jake
|
f5c71ced17
|
this was hidden in some debug code I was skipping over
|
2 years ago |
jake
|
0c074e45ee
|
clippy
|
2 years ago |
jake
|
99baa03582
|
small cleanup
|
2 years ago |
jake
|
23d784e2af
|
roomnotery
|
2 years ago |
jake
|
318aeeba2b
|
minor room refactor, room db table, add room ids to itemnotes
|
2 years ago |
jake
|
580bed3cb0
|
fix dumb itemid problem
|
2 years ago |
andy
|
b012692505
|
rebase sillyness
|
2 years ago |
andy
|
00bc001297
|
clipster
|
2 years ago |
andy
|
602b6e96f7
|
floor item limit reached
|
2 years ago |
jake
|
4a6b2dfb8f
|
cleanup
|
2 years ago |
jake
|
414672252c
|
use GATs to remove lifetime on postgresgateway
|
2 years ago |
jake
|
4e4f5e4ee2
|
clippy
|
2 years ago |
jake
|
7c3acc8b3d
|
properly order bank items before assigning item ids
|
2 years ago |
jake
|
fc5d318ac3
|
shared banks wow
|
2 years ago |
jake
|
0bf84db189
|
bankname -> bankidentifier
|
2 years ago |
jake
|
ddab0ab6a3
|
use scapedoll
|
2 years ago |
jake
|
a63e7fe28c
|
chatcommand base
|
2 years ago |
jake
|
d16b2418f3
|
update tech menu
|
2 years ago |
jake
|
45996e9d01
|
clippy
|
2 years ago |
jake
|
77f69a9d23
|
fix more dumb meseta things
|
2 years ago |
jake
|
0d3161e1b4
|
more error context
|
2 years ago |
jake
|
9123c4842b
|
start of fixing item_id parity issues
|
2 years ago |
jake
|
28c0073dff
|
implement grinders
|
2 years ago |
jake
|
f27c121539
|
take ref to weapon modifier
|
2 years ago |
jake
|
8f6b562c22
|
clippy3
|
2 years ago |
jake
|
42ef2ebcbb
|
clippy2
|
2 years ago |
jake
|
f3682d0b82
|
clippy
|
2 years ago |
jake
|
1fb0abce09
|
more info on incorrect tool usage
|
2 years ago |
andy
|
7144ede73f
|
more green boxes
|
2 years ago |
jake
|
939c511f92
|
add some atomizers
|
2 years ago |
jake
|
13c6592438
|
you can use techs now wow
|
2 years ago |
jake
|
7bd385d580
|
anyhowing continues
|
2 years ago |
jake
|
d495ec97f2
|
fix this keyconfig nonsense
|
2 years ago |
jake
|
31ebc1af32
|
actually store meseta bank interaction
|
2 years ago |
jake
|
fe472eaae2
|
lvl value in level up pkt is 0-based
|
2 years ago |
jake
|
f5fea8540e
|
fix problem where item drops were not pickup-able
|
2 years ago |
jake
|
58da1f87f6
|
inital drop test
|
2 years ago |
jake
|
220d3e7185
|
update exp tests with new map builder tech
|
2 years ago |
jake
|
bbaf39fa0b
|
rename default_map_variants
|
2 years ago |
jake
|
33b80d7235
|
mapbuilder trait -> just a function
|
2 years ago |
jake
|
b831f9b83b
|
drop table builder
|
2 years ago |
jake
|
e5f13b6cb7
|
why did I make this generic over rng anyway its not like I was ever gonna use that
|
2 years ago |
jake
|
08efcce6f7
|
mapbuilder
|
2 years ago |
jake
|
ab8c5e6688
|
more anyhow
|
2 years ago |
jake
|
a2686e2be8
|
anyhow
|
2 years ago |
jake
|
43579f7058
|
fix postgres stuff to get to a game
|
2 years ago |
jake
|
4f8a75f9d7
|
cleanup
|
2 years ago |
jake
|
fbab8fe5e8
|
cleanup errors
|
2 years ago |
jake
|
dbf73acb8d
|
basic item use infra, with jackolanterns
|
2 years ago |
jake
|
2483d2242b
|
fix character location rooms
|
2 years ago |