353 Commits (6bd341cd010b250b22b7dbe91d88b922c313d504)

Author SHA1 Message Date
jake 68e75a55f0 don't rely on map file data to have monster area 4 years ago
mht8355 a24381bc66 sends the client a message when selected lobby = current lobby 4 years ago
Andy Newjack a83aa2d9df and i oop braces 4 years ago
mht8355 062fed231a change_lobby added for changing lobbies and leaving a room 4 years ago
Andy Newjack 906a2dcd16 add room password handling 4 years ago
mht8355 d206814394 added change_lobby 4 years ago
jake 6458fad89f fix tech drop tests 4 years ago
jake b22ce086f7 guess I needed this PartialEq for the tests 4 years ago
jake a32a7130f4 cleanup 4 years ago
jake 02c9cdc276 drop techs 4 years ago
jake bd195a2ffd remove unwrap 4 years ago
jake 4a526e7673 basic item drop logic 4 years ago
jake 663797e55b remove unneeded PartialEq derive 4 years ago
jake 375c97c95d add MapsError to ShipError 4 years ago
jake 160fc7f10b pub ItemDrop 4 years ago
jake 0e3b305f95 add some vars to MapEnemy, error types to misc map functions, and MapArea -> u8 4 years ago
jake d773002eaa rawmapenemy unknown3 -> map_area 4 years ago
jake dcef56dcac add get_room/get_lobby to ClientLocation 4 years ago
jake 9f4a9a4f2c use thiserror 4 years ago
jake 2886f537ba simplify leaving lobby packet sending 4 years ago
jake 628ad056b4 functions to create room joining packets 4 years ago
jake a8b7e4fa4e HashMap<ClientId, ClientState> -> Clients 4 years ago
jake 728ac715c0 move lobby joining packet creations to their own functions 4 years ago
jake 07403fe815 move block_selected 4 years ago
jake 0b04701156 move message packet handlers 4 years ago
jake 832a53821d move settings 4 years ago
jake 90d0af87a4 move chat functionality 4 years ago
jake f38e3357f4 move room packet handlers to own file 4 years ago
jake 4a01beb9e8 move validate_login 4 years ago
jake 881b7c8e46 begin moving packet handlers to own module, send_player_to_lobby 4 years ago
Andy Newjack 37b19ef3ad make quick tech menu not all foie 4 years ago
Andy Newjack ff2ae85299 add mag colors 4 years ago
Andy Newjack 4fae76928d add default palette and symbol chats 4 years ago
jake 28b7d89b42 show dialog when trying to join room with a bursting player 4 years ago
jake c208443d97 join rooms 4 years ago
jake 1597722ed2 remove unneeded print 4 years ago
jake 3d9e868183 add random seed to roomstate 4 years ago
jake 6c84fb2f1e add drop table init test 5 years ago
jake d59ec43f6e fix monster names 5 years ago
jake f1841f6f7f properly load monster_dar.toml 5 years ago
jake fd33fa751a problem: initializing the drop table blows up the stack no matter how 5 years ago
jake a6c8c959fc foreshadowing 5 years ago
jake 9c643e2aae use ClientLocation refactor 5 years ago
jake c846bca599 ClientLocation refactor 5 years ago
jake 0cf0022bf9 StackedItem -> ItemInstance, add Meseta 5 years ago
jake 1279fedfee MapVariantType -> MapArea 5 years ago
jake b21603c1d7 mag feeding charts 5 years ago
jake ae9fdce663 apparently theres only 5 forest1s 5 years ago
jake d9f88d55a2 use New variants of entities for creation 5 years ago
jake b39ee6c0f3 use Option for entity primary keys 5 years ago