237 Commits

Author SHA1 Message Date
ae696888e9 remove player from lobby before sending to another ship/block 2020-11-25 22:08:41 -07:00
78ed2101e5 I forgot blocks are a thing 2020-11-24 23:17:42 -07:00
ffce662c95 transfer ship 2020-11-21 23:45:27 -07:00
ae7ba9e3fe start on misc interserver things like player counts and ship lists 2020-11-18 18:56:04 -07:00
a3db5b65e2 add ability for servers to manually send messages to eachother 2020-11-17 18:25:01 -07:00
10458baea0 shrink some structures, remove async from functions that didn't need it 2020-11-09 16:25:15 -07:00
3dd25c3222 merge conflict 2020-11-02 00:03:22 -07:00
8717024694 move errors to anyhow to get backtraces 2020-11-01 18:06:00 -07:00
a3413083b6 add auth for interserver connections 2020-11-01 18:06:00 -07:00
5e9a94081c remove unwrap 2020-11-01 18:06:00 -07:00
ce3e58d459 remove unwraps in ship on_disconnect 2020-11-01 18:06:00 -07:00
6d4f5ae8f6 enumerate after filtering and add test 2020-10-31 23:11:45 -03:00
andy
45d9b82598 sort items packets and dont equip multiple items in main it's confusing 2020-10-31 23:11:45 -03:00
b517fb561c fix some things 2020-10-30 21:25:29 -06:00
bacf309978 on_connect/on_disconnect return results 2020-10-30 21:25:29 -06:00
c802bceb3c prevent double logins 2020-10-30 21:25:29 -06:00
05596cec4f change serverstate on_connect and on_disconnect to async 2020-10-30 21:25:29 -06:00
b3e0674ca5 fix more tests + fix warnings 2020-10-30 21:25:27 -06:00
2351b31125 entitygateway uses results for its functions now 2020-10-30 21:23:59 -06:00
48abf4533f player can (un)equip things now 2020-10-26 23:05:25 -03:00
db23a9794e options saved to character! 2020-10-02 22:41:53 -03:00
4434c42eaa full char data packet 2020-10-01 16:58:16 -06:00
d08db622e2 shops! 2020-09-27 18:16:27 -06:00
2dde4d5716 mag feeding 2020-08-31 23:46:15 -06:00
431752cbf7 Merge pull request 'interserver communication' (#202) from interserver_communication into master 2020-08-20 14:59:35 -04:00
982966e679 fix tests 2020-08-20 11:52:12 -06:00
c8059edb42 move interserver handler from login -> character and handle new ship messages 2020-08-19 23:18:04 -06:00
2926938201 add InterserverActor trait for cross-server communication 2020-08-19 21:21:09 -06:00
92bc0f2466 handle hospital visits 2020-08-11 17:17:24 -03:00
1867fee78b add bank depositing 2020-07-29 08:34:19 -06:00
14089a197c dont forget to send client location packets to other clients 2020-07-27 19:28:50 -03:00
344cfc6dc4 i t e m r e f a c t o r
also some bank functionality
2020-07-19 14:14:07 -06:00
f7b91772b0 another item refactor (plus tool usage) 2020-06-29 20:41:44 -06:00
e7bb51b045 handle charge attack packet. works for regular weapons and vjaya (#179)
Co-authored-by: Andy Newjack <andynewjack@protonmail.com>
2020-06-29 22:40:26 -04:00
b1b387c3ae consistency 2020-06-08 13:19:36 -03:00
993c81a162 keep track of player's position 2020-06-07 18:33:36 -03:00
5097d4292b exp gain 2020-06-05 22:12:44 -06:00
8d49c50cc5 async EntityGateway 2020-06-02 18:51:18 -06:00
78a5e0963b add a bunch of item manager tests 2020-05-30 10:30:39 -06:00
3cb5df4577 message/direct_message return a result 2020-05-30 09:27:34 -06:00
c26bc895da fix picking up stacked items messing up inventory count 2020-05-29 23:36:35 -06:00
51dc531330 fix warnings 2020-05-25 10:03:25 -06:00
1954225d34 less unwraps in quest loading 2020-05-25 08:44:56 -06:00
2580004e07 cleanup done_bursting 2020-05-25 08:44:56 -06:00
35dd503d14 quests! 2020-05-25 08:44:50 -06:00
1bd10f4bb8 Merge pull request 'box_drops' (#155) from box_drops into master
Reviewed-by: jake <jake@sharnoth.com>
2020-05-24 18:02:54 -04:00
94a1893a03 load_character for item_manager to not crash when client leaves a room 2020-05-23 12:33:28 -03:00
629b53586d hook up box drops, add specific box drops, and item-from-bytes functions 2020-05-22 18:58:51 -03:00
dcc5b57b8e box drops working and load correct city file 2020-05-15 13:48:16 -03:00
25f342b510 drop partial stacks of items/meseta 2020-05-14 23:38:18 -06:00