b0cac09b get player counts for room lists 5 years ago
andy eef2178df8 cleanup and fix errors. still need to get room player counts 5 years ago
Andy Newjack 7f95f7e793 room list req/resp functions 5 years ago
Andy Newjack f11ee7f53f wip. initial room list stuff 5 years ago
jake 513d46c213 drop table initial code + weapon drops 5 years ago
jake 2cd0a32c0f load free map monster data and send to client the free map list 5 years ago
jake a0a0c38d66 RoomMode helper functions 5 years ago
jake 0f3c61133c fix Episode::from_bytes 5 years ago
jake 3b9f6dc087 trim nulls off end of utf16 converted strings (and fix a test) 5 years ago
jake 06e6888dbc save room name as string 5 years ago
jake dbba6ff866 0x8A room name req pkts 5 years ago