jake
|
296d1cc0ea
|
InventoryItem::{stacked, mag}
|
3 years ago |
jake
|
dbb1105741
|
cleanup
|
3 years ago |
jake
|
21df9a9340
|
itemtransaction action takes boxed value
|
3 years ago |
jake
|
42eb875f8f
|
split create_item into individual and stacked variants
|
3 years ago |
jake
|
b374b63cba
|
nth(0) -> next()
|
3 years ago |
jake
|
70a6764360
|
make these a bit more public for tests
|
3 years ago |
jake
|
143ed7ed78
|
add ItemTransaction struct as begining of item refactor v3
|
3 years ago |
andy
|
e18eebb5e9
|
change armor shop item structs to handle non-0 dfp/evp for selling
|
3 years ago |
andy
|
8acbb91416
|
don't need these anymore
|
3 years ago |
jake
|
0d30df8da6
|
start of trading
|
4 years ago |
andy
|
b60463eaa0
|
appease the clip
|
3 years ago |
andy
|
66d882d336
|
cleanup todos
|
3 years ago |
andy
|
61e7e8b39f
|
add impl From<> for shops. get_sell_price returns Result now.
|
3 years ago |
andy
|
899527d3e7
|
basic test
|
3 years ago |
andy
|
00cff46077
|
oops forgot to delete this
|
3 years ago |
andy
|
3faca14883
|
andy vs. clippy round 4 and some cleanup
|
3 years ago |
andy
|
7a1a20db53
|
imagine reading the warning message wrongly. not me
|
3 years ago |
andy
|
e578d9bad5
|
imagine adding useless code
|
3 years ago |
andy
|
b8534eb520
|
push slime clones
|
3 years ago |
andy
|
309b97cbc2
|
clean up and set rare monster appear rate to 1/512
|
3 years ago |
andy
|
5c49ded823
|
add best quest. add rare monsters to quests. dont use the same seed for random numbers if you want different results
|
3 years ago |
andy
|
14e14639c8
|
more testing/debugging. align monster appearance between client and server.
|
3 years ago |
andy
|
39660f0cb8
|
load rare monster config file each time a room is created
|
3 years ago |
andy
|
080e939e56
|
differentiate between player loading quest and server preloading all quests
|
3 years ago |
andy
|
f5946013a1
|
rare monster appear config files. init rare monster appear table stuff
|
3 years ago |
andy
|
7c7cf95942
|
various config files
|
3 years ago |
andy
|
2a7e793b23
|
ep1 doesn't have easter rappies
|
3 years ago |
andy
|
e2d45f1599
|
rare monsters get
|
4 years ago |
andy
|
e6cf819bf4
|
andy vs. clippy round 3
|
3 years ago |
andy
|
f0f65c70be
|
cleanup
|
3 years ago |
andy
|
6980355c00
|
imagine being level 0
|
3 years ago |
andy
|
0e2d6cd3b1
|
don't expect people to remember null in Rust
|
3 years ago |
andy
|
baf5510c21
|
missing nuls is too advanced for the client?
|
3 years ago |
andy
|
c89751aa22
|
add level requirements for rooms and update tests
|
3 years ago |
andy
|
1eff61629a
|
andy vs. clippy round 2
|
3 years ago |
andy
|
fbc68c7a26
|
handle selling photon tools and untekked weapon test
|
3 years ago |
andy
|
78c0ffda04
|
andy vs. clippy round 1
|
3 years ago |
andy
|
10aca8c7ec
|
wow i should have pushed much smaller chunks more often oops. shop selling added, shop buying quantity bug fixed(?) added lots of todos
|
4 years ago |
andy
|
89ae918a2f
|
remove unused line
|
3 years ago |
andy
|
a65afc4123
|
todo error?
|
4 years ago |
andy
|
da2267c723
|
tell neighbours we are banking
|
4 years ago |
jake
|
1b506e014f
|
clean up last of normal warnings
|
3 years ago |
jake
|
4ce7fb2a26
|
lint src/common/*
|
3 years ago |
jake
|
53ec82d9eb
|
lint src/ship/*
|
3 years ago |
jake
|
3457996afd
|
lint src/ship/items/*
|
3 years ago |
jake
|
03906a7f0a
|
lint src/ship/map/*
|
3 years ago |
jake
|
f6bf34e193
|
lint src/ship/drops/*
|
3 years ago |
jake
|
60bcfd78ec
|
lint src/ship/packet/builder/*
|
3 years ago |
jake
|
3cf834ed55
|
lint src/ship/packet/handler/*
|
3 years ago |
jake
|
e89821990f
|
lint src/ship/packet/builder/ship.rs
|
3 years ago |