576 Commits (f5c71ced17d3ad6fe58f7b875aa6ae0838ec1aa2)

Author SHA1 Message Date
jake 296d1cc0ea InventoryItem::{stacked, mag} 3 years ago
jake dbb1105741 cleanup 3 years ago
jake 21df9a9340 itemtransaction action takes boxed value 3 years ago
jake 42eb875f8f split create_item into individual and stacked variants 3 years ago
jake b374b63cba nth(0) -> next() 3 years ago
jake 70a6764360 make these a bit more public for tests 3 years ago
jake 143ed7ed78 add ItemTransaction struct as begining of item refactor v3 3 years ago
andy e18eebb5e9 change armor shop item structs to handle non-0 dfp/evp for selling 3 years ago
andy 8acbb91416 don't need these anymore 3 years ago
jake 0d30df8da6 start of trading 4 years ago
andy b60463eaa0 appease the clip 3 years ago
andy 66d882d336 cleanup todos 3 years ago
andy 61e7e8b39f add impl From<> for shops. get_sell_price returns Result now. 3 years ago
andy 899527d3e7 basic test 3 years ago
andy 00cff46077 oops forgot to delete this 3 years ago
andy 3faca14883 andy vs. clippy round 4 and some cleanup 3 years ago
andy 7a1a20db53 imagine reading the warning message wrongly. not me 3 years ago
andy e578d9bad5 imagine adding useless code 3 years ago
andy b8534eb520 push slime clones 3 years ago
andy 309b97cbc2 clean up and set rare monster appear rate to 1/512 3 years ago
andy 5c49ded823 add best quest. add rare monsters to quests. dont use the same seed for random numbers if you want different results 3 years ago
andy 14e14639c8 more testing/debugging. align monster appearance between client and server. 3 years ago
andy 39660f0cb8 load rare monster config file each time a room is created 3 years ago
andy 080e939e56 differentiate between player loading quest and server preloading all quests 3 years ago
andy f5946013a1 rare monster appear config files. init rare monster appear table stuff 3 years ago
andy 7c7cf95942 various config files 3 years ago
andy 2a7e793b23 ep1 doesn't have easter rappies 3 years ago
andy e2d45f1599 rare monsters get 4 years ago
andy e6cf819bf4 andy vs. clippy round 3 3 years ago
andy f0f65c70be cleanup 3 years ago
andy 6980355c00 imagine being level 0 3 years ago
andy 0e2d6cd3b1 don't expect people to remember null in Rust 3 years ago
andy baf5510c21 missing nuls is too advanced for the client? 3 years ago
andy c89751aa22 add level requirements for rooms and update tests 3 years ago
andy 1eff61629a andy vs. clippy round 2 3 years ago
andy fbc68c7a26 handle selling photon tools and untekked weapon test 3 years ago
andy 78c0ffda04 andy vs. clippy round 1 3 years ago
andy 10aca8c7ec wow i should have pushed much smaller chunks more often oops. shop selling added, shop buying quantity bug fixed(?) added lots of todos 4 years ago
andy 89ae918a2f remove unused line 3 years ago
andy a65afc4123 todo error? 4 years ago
andy da2267c723 tell neighbours we are banking 4 years ago
jake 1b506e014f clean up last of normal warnings 3 years ago
jake 4ce7fb2a26 lint src/common/* 3 years ago
jake 53ec82d9eb lint src/ship/* 3 years ago
jake 3457996afd lint src/ship/items/* 3 years ago
jake 03906a7f0a lint src/ship/map/* 3 years ago
jake f6bf34e193 lint src/ship/drops/* 3 years ago
jake 60bcfd78ec lint src/ship/packet/builder/* 3 years ago
jake 3cf834ed55 lint src/ship/packet/handler/* 3 years ago
jake e89821990f lint src/ship/packet/builder/ship.rs 3 years ago